Player Matchup

Shiva
Shiva
 
Shiva
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
ThisGameIsMyLife
Olorun
Level 156
God Stats
1W - 0L
1,295 SR
Queue Stats
4W - 7L
1,286 Elo+
Party 1
Xing Tian
Xing Tian
Zilka
Xing Tian
Level 160
God Stats
2W - 2L
1,425 SR
Queue Stats
83W - 71L
1,603 Elo+
Party 1
Neith
Neith
mondank
Neith
Level 149
God Stats
2W - 0L
1,502 SR
Queue Stats
8W - 9L
1,371 Elo+
Party 1
Thor
Thor
mondankbuster
Thor
Level 8
God Stats
2W - 0L
1,285 SR
Queue Stats
3W - 0L
1,771 Elo+
Party 1
Team Averages
Level 126
1,401 SR
1,506 Elo+

VS

Team Averages
Level 87
1,591 SR
1,546 Elo+
Rama
Rama
Dyscade
Rama
Level 104
God Stats
47W - 32L
1,685 SR
Queue Stats
115W - 105L
1,518 Elo+
Solo
Fafnir
Fafnir
ShAd0wCoL0n3L
Fafnir
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 28L
1,499 Elo+
Solo
Artemis
Artemis
WeBdAbOt
Artemis
Level 121
God Stats
3W - 4L
1,552 SR
Queue Stats
238W - 238L
1,560 Elo+
Solo
Mercury
Mercury
cjacquet00
Mercury
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
649W - 614L
1,564 Elo+
Solo
Merlin
Merlin
ssjDestroyer3
Merlin
Level 49
God Stats
2W - 4L
1,720 SR
Queue Stats
61W - 39L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
3 / 0 / 2
10,002
625
10,449
13,058
7,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 0 / 4
8,695
543
7,863
10,216
4,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
Zilka
Xing Tian
13
1 / 0 / 7
8,434
527
4,366
11,405
10,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
mondank
Neith
11
2 / 3 / 5
7,851
491
5,055
9,435
4,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
10 / 0 / 3
9,765
610
14,055
12,025
5,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dyscade
Rama
12
0 / 4 / 0
7,500
469
5,866
11,245
4,365
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 0
7,512
470
4,430
16,758
18,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
WeBdAbOt
Artemis
12
0 / 2 / 0
7,323
458
3,294
12,542
4,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
cjacquet00
Mercury
14
0 / 4 / 0
7,966
498
4,790
12,245
4,736
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 4 / 1
7,876
492
5,215
9,762
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
17
Kills
1
3
Deaths
17
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
0
2
4
L
Rama
Dyscade
Rama
0
4
0
0
L
1
3
0
0.33
W
1
0
4
3
L
Artemis
WeBdAbOt
Artemis
0
2
0
0
W
Xing Tian
Zilka
Xing Tian
1
0
7
4.5
L
Mercury
cjacquet00
Mercury
0
4
0
0
W
Neith
mondank
Neith
2
3
5
1.5
W
10
0
3
11.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,788
Damage
23,595
56,139
Taken
62,552
33,014
Mitigated
35,858
18,690
Healing
18,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,449
2,944
0
4,830
13,058
7,807
602
0
13,022
0
78,572
L
Rama
Dyscade
Rama
5,866
4,739
0
3,583
11,245
4,365
0
3,523
7,722
0
69,130
L
4,430
1,207
0
4,850
16,758
18,188
571
7,240
9,518
16,848
0
W
7,863
5,861
804
5,371
10,216
4,454
3,933
1,108
9,108
76,646
0
L
Artemis
WeBdAbOt
Artemis
3,294
1,341
0
3,514
12,542
4,882
0
0
12,380
0
60,681
W
Xing Tian
Zilka
Xing Tian
4,366
779
0
1,829
11,405
10,985
208
3,733
7,672
26,154
0
L
Mercury
cjacquet00
Mercury
4,790
2,364
0
4,276
12,245
4,736
0
0
11,680
0
62,048
W
Neith
mondank
Neith
5,055
1,102
394
2,846
9,435
4,523
0
4,605
4,830
0
46,885
W
14,055
4,757
0
2,616
12,025
5,245
307
3,455
8,570
0
64,600
L
5,215
290
0
2,200
9,762
3,687
0
1,466
8,296
79,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,747
Gold Earned
38,177
465
Minions Killed
499
0
Camps Cleared
0
1,576,531
Distance Traveled
1,474,190
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,002
625
143
9
0
303,845
2
L
Rama
7,500
469
131
8
0
232,039
7
L
Fafnir
7,512
470
17
1
0
305,501
2
W
Olorun
8,695
543
133
8
0
297,905
7
L
Artemis
7,323
458
113
7
0
295,723
2
W
Xing Tian
8,434
527
29
2
0
329,806
5
L
Mercury
7,966
498
104
7
0
345,747
0
W
Neith
7,851
491
64
4
0
277,599
5
W
Thor
9,765
610
96
6
0
367,376
2
L
Merlin
7,876
492
134
8
0
295,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role