Player Matchup

Loki
Loki
Gold I
JACK__TROLL__
Loki
Gold I
Level 160
God Stats
15W - 6L
1,667 SR
Queue Stats
421W - 432L
1,644 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
JuS1E1R0Ck
Zhong Kui
Gold II
Level 160
God Stats
3W - 1L
1,565 SR
Queue Stats
486W - 500L
1,654 MMR
Solo
Ullr
Ullr
Platinum III
KanchoStyle
Ullr
Platinum III
Level 125
God Stats
7W - 12L
1,362 SR
Queue Stats
228W - 236L
1,615 MMR
Solo
Bellona
Bellona
Gold II
Prometheus474
Bellona
Gold II
Level 117
God Stats
3W - 4L
1,937 SR
Queue Stats
126W - 129L
1,606 MMR
Solo
Shiva
Shiva
Gold II
STARFISH3132
Shiva
Gold II
Level 159
God Stats
6W - 5L
1,646 SR
Queue Stats
199W - 197L
1,598 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,636 SR
1,623 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,680 SR
1,623 MMR
Hou Yi
Hou Yi
Silver I
Qkirk
Hou Yi
Silver I
Level 154
God Stats
0W - 1L
1,716 SR
Queue Stats
17W - 16L
1,588 MMR
Solo
Amaterasu
Amaterasu
Gold IV
RAGEnRAMBO
Amaterasu
Gold IV
Level 160
God Stats
1W - 1L
1,848 SR
Queue Stats
40W - 31L
1,619 MMR
Solo
Thanatos
Thanatos
Gold II
mirkhat
Thanatos
Gold II
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,756 MMR
Party 1
Anubis
Anubis
Gold II
mirkhat
Anubis
Gold II
Level 100
God Stats
5W - 2L
1,557 SR
Queue Stats
281W - 287L
1,558 MMR
Party 1
Athena
Athena
Silver II
sameulw50
Athena
Silver II
Level 108
God Stats
4W - 5L
1,778 SR
Queue Stats
47W - 49L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 13
16,752
558
27,625
29,349
12,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
JuS1E1R0Ck
Zhong Kui
20
7 / 5 / 5
15,869
529
32,391
29,128
25,084
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 4 / 12
17,225
574
31,561
24,013
12,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
20
8 / 4 / 6
16,652
555
26,287
38,361
41,963
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 1 / 18
15,981
533
18,130
40,862
61,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ArachneKing ArthurCliodhnaGebNemesis

VS

Bans
FenrirBakasuraCupidKaliAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Qkirk
Hou Yi
20
1 / 9 / 1
12,756
425
11,207
30,878
11,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
RAGEnRAMBO
Amaterasu
19
2 / 7 / 10
12,938
431
17,733
36,891
35,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
mirkhat
Thanatos
20
12 / 10 / 5
15,540
518
26,313
34,874
23,547
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
mirkhat
Anubis
20
5 / 11 / 9
14,507
484
24,922
32,218
19,279
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Athena
sameulw50
Athena
18
0 / 3 / 11
12,258
409
13,600
35,667
48,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
56
40
Kills
20
21
Deaths
40
54
Assists
36
Player
Kills
Deaths
Assists
KDA
W
9
7
13
2.21
W
Zhong Kui
JuS1E1R0Ck
Zhong Kui
7
5
5
1.9
W
8
4
12
3.5
W
Bellona
8
4
6
2.75
L
Hou Yi
Qkirk
Hou Yi
1
9
1
0.17
L
Amaterasu
RAGEnRAMBO
Amaterasu
2
7
10
1
W
8
1
18
17
L
Thanatos
mirkhat
Thanatos
12
10
5
1.45
L
Anubis
mirkhat
Anubis
5
11
9
0.86
L
Athena
sameulw50
Athena
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,994
Damage
93,775
161,713
Taken
170,528
153,286
Mitigated
138,833
62,560
Healing
58,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,625
7,768
0
8,993
29,349
12,265
2,051
8,094
20,643
0
138,490
W
Zhong Kui
JuS1E1R0Ck
Zhong Kui
32,391
4,447
0
14,973
29,128
25,084
3,687
10,636
18,492
153,317
0
W
31,561
15,358
0
4,849
24,013
12,278
8,543
5,108
18,905
0
155,672
W
Bellona
26,287
10,398
0
14,218
38,361
41,963
3,328
10,132
28,229
0
135,562
L
Hou Yi
Qkirk
Hou Yi
11,207
5,552
0
3,410
30,878
11,528
2,098
961
29,917
0
102,855
L
Amaterasu
RAGEnRAMBO
Amaterasu
17,733
7,363
0
14,846
36,891
35,483
0
8,275
28,616
0
100,058
W
18,130
3,351
3,251
16,276
40,862
61,696
1,390
12,287
28,575
0
60,302
L
Thanatos
mirkhat
Thanatos
26,313
11,389
0
24,417
34,874
23,547
0
8,344
26,530
0
120,958
L
Anubis
mirkhat
Anubis
24,922
1,279
0
11,654
32,218
19,279
0
8,607
23,611
136,688
0
L
Athena
sameulw50
Athena
13,600
2,671
0
4,151
35,667
48,996
0
10,754
24,913
54,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,479
Gold Earned
67,999
769
Minions Killed
691
0
Camps Cleared
0
2,723,939
Distance Traveled
2,685,028
39
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
16,752
558
158
5
0
550,953
5
W
Zhong Kui
15,869
529
179
6
0
523,982
12
W
Ullr
17,225
574
191
6
0
495,579
6
W
Bellona
16,652
555
196
7
0
566,755
10
L
Hou Yi
12,756
425
159
5
0
465,874
6
L
Amaterasu
12,938
431
138
5
0
554,904
1
W
Shiva
15,981
533
45
2
0
586,670
6
L
Thanatos
15,540
518
129
4
0
554,661
4
L
Anubis
14,507
484
199
7
0
460,630
9
L
Athena
12,258
409
66
2
0
648,959
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role