Player Matchup

Chiron
Chiron
Gold II
GucciLatex
Chiron
Gold II
Level 41
God Stats
4W - 7L
1,313 SR
Queue Stats
32W - 35L
1,757 MMR
Solo
Anhur
Anhur
Diamond V
Percival
Anhur
Diamond V
Level 160
God Stats
5W - 10L
1,524 SR
Queue Stats
274W - 256L
2,029 MMR
Solo
Terra
Terra
Platinum II
RoguePie
Terra
Platinum II
Level 148
God Stats
2W - 2L
1,204 SR
Queue Stats
223W - 225L
1,858 MMR
Solo
Bakasura
Bakasura
Platinum II
reborncrow305
Bakasura
Platinum II
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
301W - 293L
1,825 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
Ądzi
Cu Chulainn
Platinum II
Level 129
God Stats
10W - 2L
1,788 SR
Queue Stats
536W - 529L
1,843 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 111
1,466 SR
1,862 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,646 SR
1,870 MMR
Thor
Thor
Gold IV
MelodiusRL
Thor
Gold IV
Level 160
God Stats
9W - 4L
1,667 SR
Queue Stats
122W - 110L
1,723 MMR
Solo
Olorun
Olorun
Platinum V
N3grxian
Olorun
Platinum V
Level 50
God Stats
1W - 1L
1,702 SR
Queue Stats
164W - 169L
1,836 MMR
Solo
Sobek
Sobek
Platinum III
Prospectboss
Sobek
Platinum III
Level 157
God Stats
1W - 1L
1,742 SR
Queue Stats
312W - 312L
1,861 MMR
Solo
King Arthur
King Arthur
Platinum I
XDLA
King Arthur
Platinum I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,961 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
ennuit
Ah Muzen Cab
Platinum II
Level 143
God Stats
12W - 11L
1,619 SR
Queue Stats
89W - 83L
1,969 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GucciLatex
Chiron
18
3 / 2 / 3
11,456
546
10,861
17,772
7,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Percival
Anhur
17
5 / 3 / 5
11,343
540
15,962
15,975
8,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Terra
RoguePie
Terra
15
1 / 0 / 9
10,091
481
6,529
16,580
20,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
reborncrow305
Bakasura
19
4 / 2 / 5
12,009
572
13,870
21,231
10,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Ądzi
Cu Chulainn
18
7 / 2 / 3
12,325
587
19,565
21,031
31,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
GilgameshUllrCliodhna

VS

Bans
KaliJing WeiMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
9,304
443
8,300
20,407
8,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
N3grxian
Olorun
14
0 / 5 / 5
8,798
419
12,053
14,890
6,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 2 / 5
9,476
451
7,940
21,669
26,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
XDLA
King Arthur
16
3 / 4 / 2
10,655
507
10,453
19,951
23,794
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
ennuit
Ah Muzen Cab
18
3 / 3 / 3
11,042
526
19,119
16,825
8,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
20
Kills
9
9
Deaths
20
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chiron
GucciLatex
Chiron
3
2
3
2.25
L
1
6
2
0.33
L
Olorun
N3grxian
Olorun
0
5
5
0.5
W
Anhur
Percival
Anhur
5
3
5
2.5
L
2
2
5
2.25
W
Terra
RoguePie
Terra
1
0
9
5.5
L
King Arthur
XDLA
King Arthur
3
4
2
1
L
Ah Muzen Cab
ennuit
Ah Muzen Cab
3
3
3
1.5
W
Bakasura
reborncrow305
Bakasura
4
2
5
3.25
W
Cu Chulainn
Ądzi
Cu Chulainn
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,787
Damage
57,865
92,589
Taken
93,742
77,813
Mitigated
73,864
30,034
Healing
23,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
GucciLatex
Chiron
10,861
4,377
1,210
7,495
17,772
7,747
0
1,950
15,818
0
111,041
L
8,300
2,601
0
6,562
20,407
8,738
0
266
18,908
0
80,477
L
Olorun
N3grxian
Olorun
12,053
6,440
1,045
3,075
14,890
6,948
0
1,679
12,924
78,838
0
W
Anhur
Percival
Anhur
15,962
7,972
0
3,970
15,975
8,016
1,056
5,938
10,037
0
104,348
L
7,940
1,223
0
5,695
21,669
26,018
0
3,683
17,097
25,501
0
W
Terra
RoguePie
Terra
6,529
1,108
3,213
4,644
16,580
20,283
254
5,942
10,379
25,240
0
L
King Arthur
XDLA
King Arthur
10,453
1,619
0
1,466
19,951
23,794
0
685
17,666
0
66,751
L
Ah Muzen Cab
ennuit
Ah Muzen Cab
19,119
7,581
0
6,144
16,825
8,366
43
1,079
15,282
0
121,612
W
Bakasura
reborncrow305
Bakasura
13,870
9,823
0
5,774
21,231
10,111
0
3,016
18,215
0
110,462
W
Cu Chulainn
Ądzi
Cu Chulainn
19,565
2,772
0
3,728
21,031
31,656
315
4,325
16,706
0
93,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,224
Gold Earned
49,275
749
Minions Killed
572
0
Camps Cleared
0
2,121,118
Distance Traveled
1,962,987
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,456
546
198
9
0
410,126
4
L
Thor
9,304
443
108
5
0
406,033
2
L
Olorun
8,798
419
124
6
0
356,682
8
W
Anhur
11,343
540
150
7
0
356,269
2
L
Sobek
9,476
451
23
1
0
404,224
4
W
Terra
10,091
481
36
2
0
459,131
9
L
King Arthur
10,655
507
121
6
0
410,961
5
L
Ah Muzen Cab
11,042
526
196
9
0
385,087
9
W
Bakasura
12,009
572
203
10
0
496,424
4
W
Cu Chulainn
12,325
587
162
8
0
399,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role