Player Matchup

Hera
Hera
TJF31
Hera
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
265W - 246L
1,572 Elo+
Solo
Danzaburou
Danzaburou
Triskillz
Danzaburou
Level 152
God Stats
23W - 26L
1,647 SR
Queue Stats
375W - 388L
1,530 Elo+
Solo
Nike
Nike
Victor Team1020
Nike
Level 106
God Stats
1W - 3L
1,470 SR
Queue Stats
500W - 518L
1,653 Elo+
Solo
Pele
Pele
toe2detoe89
Pele
Level 89
God Stats
2W - 4L
1,366 SR
Queue Stats
50W - 39L
1,566 Elo+
Solo
Tiamat
Tiamat
xibenjxmin
Tiamat
Level 108
God Stats
40W - 32L
1,648 SR
Queue Stats
471W - 437L
1,542 Elo+
Solo
Team Averages
Level 119
1,526 SR
1,573 Elo+

VS

Team Averages
Level 132
1,580 SR
1,571 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
MiddleFucado
Thor
Level 109
God Stats
3W - 5L
1,719 SR
Queue Stats
209W - 208L
1,525 Elo+
Solo
Guan Yu
Guan Yu
Pablo Blarto
Guan Yu
Level 143
God Stats
12W - 14L
1,603 SR
Queue Stats
189W - 163L
1,563 Elo+
Solo
Baron Samedi
Baron Samedi
funck66
Baron Samedi
Level 105
God Stats
48W - 42L
1,579 SR
Queue Stats
866W - 834L
1,595 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lardforthewin
Ah Muzen Cab
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 25L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
TJF31
Hera
19
3 / 6 / 5
11,318
755
17,312
14,690
6,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Danzaburou
Triskillz
Danzaburou
17
0 / 6 / 5
10,351
690
8,968
17,101
7,451
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 7 / 5
11,140
743
19,855
22,583
21,910
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 7 / 2
11,374
758
14,482
19,404
8,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
xibenjxmin
Tiamat
18
2 / 5 / 2
10,502
700
11,542
13,580
9,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
6 / 4 / 12
11,739
783
14,692
18,246
9,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 1 / 9
11,901
793
16,659
17,465
8,399
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
Pablo Blarto
Guan Yu
20
8 / 3 / 10
12,343
823
11,365
22,410
32,837
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
funck66
Baron Samedi
20
5 / 2 / 10
12,017
801
10,915
17,388
10,133
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
lardforthewin
Ah Muzen Cab
20
6 / 4 / 12
12,397
826
21,078
15,692
8,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
84
14
Kills
31
31
Deaths
14
19
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
4
12
3
W
6
1
9
10.5
W
Guan Yu
Pablo Blarto
Guan Yu
8
3
10
4.33
L
Hera
TJF31
Hera
3
6
5
0.92
L
Danzaburou
Triskillz
Danzaburou
0
6
5
0.42
L
3
7
5
0.79
W
Baron Samedi
funck66
Baron Samedi
5
2
10
5
W
Ah Muzen Cab
lardforthewin
Ah Muzen Cab
6
4
12
3
L
6
7
2
1
L
Tiamat
xibenjxmin
Tiamat
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,159
Damage
74,709
87,358
Taken
91,201
53,611
Mitigated
69,030
9,062
Healing
23,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
14,692
1,185
0
3,654
18,246
9,029
1,066
5,749
12,363
47,025
0
W
16,659
5,349
0
2,631
17,465
8,399
0
5,456
11,861
0
39,376
W
Guan Yu
Pablo Blarto
Guan Yu
11,365
831
3,517
5,466
22,410
32,837
336
7,288
14,826
0
38,797
L
Hera
TJF31
Hera
17,312
4,544
0
355
14,690
6,217
500
4,823
9,867
44,274
0
L
Danzaburou
Triskillz
Danzaburou
8,968
5,109
0
2,239
17,101
7,451
0
3,905
13,196
0
46,714
L
19,855
1,170
0
493
22,583
21,910
0
8,388
14,195
5,333
38,627
W
Baron Samedi
funck66
Baron Samedi
10,915
719
1,231
5,271
17,388
10,133
172
6,670
10,554
52,143
0
W
Ah Muzen Cab
lardforthewin
Ah Muzen Cab
21,078
7,964
0
1,576
15,692
8,632
4,305
5,316
10,290
0
71,332
L
14,482
3,995
0
4,041
19,404
8,160
0
4,436
14,968
0
30,574
L
Tiamat
xibenjxmin
Tiamat
11,542
1,254
0
1,934
13,580
9,873
33
4,055
9,525
42,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,685
Gold Earned
60,397
330
Minions Killed
378
0
Camps Cleared
0
1,360,605
Distance Traveled
1,601,319
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,739
783
79
5
0
295,341
0
W
Thor
11,901
793
56
4
0
364,250
1
W
Guan Yu
12,343
823
46
3
0
366,126
1
L
Hera
11,318
755
65
4
0
259,607
2
L
Danzaburou
10,351
690
66
4
0
268,958
1
L
Nike
11,140
743
69
5
0
291,869
1
W
Baron Samedi
12,017
801
76
5
0
273,575
0
W
Ah Muzen Cab
12,397
826
121
8
0
302,027
0
L
Pele
11,374
758
36
2
0
243,113
3
L
Tiamat
10,502
700
94
6
0
297,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role