Player Matchup

Kuzenbo
Kuzenbo
AN1ME_MONST3R
Kuzenbo
Level 124
God Stats
2W - 2L
1,558 SR
Queue Stats
202W - 217L
1,423 Elo+
Party 1
Ymir
Ymir
FakeSunDude_
Ymir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,244 Elo+
Solo
Skadi
Skadi
ebutler169prms
Skadi
Level 49
God Stats
6W - 6L
1,560 SR
Queue Stats
161W - 173L
1,392 Elo+
Party 1
Thor
Thor
joestacy1226
Thor
Level 109
God Stats
2W - 2L
1,538 SR
Queue Stats
99W - 107L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
seadoge11
Nu Wa
Level 31
God Stats
20W - 17L
1,508 SR
Queue Stats
43W - 43L
1,336 Elo+
Solo
Team Averages
Level 69
1,533 SR
1,374 Elo+

VS

Team Averages
Level 105
1,638 SR
1,490 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Anthraxbruce
Neith
Level 148
God Stats
14W - 10L
1,601 SR
Queue Stats
189W - 161L
1,585 Elo+
Party 2
Anubis
Anubis
C4 op42
Anubis
Level 160
God Stats
3W - 0L
1,826 SR
Queue Stats
297W - 275L
1,522 Elo+
Party 2
Danzaburou
Danzaburou
Karasuno0910
Danzaburou
Level 45
God Stats
26W - 40L
1,393 SR
Queue Stats
43W - 60L
1,330 Elo+
Solo
Ymir
Ymir
Smokdoutkila
Ymir
Level 14
God Stats
5W - 6L
1,870 SR
Queue Stats
16W - 14L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
3 / 1 / 0
9,151
482
2,407
14,415
10,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 4 / 1
8,491
447
2,478
14,539
14,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 5 / 0
7,524
396
2,102
16,257
5,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 6 / 1
10,261
540
9,428
17,404
10,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
seadoge11
Nu Wa
14
0 / 0 / 1
8,228
433
6,703
5,839
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
8 / 0 / 3
11,782
620
15,648
7,797
3,903
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 3 / 4
10,812
569
12,209
16,089
12,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
C4 op42
Anubis
17
5 / 0 / 8
10,193
536
8,961
9,200
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Karasuno0910
Danzaburou
1
0 / 0 / 0
3,873
204
0
898
281
14
0 / 1 / 4
8,384
441
2,049
8,051
5,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
16
16
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
0
3
9.5
L
Kuzenbo
3
1
0
3
W
3
3
4
1.67
W
Anubis
C4 op42
Anubis
5
0
8
9
L
0
4
1
0.13
W
Danzaburou
Karasuno0910
Danzaburou
0
0
0
0
W
0
1
4
2
L
0
5
0
0
L
1
6
1
0.25
L
Nu Wa
seadoge11
Nu Wa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,118
Damage
38,867
68,454
Taken
42,035
43,055
Mitigated
26,568
11,910
Healing
16,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
15,648
1,287
1,467
4,674
7,797
3,903
0
1,341
6,456
130,065
0
L
Kuzenbo
2,407
528
0
6,156
14,415
10,000
15
3,312
11,103
60,856
0
W
12,209
4,506
0
3,913
16,089
12,367
576
3,205
12,884
0
87,459
W
Anubis
C4 op42
Anubis
8,961
417
0
5,697
9,200
4,462
0
2,676
6,524
79,044
0
L
2,478
469
0
1,985
14,539
14,745
356
12,159
2,380
49,611
0
W
Danzaburou
Karasuno0910
Danzaburou
0
0
0
0
898
281
0
898
0
0
0
W
2,049
272
0
893
8,051
5,555
0
3,468
4,583
28,355
0
L
2,102
833
0
1,026
16,257
5,503
25
6,096
10,161
0
61,079
L
9,428
1,362
0
2,035
17,404
10,537
723
3,953
13,451
0
82,244
L
Nu Wa
seadoge11
Nu Wa
6,703
1,979
0
708
5,839
2,270
0
1,138
4,701
54,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,655
Gold Earned
45,044
510
Minions Killed
546
0
Camps Cleared
0
1,681,428
Distance Traveled
1,460,172
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,782
620
223
12
0
434,060
7
L
Kuzenbo
9,151
482
106
6
0
347,139
0
W
Neith
10,812
569
160
8
0
328,534
0
W
Anubis
10,193
536
126
7
0
396,024
3
L
Ymir
8,491
447
67
4
0
335,702
2
W
Danzaburou
3,873
204
0
0
0
0
0
W
Ymir
8,384
441
37
2
0
301,554
2
L
Skadi
7,524
396
88
5
0
297,565
1
L
Thor
10,261
540
150
8
0
336,734
0
L
Nu Wa
8,228
433
99
5
0
364,288
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role