Player Matchup

Fafnir
Fafnir
DECKM0NKEY
Fafnir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 110L
1,517 Elo+
Party 1
Charybdis
Charybdis
JoelHained
Charybdis
Level 125
God Stats
1W - 2L
1,289 SR
Queue Stats
142W - 100L
1,517 Elo+
Party 1
Janus
Janus
XeomerX
Janus
Level 107
God Stats
3W - 3L
1,424 SR
Queue Stats
142W - 131L
1,485 Elo+
Solo
Vamana
Vamana
kerschke187
Vamana
Level 158
God Stats
1W - 3L
1,719 SR
Queue Stats
296W - 301L
1,499 Elo+
Solo
Ullr
Ullr
nathanaewww
Ullr
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 67L
1,571 Elo+
Party 1
Team Averages
Level 124
1,486 SR
1,518 Elo+

VS

Team Averages
Level 108
1,435 SR
1,464 Elo+
Charybdis
Charybdis
 
Charybdis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
JMxSparks
Ravana
Level 105
God Stats
1W - 3L
1,192 SR
Queue Stats
400W - 396L
1,487 Elo+
Solo
Bacchus
Bacchus
Jigglelegs
Bacchus
Level 107
God Stats
3W - 1L
1,555 SR
Queue Stats
172W - 174L
1,515 Elo+
Solo
Odin
Odin
MHMD93
Odin
Level 158
God Stats
12W - 14L
1,430 SR
Queue Stats
828W - 837L
1,432 Elo+
Solo
Khepri
Khepri
Matreya1234
Khepri
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 134L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DECKM0NKEY
Fafnir
14
0 / 6 / 5
9,654
603
4,549
21,031
27,292
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
JoelHained
Charybdis
16
2 / 5 / 2
9,752
610
11,573
12,813
6,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
XeomerX
Janus
18
3 / 5 / 3
10,964
685
18,371
10,042
4,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
16
2 / 5 / 5
9,963
623
12,752
22,185
27,649
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 4 / 4
9,818
614
13,467
15,888
9,131
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
7 / 2 / 12
11,591
724
25,861
12,239
7,905
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
JMxSparks
Ravana
19
7 / 1 / 13
11,877
742
14,303
12,259
8,315
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Jigglelegs
Bacchus
18
3 / 2 / 17
10,719
670
14,203
13,860
15,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
MHMD93
Odin
18
6 / 1 / 12
10,995
687
13,074
16,514
14,730
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
18
1 / 2 / 17
11,419
714
5,471
22,604
29,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
95
8
Kills
24
25
Deaths
8
19
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
2
12
6.5
L
Fafnir
DECKM0NKEY
Fafnir
0
6
5
0.42
W
Ravana
JMxSparks
Ravana
7
1
13
13.5
W
Bacchus
Jigglelegs
Bacchus
3
2
17
5.75
L
Charybdis
JoelHained
Charybdis
2
5
2
0.6
W
Odin
MHMD93
Odin
6
1
12
12
W
Khepri
1
2
17
4.75
L
Janus
XeomerX
Janus
3
5
3
0.9
L
Vamana
2
5
5
0.9
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,712
Damage
72,912
81,959
Taken
77,476
75,807
Mitigated
75,832
26,772
Healing
27,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
25,861
10,959
2,306
3,200
12,239
7,905
5,616
4,491
7,748
0
64,726
L
Fafnir
DECKM0NKEY
Fafnir
4,549
1,258
2,508
4,156
21,031
27,292
264
4,467
16,564
7,670
0
W
Ravana
JMxSparks
Ravana
14,303
4,559
3,307
2,465
12,259
8,315
854
3,957
8,302
0
29,679
W
Bacchus
Jigglelegs
Bacchus
14,203
728
2,257
1,570
13,860
15,614
361
3,839
10,021
26,562
0
L
Charybdis
JoelHained
Charybdis
11,573
5,515
1,682
2,155
12,813
6,879
418
4,602
8,211
0
27,204
W
Odin
MHMD93
Odin
13,074
1,698
4,573
3,528
16,514
14,730
0
5,628
10,886
6,739
14,127
W
Khepri
5,471
443
500
3,588
22,604
29,268
420
5,005
17,599
15,911
0
L
Janus
XeomerX
Janus
18,371
331
0
577
10,042
4,856
60
3,419
6,623
37,887
0
L
Vamana
12,752
4,352
1,837
8,450
22,185
27,649
546
6,498
15,687
0
23,089
L
13,467
5,785
1,654
3,753
15,888
9,131
812
3,865
12,023
0
29,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,151
Gold Earned
56,601
159
Minions Killed
166
0
Camps Cleared
0
1,357,844
Distance Traveled
1,538,457
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,591
724
77
5
0
270,180
2
L
Fafnir
9,654
603
10
1
0
243,667
0
W
Ravana
11,877
742
31
2
0
327,656
6
W
Bacchus
10,719
670
15
1
0
333,605
1
L
Charybdis
9,752
610
53
3
0
237,103
4
W
Odin
10,995
687
21
1
0
307,553
0
W
Khepri
11,419
714
22
1
0
299,463
1
L
Janus
10,964
685
42
3
0
292,113
2
L
Vamana
9,963
623
14
1
0
316,072
3
L
Ullr
9,818
614
40
3
0
268,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role