Player Matchup

Shiva
Shiva
DRE-DUB46
Shiva
Level 115
God Stats
3W - 3L
1,623 SR
Queue Stats
150W - 193L
1,414 Elo+
Solo
Discordia
Discordia
ImGonnaTroll839
Discordia
Level 56
God Stats
7W - 13L
1,316 SR
Queue Stats
142W - 169L
1,395 Elo+
Solo
Loki
Loki
kikinHVz
Loki
Level 102
God Stats
22W - 9L
1,657 SR
Queue Stats
171W - 189L
1,431 Elo+
Solo
Team Averages
Level 91
1,532 SR
1,413 Elo+

VS

Team Averages
Level 89
1,535 SR
1,534 Elo+
Odin
Odin
Birritem420
Odin
Level 119
God Stats
14W - 18L
1,445 SR
Queue Stats
697W - 809L
1,409 Elo+
Solo
Set
Set
GreenDruid64
Set
Level 27
God Stats
0W - 1L
1,408 SR
Queue Stats
25W - 20L
1,573 Elo+
Party 1
Baron Samedi
Baron Samedi
InfamousRegent8
Baron Samedi
Level 121
God Stats
4W - 2L
1,751 SR
Queue Stats
37W - 33L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DRE-DUB46
Shiva
18
3 / 2 / 9
12,330
685
12,945
15,217
18,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
ImGonnaTroll839
Discordia
18
5 / 2 / 6
12,575
699
30,638
11,928
5,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
18
5 / 4 / 3
12,664
704
8,680
13,068
6,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 6
11,294
627
10,647
20,997
19,016
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
2 / 5 / 4
10,550
586
7,465
20,900
9,282
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
InfamousRegent8
Baron Samedi
17
5 / 4 / 2
12,121
673
14,265
18,649
8,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
13
Kills
8
8
Deaths
13
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
W
Shiva
DRE-DUB46
Shiva
3
2
9
3.75
L
2
5
4
0.8
W
Discordia
ImGonnaTroll839
Discordia
5
2
6
4
L
Baron Samedi
InfamousRegent8
Baron Samedi
5
4
2
1.5
W
Loki
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,263
Damage
32,377
40,213
Taken
60,546
30,251
Mitigated
37,265
9,016
Healing
11,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,647
1,920
30
3,403
20,997
19,016
0
11,307
9,690
9,786
22,787
W
Shiva
DRE-DUB46
Shiva
12,945
4,325
852
2,702
15,217
18,136
799
6,401
8,816
0
41,101
L
7,465
3,390
0
2,494
20,900
9,282
0
10,975
9,925
0
30,717
W
Discordia
ImGonnaTroll839
Discordia
30,638
1,398
110
4,260
11,928
5,629
896
3,794
8,134
73,881
0
L
Baron Samedi
InfamousRegent8
Baron Samedi
14,265
883
1,721
3,499
18,649
8,967
0
9,009
9,640
37,925
0
W
Loki
8,680
717
0
1,092
13,068
6,486
0
7,568
5,500
0
43,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,569
Gold Earned
33,965
206
Minions Killed
133
12
Camps Cleared
4
999,256
Distance Traveled
906,944
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,294
627
42
2
3
279,914
0
W
Shiva
12,330
685
41
2
1
334,087
6
L
Set
10,550
586
42
2
1
321,821
1
W
Discordia
12,575
699
106
6
5
323,379
2
L
Baron Samedi
12,121
673
49
3
0
305,209
2
W
Loki
12,664
704
59
3
6
341,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role