Player Matchup

Khepri
Khepri
AdjusT Ruthless
Khepri
Level 96
God Stats
3W - 1L
1,470 SR
Queue Stats
194W - 187L
1,482 Elo+
Solo
Discordia
Discordia
KermR6
Discordia
Level 78
God Stats
2W - 1L
1,755 SR
Queue Stats
51W - 40L
1,552 Elo+
Party 2
Ratatoskr
Ratatoskr
StayStoner
Ratatoskr
Level 98
God Stats
1W - 2L
1,555 SR
Queue Stats
42W - 37L
1,450 Elo+
Solo
Medusa
Medusa
TheDoltishDingo
Medusa
Level 102
God Stats
2W - 1L
1,498 SR
Queue Stats
11W - 6L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
improdigy0823
Tsukuyomi
Level 80
God Stats
11W - 2L
1,816 SR
Queue Stats
49W - 38L
1,488 Elo+
Party 2
Team Averages
Level 91
1,619 SR
1,484 Elo+

VS

Team Averages
Level 118
1,516 SR
1,425 Elo+
Horus
Horus
Argentsoma
Horus
Level 155
God Stats
4W - 7L
1,410 SR
Queue Stats
211W - 236L
1,429 Elo+
Solo
Cliodhna
Cliodhna
Cfamdad
Cliodhna
Level 70
God Stats
24W - 32L
1,384 SR
Queue Stats
294W - 316L
1,458 Elo+
Solo
Jing Wei
Jing Wei
Chibot
Jing Wei
Level 149
God Stats
16W - 23L
1,443 SR
Queue Stats
150W - 195L
1,428 Elo+
Party 1
Merlin
Merlin
EchoesInEternity
Merlin
Level 133
God Stats
4W - 5L
1,530 SR
Queue Stats
45W - 62L
1,374 Elo+
Party 1
Bakasura
Bakasura
Luhnatix
Bakasura
Level 84
God Stats
7W - 3L
1,812 SR
Queue Stats
467W - 468L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 2
8,952
471
2,848
6,158
4,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
KermR6
Discordia
17
0 / 2 / 1
9,730
512
5,764
10,819
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
StayStoner
Ratatoskr
19
6 / 2 / 5
11,835
623
12,161
23,835
12,569
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 0 / 2
8,549
450
9,013
5,006
2,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
improdigy0823
Tsukuyomi
18
9 / 3 / 4
10,779
567
13,278
14,823
6,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
0 / 0 / 1
8,393
442
3,099
7,302
7,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Cfamdad
Cliodhna
14
3 / 6 / 0
9,527
501
7,467
16,058
6,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Chibot
Jing Wei
15
1 / 1 / 1
8,844
465
5,155
8,916
3,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 2 / 2
9,703
511
6,986
12,130
5,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Luhnatix
Bakasura
15
2 / 7 / 2
9,297
489
10,352
20,033
8,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
16
Kills
7
7
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Horus
0
0
1
0.5
L
Cliodhna
Cfamdad
Cliodhna
3
6
0
0.5
L
Jing Wei
Chibot
Jing Wei
1
1
1
1.5
L
1
2
2
1
W
Discordia
KermR6
Discordia
0
2
1
0.25
L
Bakasura
Luhnatix
Bakasura
2
7
2
0.43
W
Ratatoskr
StayStoner
Ratatoskr
6
2
5
4.25
W
1
0
2
2
W
Tsukuyomi
improdigy0823
Tsukuyomi
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,064
Damage
33,059
60,641
Taken
64,439
31,480
Mitigated
30,256
25,871
Healing
19,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,848
123
0
2,425
6,158
4,952
0
0
6,148
26,091
0
L
Horus
3,099
1,527
940
2,840
7,302
7,636
0
1,186
6,116
0
32,286
L
Cliodhna
Cfamdad
Cliodhna
7,467
1,051
0
4,156
16,058
6,011
1,056
0
16,058
0
65,053
L
Jing Wei
Chibot
Jing Wei
5,155
3,585
0
3,367
8,916
3,357
0
1,525
7,391
0
66,924
L
6,986
163
0
5,093
12,130
5,066
639
5,390
6,740
78,963
0
W
Discordia
KermR6
Discordia
5,764
557
0
3,125
10,819
4,755
420
4,094
6,685
98,486
0
L
Bakasura
Luhnatix
Bakasura
10,352
6,680
0
3,035
20,033
8,186
0
511
19,522
0
78,516
W
Ratatoskr
StayStoner
Ratatoskr
12,161
2,304
0
14,235
23,835
12,569
588
1,072
22,493
0
104,457
W
9,013
3,660
370
1,049
5,006
2,892
276
0
5,006
0
74,177
W
Tsukuyomi
improdigy0823
Tsukuyomi
13,278
3,980
0
4,667
14,823
6,312
0
1,820
12,824
0
80,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,845
Gold Earned
45,764
600
Minions Killed
555
0
Camps Cleared
0
1,841,832
Distance Traveled
1,734,629
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,952
471
33
2
0
359,101
4
L
Horus
8,393
442
62
3
0
353,672
6
L
Cliodhna
9,527
501
118
6
0
337,218
2
L
Jing Wei
8,844
465
120
6
0
320,525
4
L
Merlin
9,703
511
139
7
0
321,044
4
W
Discordia
9,730
512
153
8
0
344,046
6
L
Bakasura
9,297
489
116
6
0
402,170
1
W
Ratatoskr
11,835
623
180
9
0
392,104
3
W
Medusa
8,549
450
133
7
0
340,811
7
W
Tsukuyomi
10,779
567
101
5
0
405,770
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role