Player Matchup

Nu Wa
Nu Wa
Gold II
TramboneKing
Nu Wa
Gold II
Level 145
God Stats
4W - 1L
1,539 SR
Queue Stats
128W - 122L
1,615 MMR
Solo
Yemoja
Yemoja
Platinum IV
YaHomieJordan
Yemoja
Platinum IV
Level 138
God Stats
18W - 10L
1,512 SR
Queue Stats
516W - 510L
1,607 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
mirkhat
Gilgamesh
Gold II
Level 82
God Stats
5W - 3L
1,596 SR
Queue Stats
28W - 21L
1,710 MMR
Party 1
Danzaburou
Danzaburou
Gold II
mirkhat
Danzaburou
Gold II
Level 100
God Stats
7W - 3L
1,500 SR
Queue Stats
281W - 287L
1,512 MMR
Party 1
King Arthur
King Arthur
Gold III
saint261
King Arthur
Gold III
Level 155
God Stats
7W - 4L
1,422 SR
Queue Stats
127W - 124L
1,614 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,514 SR
1,612 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,655 SR
1,612 MMR
Terra
Terra
Gold II
A-PelaeZ_73
Terra
Gold II
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 89L
1,582 MMR
Solo
Kali
Kali
Platinum III
KanchoStyle
Kali
Platinum III
Level 125
God Stats
13W - 5L
1,835 SR
Queue Stats
228W - 236L
1,660 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
Kinkyful
Baron Samedi
Platinum V
Level 158
God Stats
0W - 3L
1,564 SR
Queue Stats
135W - 131L
1,616 MMR
Solo
Neith
Neith
Silver I
bellige
Neith
Silver I
Level 140
God Stats
0W - 1L
1,694 SR
Queue Stats
15W - 15L
1,590 MMR
Solo
Nemesis
Nemesis
Gold II
hrmonemonsta
Nemesis
Gold II
Level 80
God Stats
34W - 24L
1,683 SR
Queue Stats
153W - 143L
1,609 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 5
12,620
549
17,673
9,886
4,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 4 / 7
11,240
489
7,748
16,420
12,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
mirkhat
Gilgamesh
19
2 / 6 / 5
12,297
535
13,941
23,924
16,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
mirkhat
Danzaburou
20
8 / 0 / 2
16,127
701
16,149
21,172
11,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
saint261
King Arthur
18
3 / 5 / 5
12,534
545
14,364
25,593
27,468
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
BakasuraAmaterasuMercuryAtlas

VS

Bans
GebAh Muzen CabJing WeiLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 8
8,485
369
4,416
14,456
14,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
7 / 3 / 8
10,936
475
15,154
24,208
15,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Kinkyful
Baron Samedi
16
8 / 3 / 5
10,631
462
17,780
17,597
8,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
bellige
Neith
18
0 / 3 / 1
10,904
474
10,431
15,358
6,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
hrmonemonsta
Nemesis
17
2 / 7 / 8
10,712
466
15,983
25,261
18,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
47
17
Kills
17
17
Deaths
18
24
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
2
8
2
L
7
3
8
3.67
L
Baron Samedi
Kinkyful
Baron Samedi
8
3
5
3.5
W
3
2
5
2.75
W
1
4
7
1.13
L
Neith
bellige
Neith
0
3
1
0.17
L
Nemesis
hrmonemonsta
Nemesis
2
7
8
0.86
W
Gilgamesh
mirkhat
Gilgamesh
2
6
5
0.75
W
Danzaburou
mirkhat
Danzaburou
8
0
2
9
W
King Arthur
saint261
King Arthur
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,875
Damage
63,764
96,995
Taken
96,880
72,650
Mitigated
63,398
42,340
Healing
37,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,416
247
1,236
3,609
14,456
14,507
13
4,152
10,050
29,109
0
L
15,154
6,292
0
9,652
24,208
15,330
518
5,117
18,726
0
77,409
L
Baron Samedi
Kinkyful
Baron Samedi
17,780
1,385
2,609
6,159
17,597
8,322
1,017
9,092
8,031
78,391
0
W
17,673
3,973
0
1,269
9,886
4,432
1,511
3,163
6,723
114,093
0
W
7,748
1,526
8,511
4,462
16,420
12,591
63
8,609
7,811
33,558
0
L
Neith
bellige
Neith
10,431
3,177
0
6,960
15,358
6,657
0
2,259
12,995
0
107,321
L
Nemesis
hrmonemonsta
Nemesis
15,983
7,574
0
7,646
25,261
18,582
0
3,845
21,293
0
90,359
W
Gilgamesh
mirkhat
Gilgamesh
13,941
4,695
0
7,913
23,924
16,773
0
5,131
18,793
0
105,897
W
Danzaburou
mirkhat
Danzaburou
16,149
6,891
0
14,182
21,172
11,386
5,254
1,976
19,196
0
180,436
W
King Arthur
saint261
King Arthur
14,364
1,423
0
6,003
25,593
27,468
79
5,210
20,383
411
100,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,818
Gold Earned
51,668
776
Minions Killed
582
0
Camps Cleared
0
2,171,959
Distance Traveled
1,930,863
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,485
369
52
2
0
296,660
4
L
Kali
10,936
475
87
4
0
419,572
0
L
Baron Samedi
10,631
462
112
5
0
402,342
3
W
Nu Wa
12,620
549
166
7
0
419,546
5
W
Yemoja
11,240
489
45
2
0
428,930
4
L
Neith
10,904
474
182
8
0
422,909
10
L
Nemesis
10,712
466
149
6
0
389,380
1
W
Gilgamesh
12,297
535
155
7
0
464,817
3
W
Danzaburou
16,127
701
248
11
0
444,115
8
W
King Arthur
12,534
545
162
7
0
414,551
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role