Player Matchup

Ne Zha
Ne Zha
Grandmaster
 
Ne Zha
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Grandmaster
Nicky
Hercules
Grandmaster
Level 158
God Stats
24W - 3L
1,819 SR
Queue Stats
307W - 38L
2,758 MMR
Party 1
Scylla
Scylla
Grandmaster
Nurotic
Scylla
Grandmaster
Level 160
God Stats
21W - 7L
1,967 SR
Queue Stats
259W - 32L
2,758 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 159
1,762 SR
2,339 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,572 SR
1,702 MMR
Thoth
Thoth
Diamond IV
 
Thoth
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Diamond V
HeroicSaber
Jing Wei
Diamond V
Level 160
God Stats
1W - 3L
1,715 SR
Queue Stats
98W - 130L
1,941 MMR
Solo
Ymir
Ymir
Gold V
Krackozz
Ymir
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 0 / 8
6,780
753
6,103
5,610
2,678
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
Nicky
Hercules
11
2 / 0 / 7
7,784
865
5,468
9,895
9,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Nurotic
Scylla
12
6 / 0 / 3
7,635
848
6,195
4,268
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SobekAtlasAresGebBaron Samedi

VS

Bans
Ah Muzen CabKuzenboPersephoneXing TianSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
5
0 / 3 / 0
5,048
561
2,413
3,093
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
HeroicSaber
Jing Wei
11
0 / 2 / 0
5,834
648
6,864
5,253
2,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
0 / 4 / 0
5,969
663
3,136
11,170
10,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
8
5
L
Thoth
 
Thoth
0
3
0
0
L
Jing Wei
HeroicSaber
Jing Wei
0
2
0
0
L
Ymir
0
4
0
0
W
Hercules
Nicky
Hercules
2
0
7
5.5
W
Scylla
Nurotic
Scylla
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,766
Damage
12,413
19,773
Taken
19,516
13,719
Mitigated
13,437
7,337
Healing
2,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,103
1,711
639
1,275
5,610
2,678
1,041
1,843
3,591
0
20,111
L
Thoth
 
Thoth
2,413
62
0
450
3,093
975
0
671
2,422
8,241
0
L
Jing Wei
HeroicSaber
Jing Wei
6,864
4,893
0
411
5,253
2,055
0
1,877
3,376
0
23,617
L
Ymir
3,136
780
0
1,232
11,170
10,407
0
3,850
7,320
12,253
0
W
Hercules
Nicky
Hercules
5,468
2,060
0
5,173
9,895
9,242
339
1,793
8,068
0
9,899
W
Scylla
Nurotic
Scylla
6,195
1,180
0
250
4,268
1,799
1,351
1,604
2,496
33,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,199
Gold Earned
16,851
120
Minions Killed
84
5
Camps Cleared
2
527,129
Distance Traveled
391,215
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,780
753
31
3
1
182,571
4
L
Thoth
5,048
561
14
2
0
77,534
0
L
Jing Wei
5,834
648
56
6
2
165,879
4
L
Ymir
5,969
663
14
2
0
147,802
1
W
Hercules
7,784
865
10
1
0
174,566
4
W
Scylla
7,635
848
79
9
4
169,992
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role