Player Matchup

Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
IcyGorillaz
Ymir
Level 85
God Stats
8W - 7L
1,167 SR
Queue Stats
410W - 412L
1,541 Elo+
Solo
Artemis
Artemis
NoobyQuark
Artemis
Level 154
God Stats
6W - 3L
1,743 SR
Queue Stats
310W - 276L
1,545 Elo+
Party 1
Nemesis
Nemesis
Sonic_Ace_007
Nemesis
Level 159
God Stats
17W - 10L
1,564 SR
Queue Stats
311W - 296L
1,539 Elo+
Solo
Ravana
Ravana
THEREALPAPU
Ravana
Level 156
God Stats
3W - 4L
1,330 SR
Queue Stats
257W - 259L
1,479 Elo+
Solo
Team Averages
Level 142
1,461 SR
1,521 Elo+

VS

Team Averages
Level 106
1,645 SR
1,540 Elo+
Ra
Ra
AIt-III
Ra
Level 127
God Stats
0W - 1L
1,847 SR
Queue Stats
30W - 38L
1,463 Elo+
Solo
Skadi
Skadi
OnyxCatt
Skadi
Level 129
God Stats
42W - 32L
1,500 SR
Queue Stats
828W - 817L
1,423 Elo+
Solo
Cu Chulainn
Cu Chulainn
XDrowningFishX
Cu Chulainn
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 24L
1,404 Elo+
Solo
Geb
Geb
bbroeck
Geb
Level 89
God Stats
14W - 7L
1,881 SR
Queue Stats
24W - 16L
1,673 Elo+
Party 2
Nemesis
Nemesis
xWaveManx
Nemesis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
5 / 3 / 8
9,158
539
10,069
9,555
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
5 / 1 / 9
8,962
527
7,869
13,389
13,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
NoobyQuark
Artemis
15
1 / 3 / 2
9,112
536
7,894
12,208
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
15
6 / 1 / 7
9,589
564
10,183
14,742
6,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ravana
16
8 / 3 / 4
10,640
626
13,545
11,033
7,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
8,185
481
6,961
11,916
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
OnyxCatt
Skadi
13
3 / 5 / 0
7,770
457
10,351
14,391
4,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
XDrowningFishX
Cu Chulainn
12
0 / 8 / 3
7,650
450
5,360
16,114
11,885
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Geb
13
2 / 3 / 3
8,446
497
6,297
14,806
16,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
xWaveManx
Nemesis
13
4 / 3 / 4
8,217
483
8,076
14,580
6,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
25
Kills
11
11
Deaths
25
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
3
8
3
L
2
6
2
0.5
W
5
1
9
9.5
W
Artemis
NoobyQuark
Artemis
1
3
2
0.67
L
Skadi
OnyxCatt
Skadi
3
5
0
0.6
W
Nemesis
6
1
7
9.5
W
Ravana
8
3
4
3.33
L
Cu Chulainn
XDrowningFishX
Cu Chulainn
0
8
3
0.19
L
Geb
2
3
3
1.17
L
Nemesis
xWaveManx
Nemesis
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,560
Damage
37,045
60,927
Taken
71,807
36,985
Mitigated
44,897
21,144
Healing
15,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,069
815
511
2,138
9,555
4,382
68
4,318
5,237
74,094
0
L
6,961
749
281
2,159
11,916
5,543
90
5,019
6,897
63,355
0
W
7,869
1,383
0
3,632
13,389
13,316
0
4,513
8,876
25,887
0
W
Artemis
NoobyQuark
Artemis
7,894
3,779
0
6,413
12,208
4,521
1,217
1,357
10,851
0
71,631
L
Skadi
OnyxCatt
Skadi
10,351
5,651
0
4,248
14,391
4,828
0
1,082
13,309
0
67,073
W
Nemesis
10,183
4,263
0
5,916
14,742
6,879
0
1,873
12,869
0
73,539
W
Ravana
13,545
5,787
0
2,534
11,033
7,887
0
2,090
8,943
0
82,013
L
Cu Chulainn
XDrowningFishX
Cu Chulainn
5,360
1,102
0
1,445
16,114
11,885
0
3,607
12,507
0
49,512
L
Geb
6,297
604
0
1,868
14,806
16,156
0
6,511
8,295
25,641
0
L
Nemesis
xWaveManx
Nemesis
8,076
4,141
0
5,636
14,580
6,485
0
1,848
12,732
0
54,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,461
Gold Earned
40,268
508
Minions Killed
392
0
Camps Cleared
0
1,545,902
Distance Traveled
1,485,274
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,158
539
100
6
0
281,910
2
L
Ra
8,185
481
104
6
0
301,758
5
W
Ymir
8,962
527
28
2
0
322,952
2
W
Artemis
9,112
536
132
8
0
247,060
1
L
Skadi
7,770
457
88
5
0
255,396
2
W
Nemesis
9,589
564
107
6
0
381,517
4
W
Ravana
10,640
626
141
8
0
312,463
7
L
Cu Chulainn
7,650
450
81
5
0
279,552
3
L
Geb
8,446
497
25
1
0
310,137
5
L
Nemesis
8,217
483
94
6
0
338,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role