Player Matchup

Anubis
Anubis
GhostBladeTV
Anubis
Level 122
God Stats
4W - 2L
1,625 SR
Queue Stats
91W - 79L
1,556 Elo+
Solo
Cernunnos
Cernunnos
MiDWeSTMatt72
Cernunnos
Level 87
God Stats
75W - 63L
1,518 SR
Queue Stats
556W - 588L
1,423 Elo+
Party 1
Baron Samedi
Baron Samedi
Tardoboy2
Baron Samedi
Level 88
God Stats
53W - 64L
1,438 SR
Queue Stats
538W - 556L
1,445 Elo+
Party 1
Mulan
Mulan
XxRedRose28xX
Mulan
Level 69
God Stats
207W - 250L
1,450 SR
Queue Stats
334W - 409L
1,397 Elo+
Party 1
Nemesis
Nemesis
skollyhati
Nemesis
Level 87
God Stats
1W - 0L
1,278 SR
Queue Stats
270W - 313L
1,367 Elo+
Solo
Team Averages
Level 91
1,462 SR
1,438 Elo+

VS

Team Averages
Level 44
1,568 SR
1,369 Elo+
Cerberus
Cerberus
Carlosmlndz503
Cerberus
Level 58
God Stats
6W - 7L
1,698 SR
Queue Stats
248W - 267L
1,395 Elo+
Party 2
Ra
Ra
Schleusz
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,128 Elo+
Party 2
King Arthur
King Arthur
TerdyBirdySoSa
King Arthur
Level 69
God Stats
14W - 13L
1,515 SR
Queue Stats
449W - 433L
1,500 Elo+
Party 3
Chernobog
Chernobog
Witch__King_
Chernobog
Level 57
God Stats
10W - 8L
1,622 SR
Queue Stats
91W - 96L
1,418 Elo+
Solo
Arachne
Arachne
kydrickss
Arachne
Level 29
God Stats
45W - 33L
1,505 SR
Queue Stats
99W - 86L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
15 / 1 / 7
14,777
547
22,071
9,959
5,429
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
MiDWeSTMatt72
Cernunnos
20
14 / 6 / 13
14,661
543
35,289
28,434
13,949
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baron Samedi
Tardoboy2
Baron Samedi
18
3 / 2 / 16
13,602
504
16,169
19,739
29,685
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 7 / 15
11,973
443
14,243
32,759
36,977
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
skollyhati
Nemesis
20
8 / 2 / 10
13,934
516
19,030
26,489
14,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
0 / 6 / 6
10,996
407
9,599
38,179
40,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 17 / 1
9,128
338
4,054
18,559
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
TerdyBirdySoSa
King Arthur
19
5 / 5 / 2
13,013
482
21,610
27,983
33,459
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
Witch__King_
Chernobog
20
8 / 8 / 2
14,092
522
17,490
27,210
13,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
kydrickss
Arachne
18
4 / 7 / 4
12,121
449
15,040
27,033
12,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
33
43
Kills
18
18
Deaths
43
61
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
6
6
0.5
W
Anubis
15
1
7
18.5
W
Cernunnos
MiDWeSTMatt72
Cernunnos
14
6
13
3.42
L
1
17
1
0.09
W
Baron Samedi
Tardoboy2
Baron Samedi
3
2
16
5.5
L
King Arthur
TerdyBirdySoSa
King Arthur
5
5
2
1.2
L
Chernobog
Witch__King_
Chernobog
8
8
2
1.13
W
3
7
15
1.5
L
Arachne
kydrickss
Arachne
4
7
4
0.86
W
Nemesis
skollyhati
Nemesis
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,802
Damage
67,793
117,380
Taken
138,964
100,351
Mitigated
103,984
43,731
Healing
21,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
9,599
275
3,284
9,197
38,179
40,326
0
11,018
27,161
64,463
0
W
Anubis
22,071
841
0
6,327
9,959
5,429
664
2,182
7,777
139,117
0
W
Cernunnos
MiDWeSTMatt72
Cernunnos
35,289
24,157
0
11,150
28,434
13,949
5,528
4,430
24,004
0
145,896
L
4,054
651
310
189
18,559
4,390
0
9,992
8,567
28,023
0
W
Baron Samedi
Tardoboy2
Baron Samedi
16,169
2,664
3,294
5,882
19,739
29,685
443
3,470
16,269
74,051
0
L
King Arthur
TerdyBirdySoSa
King Arthur
21,610
1,918
0
4,639
27,983
33,459
414
5,852
22,131
328
109,207
L
Chernobog
Witch__King_
Chernobog
17,490
9,309
0
0
27,210
13,598
3,835
7,369
19,841
0
115,864
W
14,243
2,410
676
6,295
32,759
36,977
270
3,439
29,320
0
62,482
L
Arachne
kydrickss
Arachne
15,040
9,643
0
3,952
27,033
12,211
99
4,009
23,024
0
98,894
W
Nemesis
skollyhati
Nemesis
19,030
10,805
0
10,107
26,489
14,311
1,066
1,581
24,908
0
123,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,947
Gold Earned
59,350
643
Minions Killed
648
0
Camps Cleared
0
2,455,161
Distance Traveled
2,272,390
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,996
407
144
5
0
523,977
0
W
Anubis
14,777
547
193
7
0
501,930
4
W
Cernunnos
14,661
543
136
5
0
465,242
4
L
Ra
9,128
338
30
1
0
281,447
0
W
Baron Samedi
13,602
504
72
3
0
457,963
7
L
King Arthur
13,013
482
165
6
0
492,647
2
L
Chernobog
14,092
522
172
6
0
481,362
4
W
Mulan
11,973
443
85
3
0
489,590
1
L
Arachne
12,121
449
137
5
0
492,957
0
W
Nemesis
13,934
516
157
6
0
540,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role