Player Matchup

Zeus
Zeus
Bronze III
Pr0fessor Snake
Zeus
Bronze III
Level 83
God Stats
2W - 2L
1,906 SR
Queue Stats
12W - 13L
1,435 MMR
Party 1
Odin
Odin
Diamond IV
PurpsAgod
Odin
Diamond IV
Level 157
God Stats
29W - 25L
1,629 SR
Queue Stats
633W - 641L
2,075 MMR
Party 1
Artemis
Artemis
Platinum III
waxdabasaurus
Artemis
Platinum III
Level 158
God Stats
4W - 6L
1,713 SR
Queue Stats
143W - 123L
1,839 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,749 SR
1,783 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 150
1,360 SR
1,659 MMR
Sun Wukong
Sun Wukong
Silver I
DarkraiYami
Sun Wukong
Silver I
Level 155
God Stats
23W - 9L
1,543 SR
Queue Stats
38W - 22L
1,646 MMR
Solo
Scylla
Scylla
Gold IV
Truth904
Scylla
Gold IV
Level 160
God Stats
0W - 1L
1,211 SR
Queue Stats
19W - 18L
1,681 MMR
Solo
Jing Wei
Jing Wei
Platinum III
dikeycris2012
Jing Wei
Platinum III
Level 136
God Stats
0W - 2L
1,327 SR
Queue Stats
671W - 784L
1,649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 8
10,750
672
17,691
7,179
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
16
1 / 0 / 11
11,528
721
12,789
12,913
14,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
17
9 / 2 / 2
11,452
716
15,329
12,941
7,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AtlasBaron SamediAh Muzen CabChaacThoth

VS

Bans
GilgameshAresAh PuchSobekZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarkraiYami
Sun Wukong
14
2 / 5 / 0
9,603
600
12,697
20,942
15,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Truth904
Scylla
15
1 / 2 / 1
9,968
623
7,677
11,329
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
dikeycris2012
Jing Wei
14
0 / 6 / 0
9,716
607
6,532
19,984
10,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
13
Kills
3
3
Deaths
13
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DarkraiYami
Sun Wukong
2
5
0
0.4
W
3
1
8
7
W
Odin
1
0
11
6.5
L
Scylla
Truth904
Scylla
1
2
1
0.75
L
Jing Wei
dikeycris2012
Jing Wei
0
6
0
0
W
Artemis
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,809
Damage
26,906
33,033
Taken
52,255
24,693
Mitigated
30,345
6,748
Healing
14,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DarkraiYami
Sun Wukong
12,697
2,141
0
6,058
20,942
15,313
767
8,401
12,071
0
31,217
W
17,691
1,724
0
1,074
7,179
2,933
519
1,265
5,914
47,040
0
W
Odin
12,789
2,578
0
3,268
12,913
14,221
65
2,488
10,425
0
34,271
L
Scylla
Truth904
Scylla
7,677
772
0
3,603
11,329
4,487
414
3,868
7,147
41,162
0
L
Jing Wei
dikeycris2012
Jing Wei
6,532
4,449
0
4,455
19,984
10,545
450
4,800
14,652
0
33,666
W
Artemis
15,329
8,204
0
2,406
12,941
7,539
2,513
4,169
8,772
0
45,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,730
Gold Earned
29,287
176
Minions Killed
179
8
Camps Cleared
7
874,603
Distance Traveled
828,644
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,603
600
31
2
1
280,745
0
W
Zeus
10,750
672
61
4
6
285,953
0
W
Odin
11,528
721
44
3
0
330,174
0
L
Scylla
9,968
623
79
5
3
274,615
7
L
Jing Wei
9,716
607
69
4
3
273,284
3
W
Artemis
11,452
716
71
4
2
258,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role