Player Matchup

Sun Wukong
Sun Wukong
Fanta090
Sun Wukong
Level 107
God Stats
9W - 8L
1,438 SR
Queue Stats
405W - 363L
1,464 Elo+
Party 2
Sobek
Sobek
Naysan990
Sobek
Level 112
God Stats
2W - 4L
1,305 SR
Queue Stats
167W - 153L
1,553 Elo+
Party 2
Ullr
Ullr
WarlordNkls
Ullr
Level 22
God Stats
32W - 42L
1,545 SR
Queue Stats
293W - 308L
1,428 Elo+
Party 2
Thor
Thor
XBennBeckman
Thor
Level 84
God Stats
1W - 2L
1,288 SR
Queue Stats
313W - 350L
1,343 Elo+
Party 2
Chronos
Chronos
kinkaku3237
Chronos
Level 84
God Stats
27W - 23L
1,497 SR
Queue Stats
251W - 276L
1,325 Elo+
Party 2
Team Averages
Level 82
1,415 SR
1,423 Elo+

VS

Team Averages
Level 89
1,558 SR
1,390 Elo+
Baron Samedi
Baron Samedi
DivineVenix
Baron Samedi
Level 75
God Stats
8W - 6L
1,729 SR
Queue Stats
153W - 184L
1,391 Elo+
Party 1
Ymir
Ymir
JOKERGG2030
Ymir
Level 54
God Stats
20W - 10L
1,608 SR
Queue Stats
61W - 78L
1,362 Elo+
Party 1
Apollo
Apollo
ThePaleOne1986
Apollo
Level 121
God Stats
3W - 6L
1,481 SR
Queue Stats
281W - 300L
1,398 Elo+
Solo
Thanatos
Thanatos
Zombie-Dreadful
Thanatos
Level 158
God Stats
2W - 4L
1,471 SR
Queue Stats
177W - 210L
1,409 Elo+
Party 1
Ra
Ra
temp-201100
Ra
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fanta090
Sun Wukong
12
7 / 0 / 0
7,081
644
10,164
10,900
5,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sobek
Naysan990
Sobek
8
0 / 1 / 6
5,847
532
3,767
11,119
6,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 0 / 0
6,305
573
7,962
3,972
1,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 3
5,176
471
3,537
8,518
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
kinkaku3237
Chronos
11
5 / 0 / 1
6,222
566
6,366
7,023
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DivineVenix
Baron Samedi
9
2 / 4 / 0
5,443
495
5,777
8,695
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 1
4,720
429
2,059
8,198
3,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 3 / 0
4,698
427
3,387
9,001
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
8
1 / 5 / 1
5,248
477
5,117
10,887
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 1
5,930
539
5,916
8,876
5,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
17
Kills
3
3
Deaths
17
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DivineVenix
Baron Samedi
2
4
0
0.5
W
Sun Wukong
Fanta090
Sun Wukong
7
0
0
7
L
0
2
1
0.25
W
Sobek
Naysan990
Sobek
0
1
6
3
L
0
3
0
0
W
4
0
0
4
W
1
2
3
1.25
L
Thanatos
1
5
1
0.3
W
Chronos
kinkaku3237
Chronos
5
0
1
5.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,796
Damage
22,256
41,532
Taken
45,657
19,861
Mitigated
18,700
16,735
Healing
21,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DivineVenix
Baron Samedi
5,777
363
334
3,123
8,695
3,478
40
5,050
3,645
26,235
0
W
Sun Wukong
Fanta090
Sun Wukong
10,164
3,839
0
4,855
10,900
5,729
0
4,907
5,549
0
51,394
L
2,059
699
128
1,202
8,198
3,814
0
2,924
5,274
10,729
0
W
Sobek
Naysan990
Sobek
3,767
960
1,510
4,441
11,119
6,934
0
1,943
9,176
17,191
0
L
3,387
1,853
229
3,604
9,001
2,575
0
1,349
7,652
0
26,393
W
7,962
3,471
0
250
3,972
1,350
0
194
3,778
0
50,063
W
3,537
932
100
2,501
8,518
2,855
0
2,172
6,272
0
20,919
L
Thanatos
5,117
1,586
0
7,804
10,887
3,341
0
810
10,077
0
28,827
W
Chronos
kinkaku3237
Chronos
6,366
879
145
2,933
7,023
2,993
1,220
4,018
3,005
31,021
0
L
5,916
1,233
133
4,666
8,876
5,492
344
0
8,876
42,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,631
Gold Earned
26,039
278
Minions Killed
240
0
Camps Cleared
0
1,092,971
Distance Traveled
979,156
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,443
495
33
3
0
181,897
0
W
Sun Wukong
7,081
644
87
8
0
217,917
1
L
Ymir
4,720
429
19
2
0
192,337
2
W
Sobek
5,847
532
21
2
0
220,599
2
L
Apollo
4,698
427
46
4
0
200,752
3
W
Ullr
6,305
573
90
8
0
197,962
1
W
Thor
5,176
471
33
3
0
230,628
2
L
Thanatos
5,248
477
61
6
0
227,960
3
W
Chronos
6,222
566
47
4
0
225,865
2
L
Ra
5,930
539
81
7
0
176,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role