Player Matchup

Thoth
Thoth
DerLeckere
Thoth
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
311W - 330L
1,497 Elo+
Party 2
Horus
Horus
FNCKingCobra
Horus
Level 49
God Stats
17W - 14L
1,526 SR
Queue Stats
58W - 52L
1,493 Elo+
Party 1
Thanatos
Thanatos
Noahcraft100
Thanatos
Level 68
God Stats
19W - 18L
1,490 SR
Queue Stats
73W - 75L
1,480 Elo+
Party 1
Sylvanus
Sylvanus
PuddingSchlecker
Sylvanus
Level 14
God Stats
3W - 0L
1,811 SR
Queue Stats
21W - 20L
1,545 Elo+
Party 2
Cernunnos
Cernunnos
alrudin
Cernunnos
Level 78
God Stats
16W - 7L
1,782 SR
Queue Stats
48W - 43L
1,533 Elo+
Party 1
Team Averages
Level 74
1,622 SR
1,510 Elo+

VS

Team Averages
Level 54
1,424 SR
1,492 Elo+
Danzaburou
Danzaburou
Exeemo
Danzaburou
Level 20
God Stats
1W - 2L
1,424 SR
Queue Stats
1W - 5L
1,315 Elo+
Party 3
Loki
Loki
Jackoooooo
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,525 Elo+
Party 4
King Arthur
King Arthur
SmythEU
King Arthur
Level 147
God Stats
6W - 5L
1,456 SR
Queue Stats
196W - 128L
1,620 Elo+
Party 4
Ra
Ra
Vogyy
Ra
Level 67
God Stats
0W - 3L
1,241 SR
Queue Stats
48W - 46L
1,503 Elo+
Party 3
Ymir
Ymir
denchec
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
2 / 0 / 1
6,955
580
3,161
4,445
1,659
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
4 / 2 / 3
6,760
563
6,509
7,698
4,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Noahcraft100
Thanatos
11
5 / 1 / 2
6,732
561
5,364
9,423
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 2 / 2
6,722
560
6,543
10,795
10,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
alrudin
Cernunnos
11
2 / 0 / 6
6,792
566
7,030
6,291
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Exeemo
Danzaburou
9
1 / 5 / 1
5,246
437
3,768
8,828
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 1
6,677
556
3,568
10,459
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
SmythEU
King Arthur
11
2 / 1 / 1
6,402
534
8,069
11,344
8,866
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
9
0 / 3 / 1
5,523
460
2,860
6,114
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
denchec
Ymir
8
0 / 2 / 1
5,261
438
3,186
8,712
5,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
14
Kills
5
5
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
2
0
1
2.5
L
Danzaburou
Exeemo
Danzaburou
1
5
1
0.3
W
4
2
3
2.75
L
2
3
1
0.83
W
Thanatos
Noahcraft100
Thanatos
5
1
2
6
W
1
2
2
1
L
King Arthur
SmythEU
King Arthur
2
1
1
2.5
L
Ra
0
3
1
0.17
W
Cernunnos
alrudin
Cernunnos
2
0
6
5
L
Ymir
denchec
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,607
Damage
21,451
38,652
Taken
45,457
22,567
Mitigated
21,589
24,102
Healing
8,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
3,161
252
0
1,774
4,445
1,659
658
626
3,819
54,580
0
L
Danzaburou
Exeemo
Danzaburou
3,768
1,467
0
724
8,828
2,233
0
0
8,828
0
23,382
W
6,509
3,170
701
2,575
7,698
4,303
0
2,719
4,979
0
24,390
L
3,568
990
0
4,894
10,459
3,626
0
1,577
8,882
0
51,378
W
Thanatos
Noahcraft100
Thanatos
5,364
1,287
0
10,233
9,423
3,835
0
665
8,758
0
35,523
W
6,543
1,504
76
4,513
10,795
10,330
377
0
10,795
34,060
9,842
L
King Arthur
SmythEU
King Arthur
8,069
832
0
1,240
11,344
8,866
0
4,573
6,771
0
44,041
L
Ra
2,860
639
168
929
6,114
1,460
0
1,504
4,610
35,013
0
W
Cernunnos
alrudin
Cernunnos
7,030
3,593
0
4,230
6,291
2,440
1,207
2,036
4,255
0
35,692
L
Ymir
denchec
Ymir
3,186
829
0
877
8,712
5,404
0
1,352
7,360
17,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,961
Gold Earned
29,109
332
Minions Killed
302
0
Camps Cleared
0
1,177,700
Distance Traveled
1,206,340
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,955
580
87
7
0
242,050
1
L
Danzaburou
5,246
437
42
4
0
214,729
0
W
Horus
6,760
563
32
3
0
240,792
0
L
Loki
6,677
556
96
8
0
252,517
2
W
Thanatos
6,732
561
66
6
0
273,012
3
W
Sylvanus
6,722
560
77
6
0
196,138
1
L
King Arthur
6,402
534
62
5
0
248,253
6
L
Ra
5,523
460
70
6
0
257,577
1
W
Cernunnos
6,792
566
70
6
0
225,708
2
L
Ymir
5,261
438
32
3
0
233,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role