Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Hedgehog10
Charybdis
Level 78
God Stats
3W - 2L
1,491 SR
Queue Stats
141W - 131L
1,400 Elo+
Solo
Chaac
Chaac
JTN-Swagg
Chaac
Level 94
God Stats
8W - 7L
1,743 SR
Queue Stats
223W - 238L
1,347 Elo+
Solo
Athena
Athena
Riders632
Athena
Level 90
God Stats
2W - 1L
1,841 SR
Queue Stats
13W - 13L
1,365 Elo+
Solo
Shiva
Shiva
YT_jelopop
Shiva
Level 49
God Stats
10W - 17L
1,283 SR
Queue Stats
98W - 121L
1,334 Elo+
Solo
Team Averages
Level 79
1,572 SR
1,389 Elo+

VS

Team Averages
Level 92
1,426 SR
1,425 Elo+
Nu Wa
Nu Wa
DarthNyle
Nu Wa
Level 144
God Stats
1W - 0L
1,497 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Neith
Neith
LAVENDERWINDSONG
Neith
Level 127
God Stats
30W - 32L
1,421 SR
Queue Stats
361W - 441L
1,350 Elo+
Solo
Thanatos
Thanatos
PristineRogue84
Thanatos
Level 57
God Stats
6W - 13L
1,149 SR
Queue Stats
366W - 394L
1,365 Elo+
Solo
Merlin
Merlin
Uk Emperor2513
Merlin
Level 67
God Stats
1W - 0L
1,431 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
ronaldoj15
Achilles
Level 63
God Stats
3W - 3L
1,632 SR
Queue Stats
63W - 51L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 1 / 0
5,364
596
1,994
6,007
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Hedgehog10
Charybdis
8
0 / 3 / 0
4,804
534
3,805
6,522
2,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
JTN-Swagg
Chaac
9
1 / 0 / 1
5,323
591
2,757
4,756
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Riders632
Athena
2
0 / 1 / 0
3,434
382
182
3,975
1,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
1
0 / 0 / 0
3,186
354
0
210
84

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DarthNyle
Nu Wa
8
0 / 1 / 1
4,538
504
2,789
3,505
1,017
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
1 / 0 / 1
4,648
516
2,178
3,743
1,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
8
1 / 1 / 2
4,874
542
2,477
5,380
2,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 0 / 0
5,196
577
1,799
2,834
1,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ronaldoj15
Achilles
8
2 / 0 / 1
4,602
511
1,539
2,881
1,859
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
W
Nu Wa
DarthNyle
Nu Wa
0
1
1
0.5
L
Charybdis
Hedgehog10
Charybdis
0
3
0
0
L
Chaac
JTN-Swagg
Chaac
1
0
1
1.5
W
1
0
1
1.5
W
Thanatos
1
1
2
2
L
Athena
Riders632
Athena
0
1
0
0
W
1
0
0
1
L
Shiva
0
0
0
0
W
Achilles
ronaldoj15
Achilles
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,738
Damage
10,782
21,470
Taken
18,343
9,912
Mitigated
7,750
5,585
Healing
6,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,994
81
0
2,507
6,007
2,440
200
2,013
3,994
38,622
0
W
Nu Wa
DarthNyle
Nu Wa
2,789
1,268
153
394
3,505
1,017
285
133
3,372
24,334
0
L
Charybdis
Hedgehog10
Charybdis
3,805
1,906
0
774
6,522
2,683
0
107
6,415
0
34,216
L
Chaac
JTN-Swagg
Chaac
2,757
157
0
1,707
4,756
3,442
0
2,046
2,710
4,399
25,972
W
2,178
531
0
1,474
3,743
1,329
497
0
3,743
0
29,721
W
Thanatos
2,477
898
0
4,235
5,380
2,389
35
454
4,926
0
30,885
L
Athena
Riders632
Athena
182
121
0
597
3,975
1,263
0
212
3,763
5,520
0
W
1,799
221
0
197
2,834
1,156
254
1,994
840
30,546
0
L
Shiva
0
0
0
0
210
84
0
210
0
0
0
W
Achilles
ronaldoj15
Achilles
1,539
580
30
96
2,881
1,859
114
0
2,881
0
9,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,111
Gold Earned
23,858
187
Minions Killed
221
0
Camps Cleared
0
545,957
Distance Traveled
822,179
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,364
596
72
8
0
157,956
0
W
Nu Wa
4,538
504
38
4
0
159,851
3
L
Charybdis
4,804
534
54
6
0
138,231
1
L
Chaac
5,323
591
55
6
0
169,240
3
W
Neith
4,648
516
47
5
0
142,169
3
W
Thanatos
4,874
542
63
7
0
180,348
0
L
Athena
3,434
382
6
1
0
80,530
0
W
Merlin
5,196
577
53
6
0
161,388
0
L
Shiva
3,186
354
0
0
0
0
0
W
Achilles
4,602
511
20
2
0
178,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role