Player Matchup

Atlas
Atlas
Beethoven9089
Atlas
Level 35
God Stats
0W - 1L
1,452 SR
Queue Stats
43W - 48L
1,460 Elo+
Party 2
Hachiman
Hachiman
DeadlyApex32
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,677 Elo+
Solo
Sol
Sol
MaddThicc
Sol
Level 28
God Stats
0W - 1L
1,165 SR
Queue Stats
27W - 42L
1,415 Elo+
Party 2
Odin
Odin
im not feels
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,662 Elo+
Party 2
Chernobog
Chernobog
lelitexaceel
Chernobog
Level 73
God Stats
1W - 1L
1,611 SR
Queue Stats
12W - 28L
1,310 Elo+
Party 2
Team Averages
Level 38
1,446 SR
1,505 Elo+

VS

Team Averages
Level 74
1,432 SR
1,499 Elo+
Atlas
Atlas
MrUntoutchable
Atlas
Level 156
God Stats
4W - 1L
1,808 SR
Queue Stats
54W - 56L
1,540 Elo+
Party 3
Scylla
Scylla
SilverbackStot
Scylla
Level 26
God Stats
6W - 6L
1,386 SR
Queue Stats
85W - 89L
1,385 Elo+
Party 1
Hou Yi
Hou Yi
Slantedeyez11
Hou Yi
Level 55
God Stats
11W - 5L
1,391 SR
Queue Stats
86W - 73L
1,406 Elo+
Party 1
Bellona
Bellona
Swoley__Coley
Bellona
Level 44
God Stats
1W - 1L
1,353 SR
Queue Stats
19W - 22L
1,604 Elo+
Party 3
Cliodhna
Cliodhna
Zenilla
Cliodhna
Level 89
God Stats
3W - 6L
1,221 SR
Queue Stats
75W - 74L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
10,090
721
8,359
23,104
27,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
DeadlyApex32
Hachiman
17
2 / 4 / 4
9,867
705
13,513
13,132
5,540
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 4 / 2
8,599
614
7,405
14,162
5,526
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 8 / 2
10,064
719
12,991
20,481
14,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
lelitexaceel
Chernobog
15
1 / 7 / 4
8,984
642
8,374
17,240
8,127
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 15
10,702
764
16,143
21,868
28,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
7 / 0 / 11
11,589
828
21,457
7,896
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 3 / 12
9,996
714
8,852
11,923
6,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
16
5 / 4 / 16
10,563
755
12,674
16,814
18,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
Zenilla
Cliodhna
19
10 / 0 / 11
12,246
875
18,811
14,470
7,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
92
10
Kills
27
27
Deaths
10
16
Assists
65
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
Hachiman
DeadlyApex32
Hachiman
2
4
4
1
L
0
4
2
0.25
W
3
3
15
3.5
W
7
0
11
12.5
W
2
3
12
2.67
W
Bellona
5
4
16
3.25
W
Cliodhna
Zenilla
Cliodhna
10
0
11
15.5
L
5
8
2
0.75
L
Chernobog
lelitexaceel
Chernobog
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,642
Damage
77,937
88,119
Taken
72,971
61,699
Mitigated
64,828
6,435
Healing
8,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,359
3,187
0
1,227
23,104
27,523
0
9,737
13,367
24,419
0
L
Hachiman
DeadlyApex32
Hachiman
13,513
7,736
0
1,646
13,132
5,540
698
5,494
7,638
0
45,143
L
7,405
2,831
0
2,284
14,162
5,526
0
6,565
7,597
21,360
0
W
16,143
5,566
0
1,603
21,868
28,901
344
4,009
17,859
37,458
0
W
21,457
881
0
250
7,896
4,032
663
2,406
5,490
55,949
0
W
8,852
3,847
0
1,020
11,923
6,352
2,327
1,721
10,202
0
29,001
W
Bellona
12,674
3,370
647
3,158
16,814
18,071
561
4,078
12,736
0
17,866
W
Cliodhna
Zenilla
Cliodhna
18,811
1,987
0
1,779
14,470
7,472
1,545
3,550
10,920
0
60,749
L
12,991
2,995
0
420
20,481
14,983
0
6,768
13,713
0
26,963
L
Chernobog
lelitexaceel
Chernobog
8,374
5,481
0
858
17,240
8,127
1,144
9,036
8,204
0
22,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,604
Gold Earned
55,096
189
Minions Killed
255
0
Camps Cleared
0
1,368,262
Distance Traveled
1,618,119
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,090
721
11
1
0
292,874
0
L
Hachiman
9,867
705
73
5
0
278,000
1
L
Sol
8,599
614
32
2
0
256,303
2
W
Atlas
10,702
764
36
3
0
337,128
1
W
Scylla
11,589
828
89
6
0
323,890
3
W
Hou Yi
9,996
714
40
3
0
304,752
0
W
Bellona
10,563
755
19
1
0
277,079
0
W
Cliodhna
12,246
875
71
5
0
375,270
2
L
Odin
10,064
719
34
2
0
282,763
2
L
Chernobog
8,984
642
39
3
0
258,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role