Player Matchup

Da Ji
Da Ji
BTant2610
Da Ji
Level 118
God Stats
2W - 4L
1,660 SR
Queue Stats
84W - 72L
1,544 Elo+
Party 1
Serqet
Serqet
Nekosenpai900
Serqet
Level 129
God Stats
3W - 6L
1,498 SR
Queue Stats
114W - 122L
1,551 Elo+
Party 1
Tiamat
Tiamat
TheValles100
Tiamat
Level 87
God Stats
2W - 5L
1,888 SR
Queue Stats
53W - 46L
1,614 Elo+
Solo
Team Averages
Level 111
1,682 SR
1,570 Elo+

VS

Team Averages
Level 120
1,546 SR
1,596 Elo+
Bacchus
Bacchus
COD FATHER 453
Bacchus
Level 122
God Stats
4W - 3L
1,515 SR
Queue Stats
252W - 246L
1,597 Elo+
Solo
Anhur
Anhur
EXODIA 1070
Anhur
Level 118
God Stats
4W - 4L
1,506 SR
Queue Stats
46W - 51L
1,563 Elo+
Solo
Horus
Horus
llSugarFreell
Horus
Level 121
God Stats
5W - 8L
1,616 SR
Queue Stats
52W - 56L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BTant2610
Da Ji
14
1 / 2 / 1
10,003
556
9,256
13,313
4,579
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 0 / 1
10,044
558
3,944
7,828
2,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
16
0 / 1 / 1
10,456
581
9,750
9,051
6,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 1
10,923
607
9,265
12,847
14,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 1 / 3
11,045
614
6,587
9,279
6,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 0 / 1
10,800
600
9,932
10,423
12,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
2
Kills
3
3
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BTant2610
Da Ji
1
2
1
0.75
W
1
1
1
1.5
W
0
1
3
1.5
L
1
0
1
1.5
L
Tiamat
0
1
1
0.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,950
Damage
25,784
30,192
Taken
32,549
13,612
Mitigated
33,003
2,307
Healing
9,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BTant2610
Da Ji
9,256
2,218
0
562
13,313
4,579
0
3,424
9,512
0
31,958
W
9,265
797
0
2,090
12,847
14,606
482
5,003
7,646
40,739
0
W
6,587
2,728
0
1,345
9,279
6,224
1,949
1,579
7,197
0
62,740
L
3,944
68
0
9
7,828
2,926
0
2,232
5,437
0
11,279
L
Tiamat
9,750
1,083
0
1,736
9,051
6,107
273
3,296
5,529
57,356
0
W
9,932
2,837
1,335
4,944
10,423
12,173
614
3,916
6,045
0
29,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,503
Gold Earned
32,768
190
Minions Killed
223
5
Camps Cleared
10
1,036,249
Distance Traveled
967,024
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,003
556
60
3
3
352,057
4
W
Bacchus
10,923
607
56
3
1
334,560
2
W
Anhur
11,045
614
123
7
5
300,591
3
L
Serqet
10,044
558
21
1
1
359,895
5
L
Tiamat
10,456
581
109
6
1
324,297
4
W
Horus
10,800
600
44
2
4
331,873
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role