Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CelticHeroOfTime
Ah Muzen Cab
Level 121
God Stats
12W - 21L
1,294 SR
Queue Stats
587W - 612L
1,498 Elo+
Party 2
Thanatos
Thanatos
DIRtyD_FROmdA91O
Thanatos
Level 80
God Stats
33W - 28L
1,508 SR
Queue Stats
801W - 949L
1,468 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hmark84
Cu Chulainn
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,459 Elo+
Solo
Cerberus
Cerberus
JALRAIN_
Cerberus
Level 113
God Stats
2W - 3L
1,376 SR
Queue Stats
110W - 119L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
LoI_im_Adopted
Baron Samedi
Level 145
God Stats
23W - 14L
1,703 SR
Queue Stats
523W - 551L
1,491 Elo+
Party 2
Team Averages
Level 110
1,476 SR
1,480 Elo+

VS

Team Averages
Level 109
1,612 SR
1,551 Elo+
Ne Zha
Ne Zha
McJoeJoeJoe
Ne Zha
Level 151
God Stats
7W - 4L
1,777 SR
Queue Stats
119W - 79L
1,575 Elo+
Party 1
Heimdallr
Heimdallr
MrShaft
Heimdallr
Level 137
God Stats
5W - 2L
1,781 SR
Queue Stats
73W - 48L
1,582 Elo+
Party 1
Yemoja
Yemoja
Nimble Arab
Yemoja
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 65L
1,516 Elo+
Party 3
Chang'e
Chang'e
Runaah
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 35L
1,562 Elo+
Party 1
Freya
Freya
SlimReaper1k
Freya
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
319W - 301L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CelticHeroOfTime
Ah Muzen Cab
11
0 / 5 / 2
6,917
384
6,629
12,366
5,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 3 / 1
8,638
480
7,364
17,073
7,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Hmark84
Cu Chulainn
15
1 / 2 / 2
8,792
488
11,380
16,035
14,795
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
JALRAIN_
Cerberus
11
1 / 2 / 0
7,439
413
7,917
16,280
17,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
LoI_im_Adopted
Baron Samedi
13
0 / 4 / 0
7,578
421
7,596
12,916
6,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
5 / 2 / 6
9,955
553
10,933
15,675
6,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
MrShaft
Heimdallr
17
2 / 3 / 1
10,158
564
10,475
15,492
7,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
13
1 / 0 / 4
8,751
486
5,610
12,070
9,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
Runaah
Chang'e
17
4 / 0 / 4
10,333
574
12,070
12,907
5,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 4
8,582
477
10,604
13,447
4,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
16
16
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CelticHeroOfTime
Ah Muzen Cab
0
5
2
0.2
L
4
3
1
1.5
L
Cu Chulainn
Hmark84
Cu Chulainn
1
2
2
1
L
Cerberus
JALRAIN_
Cerberus
1
2
0
0.5
L
Baron Samedi
LoI_im_Adopted
Baron Samedi
0
4
0
0
W
Ne Zha
5
2
6
4
W
Heimdallr
MrShaft
Heimdallr
2
3
1
0.83
W
Yemoja
1
0
4
3
W
Chang'e
Runaah
Chang'e
4
0
4
6
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,886
Damage
49,692
74,670
Taken
69,591
50,271
Mitigated
34,501
24,799
Healing
30,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CelticHeroOfTime
Ah Muzen Cab
6,629
3,460
0
3,596
12,366
5,094
0
5,081
7,285
0
50,881
L
7,364
1,261
0
11,731
17,073
7,227
0
2,576
14,497
0
63,715
L
Cu Chulainn
Hmark84
Cu Chulainn
11,380
2,371
0
1,048
16,035
14,795
0
1,258
14,770
0
70,838
L
Cerberus
JALRAIN_
Cerberus
7,917
721
0
5,148
16,280
17,099
0
9,685
6,595
30,142
0
L
Baron Samedi
LoI_im_Adopted
Baron Samedi
7,596
449
182
3,094
12,916
6,056
0
9,684
3,232
59,005
0
W
Ne Zha
10,933
3,085
0
5,899
15,675
6,563
503
2,071
13,604
0
89,596
W
Heimdallr
MrShaft
Heimdallr
10,475
5,784
0
5,853
15,492
7,455
1,177
0
15,492
0
83,046
W
Yemoja
5,610
1,621
3,459
4,256
12,070
9,953
203
3,460
8,610
33,355
0
W
Chang'e
Runaah
Chang'e
12,070
775
527
6,464
12,907
5,819
228
6,685
6,222
79,298
0
W
10,604
3,387
0
4,486
13,447
4,711
1,127
3,297
10,150
61,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,364
Gold Earned
47,779
396
Minions Killed
601
0
Camps Cleared
0
1,735,005
Distance Traveled
1,722,265
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,917
384
74
4
0
299,733
3
L
Thanatos
8,638
480
97
5
0
380,325
2
L
Cu Chulainn
8,792
488
107
6
0
430,067
3
L
Cerberus
7,439
413
34
2
0
329,544
6
L
Baron Samedi
7,578
421
84
5
0
295,336
10
W
Ne Zha
9,955
553
141
8
0
399,747
3
W
Heimdallr
10,158
564
146
8
0
332,563
8
W
Yemoja
8,751
486
65
4
0
311,234
2
W
Chang'e
10,333
574
126
7
0
349,851
5
W
Freya
8,582
477
123
7
0
328,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role