Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Destromayo
Gilgamesh
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 116L
1,434 Elo+
Solo
Discordia
Discordia
MoonMonster-_-
Discordia
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,515 Elo+
Party 2
Vamana
Vamana
SunZilla-
Vamana
Level 115
God Stats
1W - 2L
1,292 SR
Queue Stats
63W - 71L
1,467 Elo+
Party 2
Terra
Terra
TheMoogs17
Terra
Level 105
God Stats
1W - 2L
1,475 SR
Queue Stats
52W - 71L
1,431 Elo+
Party 2
Team Averages
Level 108
1,453 SR
1,469 Elo+

VS

Team Averages
Level 90
1,608 SR
1,485 Elo+
Zeus
Zeus
 
Zeus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
RemoteDarrt
Terra
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 82L
1,472 Elo+
Solo
Ares
Ares
RippingHatch
Ares
Level 66
God Stats
3W - 0L
1,705 SR
Queue Stats
31W - 27L
1,500 Elo+
Party 1
Hades
Hades
SkweezyJibs411
Hades
Level 68
God Stats
6W - 0L
1,869 SR
Queue Stats
109W - 132L
1,422 Elo+
Solo
Ne Zha
Ne Zha
ßloodySpartin
Ne Zha
Level 132
God Stats
5W - 9L
1,466 SR
Queue Stats
186W - 173L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 3 / 4
5,616
936
3,787
4,501
2,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Destromayo
Gilgamesh
11
2 / 3 / 3
6,209
1,035
4,350
8,104
7,197
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Discordia
MoonMonster-_-
Discordia
11
3 / 0 / 1
6,118
1,020
8,950
4,198
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vamana
SunZilla-
Vamana
11
1 / 3 / 3
5,809
968
5,581
10,268
10,955
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Terra
8
0 / 0 / 3
5,407
901
1,425
6,018
4,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 1 / 6
6,928
1,155
9,826
3,037
1,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 2 / 5
6,544
1,091
2,278
6,181
5,501
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 2 / 8
6,337
1,056
3,885
8,381
6,448
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 2 / 4
7,472
1,245
8,087
9,714
6,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 1 / 5
6,296
1,049
3,117
5,751
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
6
Kills
9
9
Deaths
8
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
4
0.67
W
Zeus
 
Zeus
3
1
6
6
L
Gilgamesh
Destromayo
Gilgamesh
2
3
3
1.17
L
Discordia
MoonMonster-_-
Discordia
3
0
1
3.5
W
2
2
5
2.25
W
0
2
8
2
W
3
2
4
2.5
L
Vamana
SunZilla-
Vamana
1
3
3
0.83
L
Terra
0
0
3
1.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,093
Damage
27,193
33,089
Taken
33,064
26,557
Mitigated
22,883
10,718
Healing
15,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,787
709
426
298
4,501
2,469
0
4,107
394
8,708
0
W
Zeus
 
Zeus
9,826
1,214
473
836
3,037
1,397
1,993
2,600
437
19,326
0
L
Gilgamesh
Destromayo
Gilgamesh
4,350
1,106
248
1,148
8,104
7,197
0
5,631
2,471
0
7,464
L
Discordia
MoonMonster-_-
Discordia
8,950
1,256
517
585
4,198
1,910
0
2,543
1,655
18,057
0
W
2,278
723
2,377
1,869
6,181
5,501
454
2,887
3,294
4,936
0
W
3,885
507
294
1,809
8,381
6,448
1,399
2,156
6,225
5,006
0
W
8,087
1,036
995
4,804
9,714
6,419
1,420
3,955
5,759
21,436
0
L
Vamana
SunZilla-
Vamana
5,581
3,245
128
2,387
10,268
10,955
0
6,664
3,483
0
10,592
L
Terra
1,425
281
2,301
2,680
6,018
4,026
0
5,008
1,010
3,146
0
W
3,117
551
372
1,728
5,751
3,118
1,298
2,564
3,187
0
7,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,159
Gold Earned
33,577
52
Minions Killed
74
0
Camps Cleared
0
554,205
Distance Traveled
602,260
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,616
936
10
2
0
128,593
3
W
Zeus
6,928
1,155
17
3
0
123,922
0
L
Gilgamesh
6,209
1,035
10
2
0
120,867
3
L
Discordia
6,118
1,020
17
3
0
93,594
1
W
Terra
6,544
1,091
14
2
0
111,884
0
W
Ares
6,337
1,056
2
0
0
124,565
1
W
Hades
7,472
1,245
32
5
0
112,771
1
L
Vamana
5,809
968
9
2
0
111,818
1
L
Terra
5,407
901
6
1
0
99,333
1
W
Ne Zha
6,296
1,049
9
2
0
129,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role