Player Matchup

Raijin
Raijin
Eich19
Raijin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,307 Elo+
Party 1
Sun Wukong
Sun Wukong
Kimeda
Sun Wukong
Level 159
God Stats
3W - 2L
1,683 SR
Queue Stats
19W - 19L
1,549 Elo+
Solo
Terra
Terra
WhiteAngel69
Terra
Level 102
God Stats
1W - 1L
1,446 SR
Queue Stats
39W - 49L
1,364 Elo+
Party 1
Team Averages
Level 95
1,543 SR
1,407 Elo+

VS

Team Averages
Level 97
1,533 SR
1,505 Elo+
Freya
Freya
RZXSwifty
Freya
Level 125
God Stats
2W - 1L
1,516 SR
Queue Stats
32W - 27L
1,522 Elo+
Party 2
Cerberus
Cerberus
RZXbanshee
Cerberus
Level 68
God Stats
5W - 3L
1,583 SR
Queue Stats
152W - 165L
1,488 Elo+
Party 2
Jing Wei
Jing Wei
phatchod69
Jing Wei
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 128L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Eich19
Raijin
14
1 / 11 / 5
11,418
601
10,511
19,646
9,497
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Kimeda
Sun Wukong
17
8 / 6 / 1
12,799
674
20,655
33,395
42,769
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
1 / 6 / 7
11,837
623
12,333
26,868
40,324
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
RZXSwifty
Freya
18
10 / 4 / 8
14,561
766
33,070
15,837
7,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
RZXbanshee
Cerberus
18
4 / 2 / 19
14,299
753
15,101
25,617
28,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
phatchod69
Jing Wei
19
9 / 4 / 10
14,481
762
21,453
20,618
10,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
10
Kills
23
23
Deaths
10
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Raijin
Eich19
Raijin
1
11
5
0.32
L
Sun Wukong
Kimeda
Sun Wukong
8
6
1
1.42
W
Freya
RZXSwifty
Freya
10
4
8
3.5
W
Cerberus
RZXbanshee
Cerberus
4
2
19
6.75
L
1
6
7
0.75
W
Jing Wei
phatchod69
Jing Wei
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,499
Damage
69,624
79,909
Taken
62,072
92,590
Mitigated
46,695
12,424
Healing
25,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Eich19
Raijin
10,511
1,674
0
497
19,646
9,497
234
12,422
7,224
31,060
0
L
Sun Wukong
Kimeda
Sun Wukong
20,655
3,604
0
5,448
33,395
42,769
0
18,338
15,057
0
49,648
W
Freya
RZXSwifty
Freya
33,070
14,227
0
6,514
15,837
7,636
174
5,128
10,709
73,864
0
W
Cerberus
RZXbanshee
Cerberus
15,101
1,570
987
11,284
25,617
28,994
27
9,694
15,923
35,472
0
L
12,333
2,880
3,643
2,836
26,868
40,324
81
17,878
8,990
34,443
0
W
Jing Wei
phatchod69
Jing Wei
21,453
18,020
0
6,321
20,618
10,065
1,827
8,623
11,995
0
80,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,054
Gold Earned
43,341
138
Minions Killed
205
6
Camps Cleared
10
920,681
Distance Traveled
1,046,939
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,418
601
36
2
1
246,291
4
L
Sun Wukong
12,799
674
63
3
0
318,757
4
W
Freya
14,561
766
43
2
5
363,807
3
W
Cerberus
14,299
753
44
2
0
349,386
0
L
Terra
11,837
623
39
2
5
355,633
3
W
Jing Wei
14,481
762
118
6
5
333,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role