Player Matchup

Yu Huang
Yu Huang
Dani_Amurga
Yu Huang
Level 157
God Stats
1W - 2L
1,413 SR
Queue Stats
24W - 26L
1,420 Elo+
Party 1
Mulan
Mulan
Feed n Steal
Mulan
Level 158
God Stats
11W - 8L
1,830 SR
Queue Stats
193W - 154L
1,659 Elo+
Party 3
Ne Zha
Ne Zha
Guiller_De_sanfe
Ne Zha
Level 155
God Stats
1W - 5L
1,500 SR
Queue Stats
131W - 124L
1,507 Elo+
Party 1
Kuzenbo
Kuzenbo
Rikki-Sensei
Kuzenbo
Level 129
God Stats
3W - 4L
1,525 SR
Queue Stats
82W - 64L
1,530 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Still Dyin
Ah Muzen Cab
Level 5
God Stats
2W - 0L
1,760 SR
Queue Stats
15W - 3L
1,896 Elo+
Party 3
Team Averages
Level 121
1,606 SR
1,603 Elo+

VS

Team Averages
Level 132
1,474 SR
1,516 Elo+
Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TTkami_oc
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 62L
1,563 Elo+
Party 2
King Arthur
King Arthur
capitan_fimos1s
King Arthur
Level 143
God Stats
4W - 6L
1,460 SR
Queue Stats
160W - 148L
1,523 Elo+
Party 2
Nu Wa
Nu Wa
hedeliot
Nu Wa
Level 141
God Stats
8W - 21L
1,140 SR
Queue Stats
323W - 332L
1,439 Elo+
Solo
Pele
Pele
mgarciaro
Pele
Level 123
God Stats
11W - 4L
1,768 SR
Queue Stats
134W - 95L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dani_Amurga
Yu Huang
20
6 / 0 / 13
15,324
528
28,573
17,760
10,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 0 / 13
15,962
550
31,135
39,608
51,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 6 / 8
15,226
525
17,883
28,287
15,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Rikki-Sensei
Kuzenbo
20
3 / 0 / 14
14,124
487
13,768
21,926
39,248
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Still Dyin
Ah Muzen Cab
20
5 / 4 / 5
15,209
524
26,854
29,416
14,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
1 / 2 / 4
11,078
382
11,780
30,496
43,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
TTkami_oc
Ah Muzen Cab
18
2 / 7 / 5
11,788
406
17,314
22,579
9,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
capitan_fimos1s
King Arthur
16
2 / 10 / 3
10,722
370
14,245
32,590
37,956
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
hedeliot
Nu Wa
20
3 / 7 / 1
13,597
469
15,355
23,701
10,183
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
20
2 / 5 / 5
13,645
471
21,705
36,269
17,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
28
31
Kills
10
10
Deaths
31
53
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
4
1.5
W
Yu Huang
Dani_Amurga
Yu Huang
6
0
13
12.5
W
9
0
13
15.5
W
8
6
8
2
W
Kuzenbo
Rikki-Sensei
Kuzenbo
3
0
14
10
W
Ah Muzen Cab
Still Dyin
Ah Muzen Cab
5
4
5
1.88
L
Ah Muzen Cab
TTkami_oc
Ah Muzen Cab
2
7
5
0.64
L
King Arthur
capitan_fimos1s
King Arthur
2
10
3
0.35
L
Nu Wa
hedeliot
Nu Wa
3
7
1
0.5
L
Pele
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,213
Damage
80,399
136,997
Taken
145,635
130,885
Mitigated
117,664
57,680
Healing
27,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
11,780
885
0
5,202
30,496
43,060
0
9,367
21,129
44,085
0
W
Yu Huang
Dani_Amurga
Yu Huang
28,573
1,265
1,280
4,037
17,760
10,512
3,161
5,795
11,965
159,936
0
W
31,135
3,652
0
24,377
39,608
51,548
144
7,808
31,800
0
147,576
W
17,883
5,608
0
6,366
28,287
15,533
1,890
3,624
24,663
0
146,198
W
Kuzenbo
Rikki-Sensei
Kuzenbo
13,768
4,401
1,951
4,269
21,926
39,248
445
4,303
17,623
57,753
0
W
Ah Muzen Cab
Still Dyin
Ah Muzen Cab
26,854
11,322
0
15,400
29,416
14,044
9,666
7,214
21,911
0
186,354
L
Ah Muzen Cab
TTkami_oc
Ah Muzen Cab
17,314
6,604
0
3,518
22,579
9,459
441
6,479
16,100
0
108,253
L
King Arthur
capitan_fimos1s
King Arthur
14,245
1,191
0
1,190
32,590
37,956
0
8,636
23,954
0
63,481
L
Nu Wa
hedeliot
Nu Wa
15,355
2,340
285
5,555
23,701
10,183
1,075
11,382
12,319
109,428
0
L
Pele
21,705
3,388
0
11,993
36,269
17,006
0
6,711
29,558
0
162,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,845
Gold Earned
60,830
914
Minions Killed
736
0
Camps Cleared
0
2,796,621
Distance Traveled
2,614,969
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,078
382
54
2
0
560,861
2
W
Yu Huang
15,324
528
211
7
0
561,393
7
W
Mulan
15,962
550
202
7
0
587,794
4
W
Ne Zha
15,226
525
164
6
0
545,502
2
W
Kuzenbo
14,124
487
68
2
0
568,539
3
W
Ah Muzen Cab
15,209
524
269
9
0
533,393
0
L
Ah Muzen Cab
11,788
406
210
7
0
512,458
1
L
King Arthur
10,722
370
98
3
0
496,466
2
L
Nu Wa
13,597
469
180
6
0
456,444
1
L
Pele
13,645
471
194
7
0
588,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role