Player Matchup

Scylla
Scylla
ExcaliburWeapon
Scylla
Level 137
God Stats
5W - 5L
1,301 SR
Queue Stats
213W - 213L
1,528 Elo+
Solo
Ymir
Ymir
SupersonicLoki
Ymir
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 99L
1,413 Elo+
Solo
Cliodhna
Cliodhna
XXS4LTXX
Cliodhna
Level 120
God Stats
2W - 5L
1,571 SR
Queue Stats
322W - 308L
1,537 Elo+
Solo
Merlin
Merlin
asasinspartan89
Merlin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,540 Elo+
Solo
Skadi
Skadi
kordronsolin
Skadi
Level 129
God Stats
37W - 19L
1,609 SR
Queue Stats
165W - 176L
1,427 Elo+
Solo
Team Averages
Level 122
1,496 SR
1,489 Elo+

VS

Team Averages
Level 123
1,626 SR
1,482 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Beanoo187
Nike
Level 119
God Stats
24W - 24L
1,593 SR
Queue Stats
342W - 336L
1,473 Elo+
Solo
Izanami
Izanami
SantaNak3d
Izanami
Level 129
God Stats
13W - 11L
1,803 SR
Queue Stats
205W - 201L
1,507 Elo+
Solo
King Arthur
King Arthur
iTS A TRAP YO
King Arthur
Level 108
God Stats
6W - 5L
1,471 SR
Queue Stats
791W - 824L
1,426 Elo+
Solo
Arachne
Arachne
thekushdragon
Arachne
Level 159
God Stats
5W - 4L
1,762 SR
Queue Stats
70W - 83L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 2
10,972
499
4,448
9,925
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 1 / 6
10,095
459
6,001
16,393
18,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
XXS4LTXX
Cliodhna
18
4 / 2 / 1
11,505
523
9,438
19,953
13,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
2 / 2 / 3
12,601
573
9,062
9,855
5,080
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
8 / 1 / 5
12,459
566
16,407
12,876
5,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
1
0 / 0 / 0
4,097
186
0
0
0
Nike
15
2 / 1 / 1
9,336
424
6,756
14,866
14,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
SantaNak3d
Izanami
14
0 / 8 / 1
9,206
418
11,066
17,042
6,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
iTS A TRAP YO
King Arthur
16
1 / 4 / 0
9,940
452
6,298
17,636
21,630
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arachne
18
4 / 3 / 2
11,285
513
11,473
21,190
11,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
16
Kills
7
7
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
L
Nike
2
1
1
2.5
W
1
1
2
2
L
Izanami
SantaNak3d
Izanami
0
8
1
0.06
W
1
1
6
4
W
Cliodhna
XXS4LTXX
Cliodhna
4
2
1
2.25
W
2
2
3
1.75
L
King Arthur
iTS A TRAP YO
King Arthur
1
4
0
0.25
W
8
1
5
10.5
L
Arachne
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,356
Damage
35,593
69,002
Taken
70,734
48,217
Mitigated
54,008
16,919
Healing
17,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Nike
6,756
388
436
5,632
14,866
14,511
352
5,763
9,103
0
47,680
W
4,448
399
0
1,250
9,925
4,474
0
0
9,925
116,097
0
L
Izanami
SantaNak3d
Izanami
11,066
7,047
0
1,615
17,042
6,449
1,013
3,132
13,910
0
94,958
W
6,001
1,209
0
2,141
16,393
18,899
37
249
16,144
36,100
0
W
Cliodhna
XXS4LTXX
Cliodhna
9,438
3,235
0
8,678
19,953
13,892
2,995
0
19,953
0
103,643
W
9,062
877
0
3,230
9,855
5,080
5,089
0
9,855
103,903
0
L
King Arthur
iTS A TRAP YO
King Arthur
6,298
393
0
3,590
17,636
21,630
0
6,801
10,835
0
70,511
W
16,407
7,437
0
1,620
12,876
5,872
1,090
134
12,742
0
100,404
L
Arachne
11,473
8,030
0
6,088
21,190
11,418
0
3,815
17,107
0
97,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,632
Gold Earned
43,864
704
Minions Killed
501
0
Camps Cleared
0
2,024,363
Distance Traveled
1,554,426
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,097
186
0
0
0
0
0
L
Nike
9,336
424
68
3
0
400,089
4
W
Scylla
10,972
499
172
8
0
385,855
7
L
Izanami
9,206
418
146
7
0
321,335
4
W
Ymir
10,095
459
51
2
0
399,870
0
W
Cliodhna
11,505
523
156
7
0
420,394
4
W
Merlin
12,601
573
179
8
0
377,659
3
L
King Arthur
9,940
452
117
5
0
366,680
4
W
Skadi
12,459
566
146
7
0
440,585
4
L
Arachne
11,285
513
170
8
0
466,322
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role