Player Matchup

Horus
Horus
Silver II
 
Horus
Silver II
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Silver III
Jotta_pty
Discordia
Silver III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 204L
773 MMR
Solo
Neith
Neith
Silver III
Playgurized
Neith
Silver III
Level 94
God Stats
3W - 8L
1,398 SR
Queue Stats
55W - 79L
822 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
VillaInHD3
Baron Samedi
Silver I
Level 69
God Stats
7W - 3L
1,751 SR
Queue Stats
37W - 47L
1,213 MMR
Solo
Thanatos
Thanatos
Gold V
oGhost-Rider-
Thanatos
Gold V
Level 72
God Stats
9W - 9L
1,523 SR
Queue Stats
23W - 31L
1,290 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 87
1,534 SR
1,119 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,500 SR
1,097 MMR
Sylvanus
Sylvanus
Silver III
 
Sylvanus
Silver III
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Silver II
ARG_REYES44
Achilles
Silver II
Level 105
God Stats
1W - 1L
1,785 SR
Queue Stats
129W - 138L
1,045 MMR
Solo
Hun Batz
Hun Batz
Silver III
Angels_leo
Hun Batz
Silver III
Level 129
God Stats
2W - 9L
1,276 SR
Queue Stats
324W - 351L
767 MMR
Solo
Poseidon
Poseidon
Silver I
ButteryPeachs
Poseidon
Silver I
Level 141
God Stats
7W - 9L
1,477 SR
Queue Stats
138W - 146L
1,204 MMR
Solo
Medusa
Medusa
Silver III
JusStormy
Medusa
Silver III
Level 106
God Stats
2W - 2L
1,460 SR
Queue Stats
61W - 61L
969 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 0 / 1
9,129
435
1,891
12,042
10,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Jotta_pty
Discordia
19
2 / 1 / 5
11,430
544
10,263
9,829
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
1 / 1 / 3
11,566
551
5,070
8,270
4,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
VillaInHD3
Baron Samedi
19
1 / 3 / 7
12,254
584
14,596
17,506
11,034
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
oGhost-Rider-
Thanatos
20
14 / 2 / 3
12,575
599
16,268
18,786
10,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
NemesisCliodhnaAmaterasuShiva

VS

Bans
ChironKing ArthurBakasuraArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 0 / 3
7,951
379
5,029
8,869
6,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
ARG_REYES44
Achilles
18
2 / 2 / 0
10,079
480
7,350
18,203
19,015
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Angels_leo
Hun Batz
14
1 / 6 / 1
8,774
418
5,238
17,883
6,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
ButteryPeachs
Poseidon
14
0 / 5 / 1
9,100
433
5,492
12,419
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
JusStormy
Medusa
18
3 / 6 / 1
11,101
529
10,730
16,840
6,669
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
19
Kills
6
7
Deaths
19
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
1
1.5
L
Sylvanus
 
Sylvanus
0
0
3
1.5
L
Achilles
ARG_REYES44
Achilles
2
2
0
1
L
Hun Batz
Angels_leo
Hun Batz
1
6
1
0.25
L
Poseidon
ButteryPeachs
Poseidon
0
5
1
0.1
W
Discordia
Jotta_pty
Discordia
2
1
5
4.5
L
Medusa
JusStormy
Medusa
3
6
1
0.58
W
1
1
3
2.5
W
Baron Samedi
VillaInHD3
Baron Samedi
1
3
7
1.5
W
Thanatos
oGhost-Rider-
Thanatos
14
2
3
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,088
Damage
33,839
66,433
Taken
74,214
41,039
Mitigated
42,936
43,340
Healing
18,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,891
1,096
565
4,380
12,042
10,773
120
1,994
10,048
0
32,413
L
Sylvanus
 
Sylvanus
5,029
2,089
550
2,458
8,869
6,791
0
3,566
5,303
28,448
12,478
L
Achilles
ARG_REYES44
Achilles
7,350
1,445
0
5,516
18,203
19,015
159
8,787
9,416
0
72,068
L
Hun Batz
Angels_leo
Hun Batz
5,238
1,721
0
4,682
17,883
6,811
0
2,780
15,103
0
63,514
L
Poseidon
ButteryPeachs
Poseidon
5,492
699
0
965
12,419
3,650
0
5,330
7,089
73,778
0
W
Discordia
Jotta_pty
Discordia
10,263
267
0
2,771
9,829
4,435
0
4,472
5,357
96,489
0
L
Medusa
JusStormy
Medusa
10,730
5,297
0
4,814
16,840
6,669
570
4,396
12,444
0
94,843
W
5,070
1,892
0
3,943
8,270
4,546
3,660
308
7,962
0
108,827
W
Baron Samedi
VillaInHD3
Baron Samedi
14,596
1,300
388
9,760
17,506
11,034
1,525
424
17,082
97,884
0
W
Thanatos
oGhost-Rider-
Thanatos
16,268
5,470
0
21,533
18,786
10,251
901
3,591
15,195
0
123,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,954
Gold Earned
47,005
699
Minions Killed
588
0
Camps Cleared
0
1,890,554
Distance Traveled
1,717,396
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,129
435
36
2
0
291,951
1
L
Sylvanus
7,951
379
76
4
0
221,650
3
L
Achilles
10,079
480
124
6
0
427,463
7
L
Hun Batz
8,774
418
107
5
0
371,098
6
L
Poseidon
9,100
433
118
6
0
346,920
2
W
Discordia
11,430
544
183
9
0
410,991
10
L
Medusa
11,101
529
163
8
0
350,265
0
W
Neith
11,566
551
192
9
0
378,567
4
W
Baron Samedi
12,254
584
160
8
0
347,446
0
W
Thanatos
12,575
599
128
6
0
461,599
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role