Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Brok3nSoul11
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,377 Elo+
Party 2
Artemis
Artemis
DarkNovaaa
Artemis
Level 104
God Stats
14W - 21L
1,450 SR
Queue Stats
179W - 208L
1,324 Elo+
Party 2
Yu Huang
Yu Huang
Zhenren7551
Yu Huang
Level 42
God Stats
0W - 2L
1,567 SR
Queue Stats
4W - 16L
1,268 Elo+
Solo
Cu Chulainn
Cu Chulainn
nitsuB
Cu Chulainn
Level 44
God Stats
1W - 2L
1,698 SR
Queue Stats
10W - 14L
1,397 Elo+
Solo
Team Averages
Level 54
1,543 SR
1,373 Elo+

VS

Team Averages
Level 61
1,491 SR
1,498 Elo+
Jing Wei
Jing Wei
BuglersHoliday
Jing Wei
Level 27
God Stats
1W - 0L
1,305 SR
Queue Stats
84W - 45L
1,673 Elo+
Party 1
Ra
Ra
JimothyV97
Ra
Level 68
God Stats
5W - 2L
1,725 SR
Queue Stats
494W - 336L
1,617 Elo+
Party 1
Ymir
Ymir
Madcody2215
Ymir
Level 24
God Stats
9W - 2L
1,318 SR
Queue Stats
39W - 32L
1,214 Elo+
Party 3
Sun Wukong
Sun Wukong
X1ris
Sun Wukong
Level 117
God Stats
2W - 4L
1,383 SR
Queue Stats
80W - 76L
1,487 Elo+
Party 3
Arachne
Arachne
daddiepie
Arachne
Level 67
God Stats
7W - 3L
1,725 SR
Queue Stats
52W - 51L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
0 / 5 / 1
7,064
442
5,582
14,908
6,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Brok3nSoul11
Aphrodite
12
0 / 5 / 3
7,413
463
6,216
11,367
10,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
DarkNovaaa
Artemis
13
3 / 6 / 0
7,401
463
11,983
13,318
5,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
Zhenren7551
Yu Huang
13
1 / 1 / 0
7,789
487
3,495
8,583
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
nitsuB
Cu Chulainn
12
0 / 5 / 0
7,594
475
8,055
14,259
13,978
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
2 / 3 / 7
7,692
481
8,634
11,376
4,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 0 / 3
9,760
610
8,207
7,151
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 0 / 9
8,409
526
4,818
11,200
9,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
X1ris
Sun Wukong
16
5 / 0 / 2
9,601
600
11,495
12,319
13,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
daddiepie
Arachne
14
6 / 1 / 7
8,846
553
9,406
12,790
5,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
4
Kills
22
22
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
5
1
0.1
L
Aphrodite
Brok3nSoul11
Aphrodite
0
5
3
0.3
W
Jing Wei
2
3
7
1.83
L
Artemis
DarkNovaaa
Artemis
3
6
0
0.5
W
6
0
3
7.5
W
3
0
9
7.5
W
Sun Wukong
X1ris
Sun Wukong
5
0
2
6
L
Yu Huang
Zhenren7551
Yu Huang
1
1
0
1
W
Arachne
daddiepie
Arachne
6
1
7
9.5
L
Cu Chulainn
nitsuB
Cu Chulainn
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,331
Damage
42,560
62,435
Taken
54,836
39,440
Mitigated
34,568
17,289
Healing
17,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,582
1,182
0
4,084
14,908
6,022
172
2,209
12,699
0
49,325
L
Aphrodite
Brok3nSoul11
Aphrodite
6,216
1,700
3,225
3,638
11,367
10,332
360
3,228
8,139
33,282
0
W
Jing Wei
8,634
6,640
0
3,618
11,376
4,069
495
1,622
9,714
0
58,737
L
Artemis
DarkNovaaa
Artemis
11,983
4,921
0
827
13,318
5,866
1,004
3,058
10,260
0
53,448
W
8,207
1,692
229
2,584
7,151
2,806
0
2,725
4,166
82,875
0
W
4,818
879
496
4,704
11,200
9,422
84
3,674
7,486
27,463
0
W
Sun Wukong
X1ris
Sun Wukong
11,495
2,769
0
2,542
12,319
13,247
1,298
0
12,319
0
78,151
L
Yu Huang
Zhenren7551
Yu Huang
3,495
471
125
3,483
8,583
3,242
1,248
4,086
4,497
59,766
0
W
Arachne
daddiepie
Arachne
9,406
6,157
224
3,362
12,790
5,024
1,642
1,270
11,440
0
43,023
L
Cu Chulainn
nitsuB
Cu Chulainn
8,055
2,336
0
1,907
14,259
13,978
283
444
13,815
0
54,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,261
Gold Earned
44,308
387
Minions Killed
458
0
Camps Cleared
0
1,371,743
Distance Traveled
1,524,058
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,064
442
88
6
0
280,861
0
L
Aphrodite
7,413
463
36
2
0
272,494
1
W
Jing Wei
7,692
481
78
5
0
257,292
1
L
Artemis
7,401
463
71
4
0
256,280
0
W
Ra
9,760
610
138
9
0
328,518
5
W
Ymir
8,409
526
38
2
0
273,205
0
W
Sun Wukong
9,601
600
133
8
0
318,879
0
L
Yu Huang
7,789
487
99
6
0
304,003
3
W
Arachne
8,846
553
71
4
0
346,164
5
L
Cu Chulainn
7,594
475
93
6
0
258,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role