Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Aljandro3
Ra
Level 143
God Stats
5W - 7L
1,568 SR
Queue Stats
456W - 498L
1,375 Elo+
Solo
Nemesis
Nemesis
DogWaterer
Nemesis
Level 49
God Stats
40W - 38L
1,411 SR
Queue Stats
106W - 131L
1,372 Elo+
Solo
Izanami
Izanami
Rougeninja69
Izanami
Level 64
God Stats
4W - 13L
1,307 SR
Queue Stats
81W - 67L
1,395 Elo+
Solo
Bellona
Bellona
Squidgy6509
Bellona
Level 45
God Stats
8W - 15L
1,182 SR
Queue Stats
149W - 181L
1,266 Elo+
Solo
Team Averages
Level 85
1,394 SR
1,381 Elo+

VS

Team Averages
Level 49
1,582 SR
1,458 Elo+
Ullr
Ullr
 
Ullr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
BruneitorXS
Yemoja
Level 23
God Stats
2W - 1L
1,687 SR
Queue Stats
6W - 12L
1,230 Elo+
Party 1
Agni
Agni
Chemaster69
Agni
Level 82
God Stats
5W - 2L
1,723 SR
Queue Stats
15W - 13L
1,577 Elo+
Party 1
Cthulhu
Cthulhu
LECHUGA1777
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
LordHamburguesa
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
0 / 3 / 0
6,501
500
3,146
10,131
8,449
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 0
6,775
521
2,685
8,492
3,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
DogWaterer
Nemesis
10
1 / 3 / 0
6,151
473
4,167
9,962
3,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Rougeninja69
Izanami
1
0 / 0 / 0
3,966
305
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Squidgy6509
Bellona
10
1 / 2 / 1
5,814
447
6,153
12,020
10,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
1 / 2 / 3
6,414
493
7,272
10,548
4,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
11
0 / 0 / 5
6,938
534
2,208
6,351
4,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
4 / 0 / 2
8,554
658
4,854
4,926
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
LECHUGA1777
Cthulhu
11
2 / 0 / 3
7,099
546
6,593
9,308
6,818
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
5 / 0 / 2
7,232
556
5,141
7,657
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
12
12
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
3
0
0
W
Ullr
 
Ullr
1
2
3
1.25
L
0
4
0
0
W
Yemoja
0
0
5
2.5
W
4
0
2
5
L
Nemesis
DogWaterer
Nemesis
1
3
0
0.33
W
Cthulhu
LECHUGA1777
Cthulhu
2
0
3
3.5
W
5
0
2
6
L
Izanami
Rougeninja69
Izanami
0
0
0
0
L
Bellona
Squidgy6509
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,151
Damage
26,068
40,605
Taken
38,790
25,902
Mitigated
20,105
5,126
Healing
9,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,146
556
0
1,856
10,131
8,449
220
4,942
5,189
42,901
0
W
Ullr
 
Ullr
7,272
4,200
0
2,202
10,548
4,035
2,394
119
10,134
0
46,750
L
2,685
120
18
1,804
8,492
3,646
0
3,963
4,529
54,899
2,998
W
Yemoja
2,208
766
1,442
1,872
6,351
4,337
552
844
5,426
22,182
0
W
4,854
500
0
1,173
4,926
1,954
0
1,115
3,811
81,034
0
L
Nemesis
DogWaterer
Nemesis
4,167
1,991
0
193
9,962
3,385
0
1,852
8,110
0
45,915
W
Cthulhu
LECHUGA1777
Cthulhu
6,593
1,078
91
2,207
9,308
6,818
0
3,461
5,847
41,406
0
W
5,141
2,401
0
617
7,657
2,961
0
518
7,106
0
39,029
L
Izanami
Rougeninja69
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
Squidgy6509
Bellona
6,153
2,162
0
1,255
12,020
10,422
0
2,898
9,122
0
22,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,207
Gold Earned
36,237
298
Minions Killed
391
0
Camps Cleared
0
1,003,441
Distance Traveled
1,266,139
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,501
500
80
6
0
199,470
0
W
Ullr
6,414
493
75
6
0
217,255
1
L
Ra
6,775
521
104
8
0
264,102
3
W
Yemoja
6,938
534
36
3
0
218,644
2
W
Agni
8,554
658
147
11
0
280,032
1
L
Nemesis
6,151
473
81
6
0
297,809
1
W
Cthulhu
7,099
546
72
6
0
269,478
2
W
Nemesis
7,232
556
61
5
0
280,730
2
L
Izanami
3,966
305
0
0
0
6,879
0
L
Bellona
5,814
447
33
3
0
235,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role