Player Matchup

Bastet
Bastet
AzerHer
Bastet
Level 87
God Stats
101W - 109L
1,459 SR
Queue Stats
916W - 964L
1,498 Elo+
Solo
Charybdis
Charybdis
MinouQuiGoutte
Charybdis
Level 23
God Stats
1W - 5L
1,234 SR
Queue Stats
2W - 8L
1,210 Elo+
Party 1
Ra
Ra
Moumouss54
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,130 Elo+
Party 1
King Arthur
King Arthur
PGCD
King Arthur
Level 13
God Stats
8W - 20L
1,120 SR
Queue Stats
8W - 20L
1,130 Elo+
Party 1
Aphrodite
Aphrodite
triniity
Aphrodite
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,005 Elo+
Party 1
Team Averages
Level 43
1,363 SR
1,195 Elo+

VS

Team Averages
Level 49
1,334 SR
1,449 Elo+
Medusa
Medusa
 
Medusa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Diarryhea
Thoth
Level 26
God Stats
1W - 0L
1,122 SR
Queue Stats
6W - 4L
1,514 Elo+
Party 2
Terra
Terra
ProtonRat
Terra
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 27L
1,424 Elo+
Party 2
Mulan
Mulan
Raisur
Mulan
Level 41
God Stats
2W - 2L
1,377 SR
Queue Stats
27W - 32L
1,399 Elo+
Party 2
Fenrir
Fenrir
ZesmajtowałemCie
Fenrir
Level 53
God Stats
1W - 0L
1,169 SR
Queue Stats
19W - 21L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AzerHer
Bastet
14
1 / 2 / 0
8,743
874
2,062
2,342
766
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
MinouQuiGoutte
Charybdis
15
0 / 4 / 2
9,278
928
10,956
16,458
6,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 5 / 2
9,787
979
11,589
15,797
7,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
PGCD
King Arthur
14
1 / 6 / 0
9,157
916
8,105
19,648
22,387
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
triniity
Aphrodite
15
0 / 8 / 2
9,101
910
7,866
14,935
8,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

126

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
4 / 1 / 18
10,909
1,091
16,498
7,625
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
Diarryhea
Thoth
16
2 / 0 / 14
10,161
1,016
13,365
5,197
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
ProtonRat
Terra
17
3 / 0 / 17
11,738
1,174
6,516
10,152
12,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
Raisur
Mulan
17
11 / 0 / 12
11,937
1,194
15,742
11,767
10,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 1 / 15
10,743
1,074
14,506
15,667
8,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
101
2
Kills
25
25
Deaths
2
6
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
18
13
L
Bastet
AzerHer
Bastet
1
2
0
0.5
W
Thoth
Diarryhea
Thoth
2
0
14
9
L
Charybdis
MinouQuiGoutte
Charybdis
0
4
2
0.25
L
0
5
2
0.2
L
King Arthur
PGCD
King Arthur
1
6
0
0.17
W
Terra
ProtonRat
Terra
3
0
17
11.5
W
Mulan
Raisur
Mulan
11
0
12
17
W
5
1
15
12.5
L
Aphrodite
triniity
Aphrodite
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,578
Damage
66,627
69,180
Taken
50,408
45,312
Mitigated
37,542
9,849
Healing
19,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,498
9,563
0
1,536
7,625
4,087
0
3,899
3,726
0
51,639
L
Bastet
AzerHer
Bastet
2,062
645
0
66
2,342
766
0
922
1,420
0
3,313
W
Thoth
Diarryhea
Thoth
13,365
762
0
0
5,197
2,540
0
1,505
3,692
28,537
0
L
Charybdis
MinouQuiGoutte
Charybdis
10,956
4,699
0
1,109
16,458
6,515
0
5,425
11,033
0
27,318
L
11,589
324
1,120
1,408
15,797
7,264
0
4,423
11,374
51,497
0
L
King Arthur
PGCD
King Arthur
8,105
351
0
300
19,648
22,387
0
5,296
14,352
555
18,750
W
Terra
ProtonRat
Terra
6,516
905
5,220
4,598
10,152
12,179
0
3,769
6,383
9,796
0
W
Mulan
Raisur
Mulan
15,742
3,743
0
5,687
11,767
10,184
0
4,285
7,482
0
37,223
W
14,506
3,810
0
2,068
15,667
8,552
0
6,160
7,977
0
24,162
L
Aphrodite
triniity
Aphrodite
7,866
1,587
3,048
2,798
14,935
8,380
0
3,815
11,120
11,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,066
Gold Earned
55,488
163
Minions Killed
207
3
Camps Cleared
9
780,886
Distance Traveled
977,939
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,909
1,091
69
7
2
181,293
2
L
Bastet
8,743
874
5
1
0
82,029
0
W
Thoth
10,161
1,016
31
3
3
188,103
0
L
Charybdis
9,278
928
32
3
1
182,082
0
L
Ra
9,787
979
102
10
1
197,536
0
L
King Arthur
9,157
916
16
2
1
176,557
0
W
Terra
11,738
1,174
19
2
0
228,357
1
W
Mulan
11,937
1,194
61
6
1
180,794
1
W
Fenrir
10,743
1,074
27
3
3
199,392
0
L
Aphrodite
9,101
910
8
1
0
142,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role