Player Matchup

Medusa
Medusa
LegendaryOri
Medusa
Level 104
God Stats
17W - 17L
1,382 SR
Queue Stats
373W - 343L
1,433 Elo+
Party 1
Cabrakan
Cabrakan
Leinhark
Cabrakan
Level 68
God Stats
7W - 3L
1,725 SR
Queue Stats
74W - 40L
1,607 Elo+
Party 1
He Bo
He Bo
NVerezza
He Bo
Level 121
God Stats
7W - 4L
1,554 SR
Queue Stats
449W - 299L
1,658 Elo+
Party 1
Team Averages
Level 98
1,553 SR
1,566 Elo+

VS

Team Averages
Level 85
1,548 SR
1,415 Elo+
Odin
Odin
KingGamerX3
Odin
Level 106
God Stats
0W - 2L
1,541 SR
Queue Stats
103W - 94L
1,581 Elo+
Solo
Pele
Pele
Wealthypig92
Pele
Level 62
God Stats
6W - 10L
1,388 SR
Queue Stats
61W - 100L
1,392 Elo+
Solo
Zhong Kui
Zhong Kui
gracefulHobo
Zhong Kui
Level 86
God Stats
4W - 7L
1,715 SR
Queue Stats
34W - 56L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 0 / 8
8,111
811
9,442
5,858
2,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
Leinhark
Cabrakan
12
1 / 0 / 9
8,060
806
4,589
7,182
7,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
NVerezza
He Bo
13
8 / 1 / 4
8,515
852
9,953
7,749
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
7,766
777
4,945
9,876
7,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 5 / 0
6,206
621
3,068
9,398
4,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
gracefulHobo
Zhong Kui
11
0 / 5 / 0
6,401
640
8,432
11,568
7,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
12
Kills
1
1
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Medusa
3
0
8
7
W
Cabrakan
Leinhark
Cabrakan
1
0
9
5.5
W
He Bo
NVerezza
He Bo
8
1
4
10
L
0
5
0
0
L
Zhong Kui
gracefulHobo
Zhong Kui
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,984
Damage
16,445
20,789
Taken
30,842
14,120
Mitigated
19,985
3,678
Healing
6,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,945
598
0
1,829
9,876
7,873
0
4,052
5,824
0
13,850
W
Medusa
9,442
4,065
0
1,333
5,858
2,910
1,209
2,520
3,216
0
38,358
W
Cabrakan
Leinhark
Cabrakan
4,589
1,380
0
1,485
7,182
7,451
272
3,581
3,439
9,021
0
W
He Bo
NVerezza
He Bo
9,953
740
0
860
7,749
3,759
498
2,710
5,010
20,160
0
L
3,068
295
0
1,538
9,398
4,737
0
5,925
3,473
0
15,838
L
Zhong Kui
gracefulHobo
Zhong Kui
8,432
441
0
3,042
11,568
7,375
0
5,167
6,401
26,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,686
Gold Earned
20,373
107
Minions Killed
88
3
Camps Cleared
7
566,039
Distance Traveled
540,538
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,766
777
15
2
3
203,273
1
W
Medusa
8,111
811
69
7
2
200,092
2
W
Cabrakan
8,060
806
7
1
0
185,723
1
W
He Bo
8,515
852
31
3
1
180,224
2
L
Pele
6,206
621
33
3
3
170,489
2
L
Zhong Kui
6,401
640
40
4
1
166,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role