Player Matchup

Loki
Loki
 
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
DarkfallOni
Serqet
Level 33
God Stats
2W - 4L
1,281 SR
Queue Stats
70W - 79L
1,479 Elo+
Party 1
Cerberus
Cerberus
GuardianOrInt
Cerberus
Level 81
God Stats
4W - 1L
1,709 SR
Queue Stats
28W - 20L
1,531 Elo+
Party 2
Artemis
Artemis
Lampardet90
Artemis
Level 85
God Stats
13W - 6L
1,687 SR
Queue Stats
203W - 220L
1,511 Elo+
Party 1
Zeus
Zeus
SirFireSounds
Zeus
Level 59
God Stats
2W - 1L
1,508 SR
Queue Stats
66W - 45L
1,579 Elo+
Party 2
Team Averages
Level 73
1,537 SR
1,520 Elo+

VS

Team Averages
Level 88
1,645 SR
1,465 Elo+
Guan Yu
Guan Yu
Csoncsi
Guan Yu
Level 147
God Stats
2W - 2L
1,578 SR
Queue Stats
168W - 139L
1,611 Elo+
Party 3
Bellona
Bellona
Latyak
Bellona
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,396 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Reluxa
Tsukuyomi
Level 117
God Stats
1W - 1L
1,785 SR
Queue Stats
60W - 56L
1,569 Elo+
Party 3
Heimdallr
Heimdallr
Salicica
Heimdallr
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 70L
1,505 Elo+
Party 3
Ganesha
Ganesha
Tiggal
Ganesha
Level 34
God Stats
0W - 1L
1,860 SR
Queue Stats
1W - 6L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
14 / 1 / 4
16,353
681
28,464
15,430
8,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
17
6 / 1 / 10
11,810
492
8,156
17,749
7,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
GuardianOrInt
Cerberus
15
1 / 2 / 24
11,902
496
12,614
25,638
31,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Lampardet90
Artemis
19
12 / 4 / 7
13,496
562
29,887
17,941
8,731
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 3 / 11
12,724
530
18,592
10,803
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Csoncsi
Guan Yu
16
3 / 4 / 6
10,838
452
11,439
24,584
16,590
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Latyak
Bellona
15
0 / 5 / 3
9,374
391
3,264
18,544
16,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Reluxa
Tsukuyomi
16
4 / 9 / 0
10,871
453
9,266
23,555
8,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Salicica
Heimdallr
16
4 / 10 / 4
10,983
458
15,878
28,614
9,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
Tiggal
Ganesha
14
0 / 10 / 7
9,579
399
11,407
28,296
22,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
31
38
Kills
11
11
Deaths
38
56
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
14
1
4
16
L
Guan Yu
Csoncsi
Guan Yu
3
4
6
1.5
W
Serqet
6
1
10
11
W
Cerberus
GuardianOrInt
Cerberus
1
2
24
6.5
W
Artemis
Lampardet90
Artemis
12
4
7
3.88
L
Bellona
Latyak
Bellona
0
5
3
0.3
L
Tsukuyomi
Reluxa
Tsukuyomi
4
9
0
0.44
L
Heimdallr
Salicica
Heimdallr
4
10
4
0.6
W
5
3
11
3.5
L
Ganesha
Tiggal
Ganesha
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,713
Damage
51,254
87,561
Taken
123,593
61,149
Mitigated
74,530
21,392
Healing
24,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
28,464
10,283
0
362
15,430
8,938
343
399
15,031
0
166,864
L
Guan Yu
Csoncsi
Guan Yu
11,439
1,319
543
6,636
24,584
16,590
0
6,720
17,541
0
64,526
W
Serqet
8,156
2,395
0
8,350
17,749
7,844
0
2,199
15,550
0
82,768
W
Cerberus
GuardianOrInt
Cerberus
12,614
1,640
0
5,153
25,638
31,567
681
5,322
20,316
36,171
0
W
Artemis
Lampardet90
Artemis
29,887
19,582
0
5,321
17,941
8,731
2,742
3,757
14,184
0
128,299
L
Bellona
Latyak
Bellona
3,264
438
0
2,181
18,544
16,779
616
360
17,962
0
55,953
L
Tsukuyomi
Reluxa
Tsukuyomi
9,266
1,168
0
6,111
23,555
8,401
0
5,566
17,835
0
63,984
L
Heimdallr
Salicica
Heimdallr
15,878
10,034
0
6,846
28,614
9,812
0
10,020
18,082
0
66,180
W
18,592
3,040
0
2,206
10,803
4,069
1,288
510
10,293
109,643
0
L
Ganesha
Tiggal
Ganesha
11,407
1,104
0
2,251
28,296
22,948
0
8,540
19,428
43,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,285
Gold Earned
51,645
732
Minions Killed
433
0
Camps Cleared
0
2,452,362
Distance Traveled
2,117,108
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
16,353
681
271
11
0
518,801
0
L
Guan Yu
10,838
452
116
5
0
503,302
1
W
Serqet
11,810
492
106
4
0
570,661
5
W
Cerberus
11,902
496
53
2
0
487,510
12
W
Artemis
13,496
562
154
6
0
425,435
8
L
Bellona
9,374
391
104
4
0
382,173
0
L
Tsukuyomi
10,871
453
84
4
0
453,543
8
L
Heimdallr
10,983
458
117
5
0
383,721
6
W
Zeus
12,724
530
148
6
0
449,955
0
L
Ganesha
9,579
399
12
1
0
394,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role