Player Matchup

Geb
Geb
Silver I
DSHUchiha
Geb
Silver I
Level 158
God Stats
32W - 18L
1,664 SR
Queue Stats
378W - 389L
1,132 MMR
Solo
Nemesis
Nemesis
Silver I
HugOw_2
Nemesis
Silver I
Level 103
God Stats
12W - 12L
1,094 SR
Queue Stats
329W - 349L
1,025 MMR
Party 2
Heimdallr
Heimdallr
Gold V
Mariensen_05
Heimdallr
Gold V
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,241 MMR
Solo
Kukulkan
Kukulkan
Silver III
roxol49
Kukulkan
Silver III
Level 83
God Stats
4W - 5L
1,492 SR
Queue Stats
25W - 27L
1,233 MMR
Party 2
Mulan
Mulan
Silver V
wilverine
Mulan
Silver V
Level 62
God Stats
30W - 29L
1,348 SR
Queue Stats
68W - 75L
1,209 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,420 SR
1,168 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,465 SR
1,299 MMR
Loki
Loki
Silver III
 
Loki
Silver III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver I
Kevini2
Serqet
Silver I
Level 156
God Stats
0W - 3L
1,303 SR
Queue Stats
154W - 164L
1,210 MMR
Solo
Sylvanus
Sylvanus
Silver IV
Susanooni
Sylvanus
Silver IV
Level 69
God Stats
6W - 4L
1,560 SR
Queue Stats
49W - 57L
1,157 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
Unty-Z-777
Zhong Kui
Bronze III
Level 56
God Stats
2W - 2L
1,567 SR
Queue Stats
3W - 8L
1,413 MMR
Party 1
Jing Wei
Jing Wei
Silver I
bongi707
Jing Wei
Silver I
Level 67
God Stats
8W - 7L
1,396 SR
Queue Stats
151W - 155L
1,213 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 10
10,210
464
8,252
21,014
24,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
HugOw_2
Nemesis
18
7 / 1 / 14
11,606
528
14,501
18,645
8,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Mariensen_05
Heimdallr
17
3 / 2 / 3
10,830
492
13,384
17,212
8,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
roxol49
Kukulkan
19
5 / 1 / 9
11,772
535
18,202
9,969
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
wilverine
Mulan
20
7 / 1 / 4
12,930
588
17,069
16,638
15,193
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
CliodhnaJormungandrAthena

VS

Bans
CernunnosAwilixArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 4 / 3
9,112
414
10,257
17,420
7,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
Kevini2
Serqet
14
2 / 7 / 2
9,278
422
5,977
19,067
9,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Susanooni
Sylvanus
14
1 / 1 / 4
9,290
422
10,530
17,004
18,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Zhong Kui
Unty-Z-777
Zhong Kui
14
1 / 8 / 2
9,143
416
11,322
18,797
14,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
bongi707
Jing Wei
16
2 / 5 / 4
9,831
447
8,643
19,643
8,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
25
Kills
8
8
Deaths
25
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
4
3
0.88
W
3
3
10
2.67
W
Nemesis
HugOw_2
Nemesis
7
1
14
14
L
Serqet
Kevini2
Serqet
2
7
2
0.43
W
Heimdallr
Mariensen_05
Heimdallr
3
2
3
2.25
L
Sylvanus
Susanooni
Sylvanus
1
1
4
3
L
Zhong Kui
Unty-Z-777
Zhong Kui
1
8
2
0.25
L
Jing Wei
bongi707
Jing Wei
2
5
4
0.8
W
Kukulkan
roxol49
Kukulkan
5
1
9
9.5
W
Mulan
wilverine
Mulan
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,408
Damage
46,729
83,478
Taken
91,931
61,767
Mitigated
59,021
18,988
Healing
26,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
10,257
2,330
0
3,622
17,420
7,119
0
4,444
12,976
0
72,408
W
8,252
734
0
5,577
21,014
24,463
290
9,282
11,623
26,702
0
W
Nemesis
HugOw_2
Nemesis
14,501
5,113
0
2,960
18,645
8,256
0
3,474
14,117
0
87,022
L
Serqet
Kevini2
Serqet
5,977
1,973
0
4,920
19,067
9,921
0
2,174
16,893
0
41,736
W
Heimdallr
Mariensen_05
Heimdallr
13,384
5,806
0
5,210
17,212
8,599
3,242
3,336
13,876
0
103,418
L
Sylvanus
Susanooni
Sylvanus
10,530
2,392
1,937
5,809
17,004
18,795
0
5,851
11,153
32,886
0
L
Zhong Kui
Unty-Z-777
Zhong Kui
11,322
862
0
4,013
18,797
14,261
0
11,113
7,684
70,688
0
L
Jing Wei
bongi707
Jing Wei
8,643
6,988
0
6,632
19,643
8,925
0
2,872
16,771
0
86,593
W
Kukulkan
roxol49
Kukulkan
18,202
2,344
0
1,638
9,969
5,256
672
3,606
6,363
123,221
0
W
Mulan
wilverine
Mulan
17,069
2,096
0
3,603
16,638
15,193
732
2,154
14,352
0
112,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,348
Gold Earned
46,654
664
Minions Killed
473
0
Camps Cleared
0
2,136,432
Distance Traveled
1,971,138
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,112
414
93
4
0
445,329
0
W
Geb
10,210
464
37
2
0
401,113
5
W
Nemesis
11,606
528
117
5
0
523,325
4
L
Serqet
9,278
422
86
4
0
347,638
8
W
Heimdallr
10,830
492
139
6
0
366,268
3
L
Sylvanus
9,290
422
35
2
0
386,983
1
L
Zhong Kui
9,143
416
124
6
0
345,603
4
L
Jing Wei
9,831
447
135
6
0
445,585
3
W
Kukulkan
11,772
535
185
8
0
443,307
1
W
Mulan
12,930
588
186
8
0
402,419
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role