Player Matchup

King Arthur
King Arthur
CristalSensi
King Arthur
Level 106
God Stats
0W - 1L
1,443 SR
Queue Stats
29W - 33L
1,507 Elo+
Solo
Janus
Janus
D_menacexD
Janus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Vulcan
Vulcan
Lorenzflame97
Vulcan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,318 Elo+
Party 2
Bacchus
Bacchus
MetazoaJ
Bacchus
Level 69
God Stats
1W - 1L
1,385 SR
Queue Stats
19W - 15L
1,599 Elo+
Solo
Artemis
Artemis
kevinxu555
Artemis
Level 44
God Stats
128W - 159L
1,424 SR
Queue Stats
136W - 172L
1,391 Elo+
Solo
Team Averages
Level 59
1,451 SR
1,463 Elo+

VS

Team Averages
Level 86
1,604 SR
1,535 Elo+
Hel
Hel
Elliebums
Hel
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,349 Elo+
Solo
Medusa
Medusa
Imperial Nagru
Medusa
Level 49
God Stats
36W - 16L
1,715 SR
Queue Stats
37W - 20L
1,653 Elo+
Party 1
Achilles
Achilles
jack_collins42
Achilles
Level 142
God Stats
1W - 1L
1,494 SR
Queue Stats
131W - 102L
1,597 Elo+
Party 1
Freya
Freya
lim_is
Freya
Level 46
God Stats
9W - 5L
1,421 SR
Queue Stats
263W - 292L
1,445 Elo+
Solo
Atlas
Atlas
mh881
Atlas
Level 128
God Stats
5W - 2L
1,888 SR
Queue Stats
135W - 103L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CristalSensi
King Arthur
17
1 / 6 / 2
11,619
894
13,251
26,520
24,120
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
16
1 / 9 / 1
11,093
853
8,296
17,559
7,196
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 5 / 2
11,917
917
20,822
19,771
9,125
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
MetazoaJ
Bacchus
16
2 / 7 / 1
11,558
889
10,214
20,838
21,925
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
kevinxu555
Artemis
18
1 / 9 / 5
12,478
960
17,802
32,055
15,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 22
12,913
993
11,775
10,181
7,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 1 / 16
13,356
1,027
22,391
13,580
7,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
20
9 / 1 / 18
14,523
1,117
26,201
16,334
19,884
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
lim_is
Freya
20
15 / 1 / 18
15,688
1,207
31,020
15,332
7,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Atlas
mh881
Atlas
20
3 / 2 / 25
14,001
1,077
18,360
24,206
29,005
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
135
6
Kills
36
36
Deaths
6
11
Assists
99
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CristalSensi
King Arthur
1
6
2
0.33
L
Janus
1
9
1
0.17
W
3
1
22
14
W
6
1
16
14
L
1
5
2
0.4
L
Bacchus
MetazoaJ
Bacchus
2
7
1
0.36
W
Achilles
9
1
18
18
L
Artemis
kevinxu555
Artemis
1
9
5
0.39
W
Freya
lim_is
Freya
15
1
18
24
W
Atlas
mh881
Atlas
3
2
25
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,385
Damage
109,747
116,743
Taken
79,633
77,728
Mitigated
70,849
5,522
Healing
26,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CristalSensi
King Arthur
13,251
1,355
0
262
26,520
24,120
0
15,294
11,226
0
32,057
L
Janus
8,296
1,031
0
0
17,559
7,196
0
11,706
5,853
19,358
0
W
11,775
542
5,332
5,162
10,181
7,408
0
4,969
5,212
30,114
0
W
22,391
14,939
0
1,526
13,580
7,115
0
6,199
7,381
0
56,589
L
20,822
5,812
56
710
19,771
9,125
0
7,836
11,935
46,489
0
L
Bacchus
MetazoaJ
Bacchus
10,214
1,419
0
0
20,838
21,925
0
11,597
9,241
24,449
0
W
Achilles
26,201
5,124
0
2,429
16,334
19,884
0
8,410
7,924
0
42,198
L
Artemis
kevinxu555
Artemis
17,802
9,267
0
4,494
32,055
15,362
0
14,722
17,333
0
46,536
W
Freya
lim_is
Freya
31,020
11,192
0
8,387
15,332
7,437
0
8,523
6,809
47,336
0
W
Atlas
mh881
Atlas
18,360
6,926
0
3,573
24,206
29,005
0
11,231
12,216
40,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,665
Gold Earned
70,481
209
Minions Killed
266
5
Camps Cleared
7
969,052
Distance Traveled
1,274,885
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,619
894
43
3
0
203,499
0
L
Janus
11,093
853
23
2
1
151,566
0
W
Hel
12,913
993
48
4
1
254,034
1
W
Medusa
13,356
1,027
95
7
0
252,452
3
L
Vulcan
11,917
917
66
5
2
233,592
0
L
Bacchus
11,558
889
27
2
0
171,298
0
W
Achilles
14,523
1,117
35
3
2
279,349
0
L
Artemis
12,478
960
50
4
2
209,097
1
W
Freya
15,688
1,207
50
4
3
259,877
0
W
Atlas
14,001
1,077
38
3
1
229,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role