Player Matchup

Yemoja
Yemoja
Asmodues
Yemoja
Level 67
God Stats
4W - 1L
1,727 SR
Queue Stats
301W - 285L
1,440 Elo+
Solo
Apollo
Apollo
ClimaxCasino
Apollo
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 96L
1,358 Elo+
Party 3
Achilles
Achilles
FLA5HX3
Achilles
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
LeGr1ms
Erlang Shen
Level 127
God Stats
1W - 0L
1,321 SR
Queue Stats
2W - 2L
1,361 Elo+
Party 1
Zhong Kui
Zhong Kui
Skwadzilla
Zhong Kui
Level 87
God Stats
12W - 11L
1,494 SR
Queue Stats
184W - 200L
1,359 Elo+
Party 3
Team Averages
Level 97
1,508 SR
1,403 Elo+

VS

Team Averages
Level 86
1,547 SR
1,476 Elo+
Hel
Hel
 
Hel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Toxic_citrus526
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Kali
Kali
ZaneFalcon
Kali
Level 148
God Stats
1W - 1L
1,733 SR
Queue Stats
194W - 180L
1,523 Elo+
Party 4
He Bo
He Bo
fernde09
He Bo
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 63L
1,376 Elo+
Solo
Awilix
Awilix
raiikk770
Awilix
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 62L
1,479 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Asmodues
Yemoja
19
0 / 2 / 22
11,827
739
9,594
21,758
30,984
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
20
5 / 2 / 23
13,096
819
18,714
15,673
9,305
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
FLA5HX3
Achilles
18
6 / 8 / 10
11,512
720
21,432
27,497
29,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
LeGr1ms
Erlang Shen
19
15 / 6 / 15
12,890
806
20,068
27,279
31,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Zhong Kui
Skwadzilla
Zhong Kui
20
8 / 5 / 18
12,437
777
25,580
20,999
16,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
3 / 7 / 17
10,513
657
22,950
22,633
17,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
3 / 4 / 9
10,049
628
17,889
14,980
9,137
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 8 / 13
12,010
751
18,336
26,254
16,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
fernde09
He Bo
19
7 / 7 / 13
11,423
714
20,244
19,922
9,835
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
raiikk770
Awilix
17
2 / 9 / 16
9,852
616
6,399
22,790
13,041
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
90
34
Kills
22
23
Deaths
35
88
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
7
17
1.64
W
Yemoja
Asmodues
Yemoja
0
2
22
5.5
W
Apollo
5
2
23
8.25
W
Achilles
FLA5HX3
Achilles
6
8
10
1.38
W
Erlang Shen
LeGr1ms
Erlang Shen
15
6
15
3.75
W
Zhong Kui
Skwadzilla
Zhong Kui
8
5
18
3.4
L
3
4
9
1.88
L
7
8
13
1.69
L
He Bo
fernde09
He Bo
7
7
13
1.93
L
Awilix
raiikk770
Awilix
2
9
16
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,388
Damage
85,818
113,206
Taken
106,579
118,100
Mitigated
65,882
52,110
Healing
45,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
22,950
1,530
15,987
10,094
22,633
17,423
0
8,715
13,678
45,089
0
W
Yemoja
Asmodues
Yemoja
9,594
2,347
15,146
7,229
21,758
30,984
240
9,233
12,525
17,426
0
W
Apollo
18,714
7,071
2,390
2,345
15,673
9,305
4,158
5,055
10,618
0
55,570
W
Achilles
FLA5HX3
Achilles
21,432
2,069
1,118
4,336
27,497
29,602
358
12,589
14,908
0
24,412
W
Erlang Shen
LeGr1ms
Erlang Shen
20,068
10,036
1,654
7,275
27,279
31,993
687
8,409
18,870
0
26,876
W
Zhong Kui
Skwadzilla
Zhong Kui
25,580
2,495
4,523
6,094
20,999
16,216
1,900
7,908
13,091
54,634
0
L
17,889
10,040
670
2,237
14,980
9,137
0
4,364
10,510
0
34,666
L
18,336
7,693
274
5,649
26,254
16,446
0
8,411
17,540
0
21,944
L
He Bo
fernde09
He Bo
20,244
2,485
3,390
3,568
19,922
9,835
39
6,465
13,346
32,379
0
L
Awilix
raiikk770
Awilix
6,399
3,180
1,271
1,991
22,790
13,041
51
7,219
15,244
0
11,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,762
Gold Earned
53,847
160
Minions Killed
124
0
Camps Cleared
0
1,366,265
Distance Traveled
1,368,356
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,513
657
49
3
0
284,125
1
W
Yemoja
11,827
739
10
1
0
208,328
0
W
Apollo
13,096
819
77
5
0
303,229
0
W
Achilles
11,512
720
8
1
0
301,810
0
W
Erlang Shen
12,890
806
6
0
0
280,837
1
W
Zhong Kui
12,437
777
59
4
0
272,061
1
L
Artemis
10,049
628
33
2
0
253,566
1
L
Kali
12,010
751
5
0
0
249,944
0
L
He Bo
11,423
714
29
2
0
289,605
0
L
Awilix
9,852
616
8
1
0
291,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role