Player Matchup

Cabrakan
Cabrakan
DivineVenix
Cabrakan
Level 75
God Stats
2W - 8L
1,363 SR
Queue Stats
153W - 184L
1,381 Elo+
Party 1
Artemis
Artemis
JOKERGG2030
Artemis
Level 54
God Stats
4W - 6L
1,566 SR
Queue Stats
61W - 78L
1,353 Elo+
Party 1
Ah Puch
Ah Puch
Zombie-Dreadful
Ah Puch
Level 158
God Stats
1W - 2L
1,558 SR
Queue Stats
177W - 210L
1,399 Elo+
Party 1
Da Ji
Da Ji
juanjo161205
Da Ji
Level 34
God Stats
0W - 2L
1,632 SR
Queue Stats
4W - 13L
1,500 Elo+
Solo
Osiris
Osiris
temp-201100
Osiris
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 38L
1,379 Elo+
Party 1
Team Averages
Level 72
1,524 SR
1,402 Elo+

VS

Team Averages
Level 67
1,580 SR
1,455 Elo+
Shiva
Shiva
Densetsu-_-otaku
Shiva
Level 97
God Stats
5W - 3L
1,778 SR
Queue Stats
128W - 117L
1,491 Elo+
Party 2
Bastet
Bastet
Jav-Senberg
Bastet
Level 29
God Stats
5W - 6L
1,367 SR
Queue Stats
100W - 134L
1,429 Elo+
Party 3
Sun Wukong
Sun Wukong
RinoJZ4
Sun Wukong
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 142L
1,396 Elo+
Party 3
Scylla
Scylla
leesoplayz
Scylla
Level 107
God Stats
1W - 0L
1,754 SR
Queue Stats
158W - 179L
1,457 Elo+
Solo
Jing Wei
Jing Wei
xHollowShinobi
Jing Wei
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 109L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DivineVenix
Cabrakan
5
0 / 0 / 1
3,275
546
1,531
3,667
2,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
JOKERGG2030
Artemis
5
1 / 0 / 0
3,404
567
1,848
1,375
289
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
3 / 0 / 0
4,430
738
2,792
2,710
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 1 / 0
2,773
462
0
1,815
423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
7
0 / 1 / 0
3,881
647
2,626
4,339
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,592
599
1,597
3,977
1,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
5
1 / 1 / 1
3,703
617
1,617
4,743
1,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
RinoJZ4
Sun Wukong
6
1 / 0 / 0
3,855
643
1,725
3,274
2,229
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
leesoplayz
Scylla
6
0 / 2 / 0
3,461
577
900
2,503
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
5
0 / 0 / 0
3,400
567
1,698
1,753
437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
4
Kills
2
2
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Cabrakan
DivineVenix
Cabrakan
0
0
1
0.5
L
Artemis
JOKERGG2030
Artemis
1
0
0
1
W
Bastet
1
1
1
1.5
W
Sun Wukong
RinoJZ4
Sun Wukong
1
0
0
1
L
3
0
0
3
L
0
1
0
0
W
Scylla
leesoplayz
Scylla
0
2
0
0
L
Osiris
0
1
0
0
W
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,797
Damage
7,537
13,906
Taken
16,250
6,327
Mitigated
6,497
6,242
Healing
4,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,597
271
0
1,675
3,977
1,502
0
977
3,000
0
13,481
L
Cabrakan
DivineVenix
Cabrakan
1,531
530
98
774
3,667
2,168
0
0
3,667
7,198
0
L
Artemis
JOKERGG2030
Artemis
1,848
912
0
853
1,375
289
0
0
1,375
0
10,017
W
Bastet
1,617
659
0
1,133
4,743
1,420
0
1,009
3,734
0
17,434
W
Sun Wukong
RinoJZ4
Sun Wukong
1,725
408
0
500
3,274
2,229
0
0
3,274
0
16,355
L
2,792
379
0
1,527
2,710
882
0
736
1,810
23,162
0
L
0
0
0
162
1,815
423
0
0
1,815
0
2,381
W
Scylla
leesoplayz
Scylla
900
0
0
605
2,503
909
0
1,783
720
12,508
0
L
Osiris
2,626
1,278
0
2,828
4,339
2,565
0
0
4,339
0
20,842
W
Jing Wei
1,698
1,541
0
909
1,753
437
0
554
1,199
0
13,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,763
Gold Earned
18,011
122
Minions Killed
120
0
Camps Cleared
0
466,727
Distance Traveled
565,931
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
3,592
599
22
4
0
118,414
2
L
Cabrakan
3,275
546
14
2
0
112,293
1
L
Artemis
3,404
567
20
3
0
95,118
1
W
Bastet
3,703
617
25
4
0
125,694
1
W
Sun Wukong
3,855
643
23
4
0
116,152
0
L
Ah Puch
4,430
738
44
7
0
101,519
2
L
Da Ji
2,773
462
4
1
0
38,472
0
W
Scylla
3,461
577
27
5
0
97,733
0
L
Osiris
3,881
647
40
7
0
119,325
1
W
Jing Wei
3,400
567
23
4
0
107,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role