Player Matchup

Neith
Neith
GOAT Chapoo
Neith
Level 129
God Stats
3W - 3L
1,752 SR
Queue Stats
128W - 136L
1,465 Elo+
Solo
Awilix
Awilix
Marcelo_Rsn
Awilix
Level 27
God Stats
5W - 9L
1,500 SR
Queue Stats
177W - 198L
1,548 Elo+
Solo
Persephone
Persephone
PANDAMANIA7779
Persephone
Level 86
God Stats
6W - 16L
1,195 SR
Queue Stats
94W - 129L
1,388 Elo+
Party 1
Yu Huang
Yu Huang
ThePottss
Yu Huang
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 124L
1,396 Elo+
Party 1
Heimdallr
Heimdallr
Virusfree4
Heimdallr
Level 28
God Stats
18W - 19L
1,478 SR
Queue Stats
324W - 309L
1,469 Elo+
Solo
Team Averages
Level 79
1,485 SR
1,453 Elo+

VS

Team Averages
Level 86
1,391 SR
1,365 Elo+
Merlin
Merlin
KafkaHD11
Merlin
Level 47
God Stats
9W - 19L
1,318 SR
Queue Stats
524W - 514L
1,528 Elo+
Solo
Tiamat
Tiamat
Shakoon08
Tiamat
Level 44
God Stats
2W - 7L
1,360 SR
Queue Stats
2W - 9L
1,328 Elo+
Party 2
Shiva
Shiva
Taters n Steak
Shiva
Level 125
God Stats
19W - 25L
1,490 SR
Queue Stats
120W - 171L
1,314 Elo+
Party 3
Cthulhu
Cthulhu
V Kewl5 V
Cthulhu
Level 109
God Stats
1W - 5L
1,167 SR
Queue Stats
103W - 149L
1,311 Elo+
Party 3
Ratatoskr
Ratatoskr
legalize_uwu
Ratatoskr
Level 107
God Stats
3W - 1L
1,619 SR
Queue Stats
24W - 34L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 4
11,956
664
6,381
10,153
4,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
17
2 / 5 / 3
10,855
603
6,595
11,954
5,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
PANDAMANIA7779
Persephone
19
2 / 5 / 5
12,147
675
20,800
19,107
8,783
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
ThePottss
Yu Huang
20
5 / 4 / 6
13,140
730
18,616
14,993
7,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Virusfree4
Heimdallr
20
8 / 9 / 6
14,260
792
25,586
27,837
13,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KafkaHD11
Merlin
20
6 / 1 / 12
14,636
813
16,829
15,668
6,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
Shakoon08
Tiamat
18
1 / 8 / 4
11,724
651
7,455
21,066
9,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 4 / 9
14,124
785
18,430
27,149
30,663
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
V Kewl5 V
Cthulhu
20
3 / 3 / 10
14,371
798
15,209
22,990
26,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
legalize_uwu
Ratatoskr
20
5 / 3 / 8
13,832
768
16,895
33,051
22,569
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
68
19
Kills
25
25
Deaths
19
24
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
Merlin
KafkaHD11
Merlin
6
1
12
12
L
Awilix
2
5
3
0.7
L
Persephone
PANDAMANIA7779
Persephone
2
5
5
0.9
W
Tiamat
Shakoon08
Tiamat
1
8
4
0.38
W
10
4
9
3.63
L
Yu Huang
ThePottss
Yu Huang
5
4
6
2
W
Cthulhu
V Kewl5 V
Cthulhu
3
3
10
2.67
L
Heimdallr
Virusfree4
Heimdallr
8
9
6
1.22
W
Ratatoskr
legalize_uwu
Ratatoskr
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,978
Damage
74,818
84,044
Taken
119,924
40,014
Mitigated
95,876
13,492
Healing
26,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,381
1,757
0
2,007
10,153
4,440
1,603
5,833
4,220
0
25,558
W
Merlin
KafkaHD11
Merlin
16,829
740
326
3,572
15,668
6,479
1,213
7,809
7,859
83,837
0
L
Awilix
6,595
1,430
0
620
11,954
5,512
0
4,573
7,261
0
18,088
L
Persephone
PANDAMANIA7779
Persephone
20,800
911
430
4,845
19,107
8,783
380
8,085
10,778
50,050
0
W
Tiamat
Shakoon08
Tiamat
7,455
382
0
3,795
21,066
9,390
868
8,564
12,502
24,136
0
W
18,430
1,129
904
1,859
27,149
30,663
413
7,095
20,054
391
41,384
L
Yu Huang
ThePottss
Yu Huang
18,616
1,756
0
589
14,993
7,470
0
6,555
8,304
57,579
0
W
Cthulhu
V Kewl5 V
Cthulhu
15,209
461
2,380
4,100
22,990
26,775
2,030
4,872
18,118
56,834
0
L
Heimdallr
Virusfree4
Heimdallr
25,586
12,078
142
4,859
27,837
13,809
1,300
13,858
13,763
0
72,397
W
Ratatoskr
legalize_uwu
Ratatoskr
16,895
2,642
0
9,534
33,051
22,569
1,402
11,076
21,968
0
53,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,358
Gold Earned
68,687
293
Minions Killed
359
0
Camps Cleared
0
1,367,239
Distance Traveled
1,951,343
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,956
664
48
3
0
176,999
5
W
Merlin
14,636
813
109
6
0
379,088
2
L
Awilix
10,855
603
18
1
0
242,385
3
L
Persephone
12,147
675
62
3
0
318,749
0
W
Tiamat
11,724
651
49
3
0
312,589
0
W
Shiva
14,124
785
34
2
0
389,455
2
L
Yu Huang
13,140
730
64
4
0
334,507
1
W
Cthulhu
14,371
798
95
5
0
381,615
0
L
Heimdallr
14,260
792
101
6
0
294,599
1
W
Ratatoskr
13,832
768
72
4
0
488,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role