Player Matchup

Jing Wei
Jing Wei
Pipochicho
Jing Wei
Level 88
God Stats
6W - 1L
1,533 SR
Queue Stats
25W - 12L
1,650 Elo+
Party 1
Guan Yu
Guan Yu
TheNuQee
Guan Yu
Level 13
God Stats
5W - 0L
2,079 SR
Queue Stats
118W - 66L
1,824 Elo+
Party 1
Zeus
Zeus
íCΔRØ
Zeus
Level 159
God Stats
1W - 0L
1,320 SR
Queue Stats
111W - 34L
1,779 Elo+
Party 1
Team Averages
Level 87
1,644 SR
1,751 Elo+

VS

Team Averages
Level 47
1,507 SR
1,610 Elo+
Tiamat
Tiamat
FlameScratch
Tiamat
Level 14
God Stats
10W - 6L
1,639 SR
Queue Stats
10W - 6L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
Fofini
Cthulhu
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 17L
1,663 Elo+
Party 2
Susano
Susano
Glibalonija
Susano
Level 101
God Stats
0W - 2L
1,382 SR
Queue Stats
27W - 17L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Pipochicho
Jing Wei
17
7 / 3 / 11
11,908
744
10,240
12,263
5,188
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
TheNuQee
Guan Yu
18
5 / 2 / 12
11,839
740
8,661
22,261
26,006
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
17
7 / 2 / 8
12,114
757
39,475
17,705
6,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
3 / 6 / 3
11,673
730
10,565
19,782
11,811
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Fofini
Cthulhu
15
2 / 5 / 4
11,334
708
9,151
24,907
30,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Susano
15
2 / 8 / 3
10,733
671
18,096
20,609
9,077
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
19
Kills
7
7
Deaths
19
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
6
3
0.75
L
Cthulhu
Fofini
Cthulhu
2
5
4
0.8
L
Susano
2
8
3
0.44
W
Jing Wei
Pipochicho
Jing Wei
7
3
11
4.17
W
Guan Yu
TheNuQee
Guan Yu
5
2
12
5.5
W
Zeus
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,376
Damage
37,812
52,229
Taken
65,298
37,289
Mitigated
51,863
20,250
Healing
3,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,565
1,478
0
1,577
19,782
11,811
0
12,158
7,624
48,750
0
L
Cthulhu
Fofini
Cthulhu
9,151
465
235
876
24,907
30,975
0
15,922
8,985
18,804
0
L
Susano
18,096
2,648
0
1,049
20,609
9,077
0
11,910
8,699
0
43,948
W
Jing Wei
Pipochicho
Jing Wei
10,240
7,439
0
1,824
12,263
5,188
1,700
4,194
8,069
0
36,792
W
Guan Yu
TheNuQee
Guan Yu
8,661
709
4,201
9,852
22,261
26,006
192
10,841
11,420
0
35,489
W
Zeus
39,475
5,674
168
4,205
17,705
6,095
571
5,300
12,405
99,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,861
Gold Earned
33,740
222
Minions Killed
157
11
Camps Cleared
4
902,234
Distance Traveled
810,077
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,673
730
79
5
0
261,942
1
L
Cthulhu
11,334
708
15
1
1
288,257
3
L
Susano
10,733
671
63
4
3
259,878
5
W
Jing Wei
11,908
744
59
4
4
278,682
0
W
Guan Yu
11,839
740
46
3
3
344,036
2
W
Zeus
12,114
757
117
7
4
279,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role