Player Matchup

Erlang Shen
Erlang Shen
Gold II
KIN9PIN3309
Erlang Shen
Gold II
Level 123
God Stats
30W - 31L
1,697 SR
Queue Stats
414W - 435L
1,399 MMR
Solo
Atlas
Atlas
Gold V
Knapper745896
Atlas
Gold V
Level 126
God Stats
1W - 1L
1,242 SR
Queue Stats
29W - 30L
1,403 MMR
Solo
Sol
Sol
Silver II
SlickSpitGaming
Sol
Silver II
Level 103
God Stats
5W - 3L
1,359 SR
Queue Stats
94W - 96L
1,414 MMR
Solo
Fenrir
Fenrir
Silver III
TREY___DA
Fenrir
Silver III
Level 128
God Stats
1W - 1L
1,431 SR
Queue Stats
15W - 26L
1,407 MMR
Party 3
Skadi
Skadi
Silver III
Tut_go_crazy
Skadi
Silver III
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,361 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,446 SR
1,397 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,443 SR
1,396 MMR
Ullr
Ullr
Bronze V
DARIUZ517
Ullr
Bronze V
Level 113
God Stats
0W - 1L
1,797 SR
Queue Stats
3W - 6L
1,318 MMR
Party 2
Geb
Geb
Gold I
JP1100
Geb
Gold I
Level 152
God Stats
5W - 7L
1,213 SR
Queue Stats
215W - 203L
1,522 MMR
Party 1
Chiron
Chiron
Bronze V
SHADOW3562
Chiron
Bronze V
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Gold IV
knight50523
Nu Wa
Gold IV
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 73L
1,258 MMR
Party 1
King Arthur
King Arthur
Gold V
oGhost-Rider-
King Arthur
Gold V
Level 73
God Stats
0W - 1L
1,206 SR
Queue Stats
23W - 31L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KIN9PIN3309
Erlang Shen
20
4 / 3 / 6
14,511
580
25,847
33,376
33,778
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
3 / 1 / 14
13,202
528
10,849
25,081
36,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
6 / 0 / 9
14,493
580
29,266
18,396
8,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
TREY___DA
Fenrir
20
7 / 0 / 5
13,103
524
14,064
24,675
20,668
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 2 / 10
13,344
534
17,975
17,984
8,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
PoseidonBastetMedusaArachne

VS

Bans
GilgameshShivaNemesisCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
3 / 6 / 2
11,580
463
14,356
25,991
13,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
JP1100
Geb
14
0 / 6 / 3
9,753
390
7,109
26,412
25,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
SHADOW3562
Chiron
19
1 / 3 / 0
12,082
483
12,556
25,595
12,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
1 / 6 / 1
10,358
414
8,837
13,461
4,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
oGhost-Rider-
King Arthur
19
1 / 3 / 3
11,997
480
25,109
32,046
49,953
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
24
Kills
6
6
Deaths
24
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ullr
3
6
2
0.67
L
Geb
JP1100
Geb
0
6
3
0.25
W
Erlang Shen
KIN9PIN3309
Erlang Shen
4
3
6
2.33
W
3
1
14
10
L
Chiron
SHADOW3562
Chiron
1
3
0
0.33
W
6
0
9
10.5
W
Fenrir
TREY___DA
Fenrir
7
0
5
9.5
W
4
2
10
4.5
L
1
6
1
0.25
L
King Arthur
oGhost-Rider-
King Arthur
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,001
Damage
67,967
119,512
Taken
123,505
107,938
Mitigated
106,080
56,062
Healing
32,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
14,356
5,997
0
6,170
25,991
13,372
0
9,498
16,493
0
96,784
L
Geb
JP1100
Geb
7,109
976
3,347
6,633
26,412
25,129
101
10,491
15,267
33,295
0
W
Erlang Shen
KIN9PIN3309
Erlang Shen
25,847
13,822
0
19,565
33,376
33,778
1,291
1,670
31,094
0
133,283
W
10,849
4,714
0
4,801
25,081
36,571
40
4,871
19,931
65,631
0
L
Chiron
SHADOW3562
Chiron
12,556
5,132
410
10,282
25,595
12,722
1,219
14,045
11,338
0
114,294
W
29,266
14,822
0
10,960
18,396
8,818
3,017
1,968
16,351
184,857
0
W
Fenrir
TREY___DA
Fenrir
14,064
7,396
735
15,806
24,675
20,668
0
2,373
22,231
0
100,192
W
17,975
7,871
0
4,195
17,984
8,103
3,772
5,963
11,698
0
148,325
L
8,837
2,402
0
1,331
13,461
4,904
369
1,837
11,624
81,168
0
L
King Arthur
oGhost-Rider-
King Arthur
25,109
2,989
0
4,399
32,046
49,953
0
4,244
27,802
0
108,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,653
Gold Earned
55,770
869
Minions Killed
674
0
Camps Cleared
0
2,411,368
Distance Traveled
2,225,581
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,580
463
137
5
0
475,945
3
L
Geb
9,753
390
37
1
0
476,938
6
W
Erlang Shen
14,511
580
242
10
0
473,948
2
W
Atlas
13,202
528
72
3
0
503,237
2
L
Chiron
12,082
483
193
8
0
425,741
3
W
Sol
14,493
580
244
10
0
476,676
3
W
Fenrir
13,103
524
118
5
0
508,097
2
W
Skadi
13,344
534
193
8
0
449,410
2
L
Nu Wa
10,358
414
131
5
0
408,314
4
L
King Arthur
11,997
480
176
7
0
438,643
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role