Player Matchup

Vulcan
Vulcan
Bronze III
Pr0fessor Snake
Vulcan
Bronze III
Level 83
God Stats
0W - 1L
1,834 SR
Queue Stats
12W - 13L
1,500 MMR
Party 2
Ares
Ares
Diamond IV
PurpsAgod
Ares
Diamond IV
Level 157
God Stats
36W - 27L
1,755 SR
Queue Stats
633W - 641L
2,149 MMR
Party 2
Hou Yi
Hou Yi
Platinum III
waxdabasaurus
Hou Yi
Platinum III
Level 158
God Stats
8W - 9L
1,600 SR
Queue Stats
143W - 123L
1,912 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,729 SR
1,854 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,858 SR
1,804 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
Blackhawk1417
Ah Muzen Cab
Gold III
Level 143
God Stats
1W - 0L
1,825 SR
Queue Stats
58W - 27L
1,754 MMR
Party 1
Sol
Sol
Gold IV
ThiccCharizard
Sol
Gold IV
Level 62
God Stats
5W - 1L
2,060 SR
Queue Stats
44W - 18L
1,716 MMR
Party 1
Cthulhu
Cthulhu
Gold III
sirbonkerss
Cthulhu
Gold III
Level 149
God Stats
5W - 5L
1,690 SR
Queue Stats
33W - 19L
1,942 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,557
729
7,202
7,154
4,014
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
8
0 / 6 / 2
6,156
684
3,660
17,633
14,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
0 / 4 / 1
5,636
626
4,550
9,931
4,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
AtlasBastetThothShivaFenrir

VS

Bans
YemojaPersephoneZeusBaron SamediAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blackhawk1417
Ah Muzen Cab
13
4 / 0 / 7
7,493
833
9,720
6,988
3,380
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 8
7,754
862
13,714
10,174
4,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
sirbonkerss
Cthulhu
12
4 / 2 / 5
7,291
810
6,011
8,672
8,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
11
11
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Blackhawk1417
Ah Muzen Cab
4
0
7
7.5
L
2
1
0
2
L
Ares
0
6
2
0.17
W
3
0
8
7
W
Cthulhu
sirbonkerss
Cthulhu
4
2
5
3.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,412
Damage
29,445
34,718
Taken
25,834
23,027
Mitigated
16,161
2,528
Healing
12,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Blackhawk1417
Ah Muzen Cab
9,720
3,856
0
2,786
6,988
3,380
902
2,881
4,107
0
34,451
L
7,202
1,072
180
1,136
7,154
4,014
0
3,432
3,457
21,537
0
L
Ares
3,660
149
0
1,074
17,633
14,290
0
9,948
7,410
10,003
0
W
13,714
7,105
0
7,674
10,174
4,275
2,289
5,164
5,010
40,789
0
W
Cthulhu
sirbonkerss
Cthulhu
6,011
552
0
1,858
8,672
8,506
52
3,669
5,003
17,316
0
L
4,550
1,640
0
138
9,931
4,723
0
5,652
4,126
0
16,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,349
Gold Earned
22,538
83
Minions Killed
132
0
Camps Cleared
8
448,881
Distance Traveled
516,054
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,493
833
55
6
3
179,820
1
L
Vulcan
6,557
729
27
3
0
167,544
0
L
Ares
6,156
684
15
2
0
151,902
1
W
Sol
7,754
862
55
6
3
166,706
5
W
Cthulhu
7,291
810
22
2
2
169,528
1
L
Hou Yi
5,636
626
41
5
0
129,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role