Player Matchup

Hera
Hera
Arminys
Hera
Level 104
God Stats
11W - 17L
1,492 SR
Queue Stats
88W - 85L
1,466 Elo+
Solo
Chaac
Chaac
EldestK9
Chaac
Level 104
God Stats
0W - 1L
1,131 SR
Queue Stats
32W - 17L
1,541 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FoxyPoxy
Ah Muzen Cab
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 103L
1,588 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItsNJ
Tsukuyomi
Level 69
God Stats
1W - 3L
1,538 SR
Queue Stats
46W - 42L
1,557 Elo+
Party 1
Scylla
Scylla
ohRes
Scylla
Level 63
God Stats
9W - 7L
1,833 SR
Queue Stats
25W - 22L
1,650 Elo+
Party 1
Team Averages
Level 100
1,499 SR
1,560 Elo+

VS

Team Averages
Level 127
1,632 SR
1,518 Elo+
Ganesha
Ganesha
 
Ganesha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
FEDFEDY
Ullr
Level 67
God Stats
2W - 0L
1,733 SR
Queue Stats
47W - 41L
1,536 Elo+
Solo
Thor
Thor
Macneciio6745
Thor
Level 160
God Stats
4W - 1L
1,824 SR
Queue Stats
142W - 137L
1,532 Elo+
Solo
Ravana
Ravana
SaIarian
Ravana
Level 159
God Stats
2W - 0L
1,950 SR
Queue Stats
18W - 26L
1,485 Elo+
Solo
Ra
Ra
W0rldS3rp3nt
Ra
Level 127
God Stats
1W - 0L
1,150 SR
Queue Stats
112W - 124L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Arminys
Hera
16
2 / 1 / 3
11,158
1,014
9,303
6,622
2,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
EldestK9
Chaac
16
1 / 3 / 1
10,582
962
7,460
16,377
13,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
FoxyPoxy
Ah Muzen Cab
16
1 / 4 / 2
10,717
974
14,221
10,875
4,235
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
ItsNJ
Tsukuyomi
16
3 / 5 / 2
11,528
1,048
12,552
15,728
5,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
ohRes
Scylla
16
0 / 6 / 3
10,476
952
9,645
12,870
4,197
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

164

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
0 / 1 / 14
12,560
1,142
7,241
13,908
18,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
FEDFEDY
Ullr
17
3 / 2 / 12
11,666
1,061
14,077
10,751
4,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 2 / 7
11,600
1,055
11,393
11,085
4,730
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
SaIarian
Ravana
17
9 / 1 / 5
12,531
1,139
19,302
9,411
4,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 1 / 10
11,568
1,052
7,357
11,103
4,595
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
7
Kills
19
19
Deaths
7
11
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
14
7
L
Hera
Arminys
Hera
2
1
3
3.5
L
Chaac
EldestK9
Chaac
1
3
1
0.5
W
Ullr
FEDFEDY
Ullr
3
2
12
4.5
L
Ah Muzen Cab
FoxyPoxy
Ah Muzen Cab
1
4
2
0.5
L
Tsukuyomi
ItsNJ
Tsukuyomi
3
5
2
0.8
W
5
2
7
4.25
W
Ravana
SaIarian
Ravana
9
1
5
11.5
W
2
1
10
7
L
Scylla
ohRes
Scylla
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,181
Damage
59,370
62,472
Taken
56,258
30,554
Mitigated
37,444
6,899
Healing
8,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,241
402
198
1,806
13,908
18,768
0
6,188
7,543
29,291
0
L
Hera
Arminys
Hera
9,303
2,031
0
0
6,622
2,343
0
2,331
4,291
29,498
0
L
Chaac
EldestK9
Chaac
7,460
1,442
0
5,316
16,377
13,999
0
3,507
12,870
642
16,499
W
Ullr
FEDFEDY
Ullr
14,077
5,245
0
476
10,751
4,449
0
3,844
6,828
0
41,056
L
Ah Muzen Cab
FoxyPoxy
Ah Muzen Cab
14,221
2,871
0
1,486
10,875
4,235
0
2,167
8,708
0
48,750
L
Tsukuyomi
ItsNJ
Tsukuyomi
12,552
3,187
0
97
15,728
5,780
0
5,157
10,571
0
28,811
W
11,393
1,257
0
0
11,085
4,730
0
2,852
8,050
0
16,592
W
Ravana
SaIarian
Ravana
19,302
6,628
0
577
9,411
4,902
0
2,183
6,914
0
21,657
W
7,357
606
2,787
2,847
11,103
4,595
0
4,083
6,988
41,911
0
L
Scylla
ohRes
Scylla
9,645
596
0
0
12,870
4,197
0
1,436
11,434
27,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,461
Gold Earned
59,925
219
Minions Killed
230
11
Camps Cleared
7
1,118,018
Distance Traveled
1,225,240
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,560
1,142
9
1
0
249,950
0
L
Hera
11,158
1,014
60
5
0
192,458
0
L
Chaac
10,582
962
34
3
1
230,483
1
W
Ullr
11,666
1,061
93
8
2
229,481
1
L
Ah Muzen Cab
10,717
974
57
5
1
233,726
3
L
Tsukuyomi
11,528
1,048
25
2
4
246,962
0
W
Thor
11,600
1,055
21
2
2
232,577
1
W
Ravana
12,531
1,139
10
1
3
259,745
1
W
Ra
11,568
1,052
97
9
0
253,487
1
L
Scylla
10,476
952
43
4
5
214,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role