Player Matchup

Medusa
Medusa
ElTopitillo_22
Medusa
Level 140
God Stats
9W - 5L
1,431 SR
Queue Stats
124W - 104L
1,525 Elo+
Party 2
Pele
Pele
Mr_esmirri
Pele
Level 118
God Stats
8W - 8L
1,616 SR
Queue Stats
135W - 108L
1,514 Elo+
Party 2
King Arthur
King Arthur
NaRuTo GhosT193
King Arthur
Level 156
God Stats
4W - 5L
1,342 SR
Queue Stats
720W - 702L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
RimuruakaKurumi
Baron Samedi
Level 104
God Stats
13W - 7L
1,500 SR
Queue Stats
268W - 275L
1,514 Elo+
Solo
Bacchus
Bacchus
feliperpb_2003
Bacchus
Level 106
God Stats
3W - 1L
1,722 SR
Queue Stats
106W - 99L
1,554 Elo+
Party 2
Team Averages
Level 125
1,522 SR
1,520 Elo+

VS

Team Averages
Level 108
1,491 SR
1,521 Elo+
Bacchus
Bacchus
Hajjarovic
Bacchus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,312 Elo+
Solo
Fenrir
Fenrir
MUTUMBU96
Fenrir
Level 144
God Stats
38W - 37L
1,593 SR
Queue Stats
741W - 721L
1,592 Elo+
Party 1
Neith
Neith
RtheDaddy
Neith
Level 86
God Stats
1W - 2L
1,287 SR
Queue Stats
563W - 525L
1,551 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Syren73
Morgan Le Fay
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
497W - 496L
1,563 Elo+
Party 1
Nike
Nike
jalaamo42
Nike
Level 108
God Stats
11W - 8L
1,576 SR
Queue Stats
217W - 203L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,156
513
6,021
6,499
2,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 4 / 3
7,056
588
6,905
10,912
4,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
NaRuTo GhosT193
King Arthur
13
1 / 0 / 0
7,311
609
7,228
7,600
6,606
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
RimuruakaKurumi
Baron Samedi
10
1 / 1 / 5
6,354
530
4,911
6,387
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 2
6,547
546
5,640
11,175
11,386
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hajjarovic
Bacchus
10
1 / 0 / 0
5,656
471
3,045
9,258
7,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
MUTUMBU96
Fenrir
11
2 / 3 / 1
6,365
530
5,557
11,055
4,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
RtheDaddy
Neith
11
1 / 2 / 0
6,138
512
3,641
5,797
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Syren73
Morgan Le Fay
9
2 / 5 / 2
5,906
492
8,528
9,998
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nike
11
0 / 1 / 0
6,208
517
2,387
10,629
5,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
6
6
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Bacchus
Hajjarovic
Bacchus
1
0
0
1
L
Fenrir
MUTUMBU96
Fenrir
2
3
1
0.83
W
5
4
3
1.63
W
King Arthur
NaRuTo GhosT193
King Arthur
1
0
0
1
W
Baron Samedi
RimuruakaKurumi
Baron Samedi
1
1
5
3.5
L
Neith
RtheDaddy
Neith
1
2
0
0.5
L
Morgan Le Fay
Syren73
Morgan Le Fay
2
5
2
0.6
W
3
0
2
4
L
Nike
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,705
Damage
23,158
42,573
Taken
46,737
27,825
Mitigated
23,979
13,760
Healing
15,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,021
1,998
0
1,282
6,499
2,456
1,078
449
6,050
0
49,252
L
Bacchus
Hajjarovic
Bacchus
3,045
331
0
2,869
9,258
7,416
0
3,455
5,803
17,792
0
L
Fenrir
MUTUMBU96
Fenrir
5,557
1,879
0
4,784
11,055
4,240
0
1,664
9,391
0
40,699
W
6,905
1,418
0
4,692
10,912
4,251
0
2,381
8,531
0
50,485
W
King Arthur
NaRuTo GhosT193
King Arthur
7,228
1,087
0
1,311
7,600
6,606
0
0
7,600
0
57,790
W
Baron Samedi
RimuruakaKurumi
Baron Samedi
4,911
426
437
2,228
6,387
3,126
141
4,254
2,133
38,699
0
L
Neith
RtheDaddy
Neith
3,641
733
0
1,890
5,797
2,335
0
773
5,024
0
41,404
L
Morgan Le Fay
Syren73
Morgan Le Fay
8,528
614
0
1,394
9,998
4,036
0
4,659
5,339
35,162
0
W
5,640
1,137
0
3,810
11,175
11,386
26
4,489
6,686
17,340
0
L
Nike
2,387
398
0
4,410
10,629
5,952
0
0
10,629
0
50,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,424
Gold Earned
30,273
365
Minions Killed
325
0
Camps Cleared
0
1,188,762
Distance Traveled
1,164,058
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,156
513
74
6
0
208,045
5
L
Bacchus
5,656
471
32
3
0
249,135
2
L
Fenrir
6,365
530
76
6
0
260,429
0
W
Pele
7,056
588
85
7
0
256,813
0
W
King Arthur
7,311
609
110
9
0
238,021
2
W
Baron Samedi
6,354
530
77
6
0
229,367
4
L
Neith
6,138
512
74
6
0
232,305
1
L
Morgan Le Fay
5,906
492
53
4
0
210,401
0
W
Bacchus
6,547
546
19
2
0
256,516
1
L
Nike
6,208
517
90
8
0
211,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role