Player Matchup

Izanami
Izanami
 
Izanami
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Buzz0Lightyear
Jormungandr
Level 58
God Stats
7W - 5L
1,876 SR
Queue Stats
122W - 104L
1,340 Elo+
Solo
Cliodhna
Cliodhna
Keegy-_-
Cliodhna
Level 104
God Stats
7W - 1L
1,630 SR
Queue Stats
27W - 22L
1,419 Elo+
Solo
Tiamat
Tiamat
Rey_Bronkas
Tiamat
Level 123
God Stats
3W - 7L
1,556 SR
Queue Stats
100W - 95L
1,483 Elo+
Solo
Team Averages
Level 110
1,612 SR
1,448 Elo+

VS

Team Averages
Level 96
1,399 SR
1,389 Elo+
Chaac
Chaac
Heilmann4991
Chaac
Level 95
God Stats
40W - 46L
1,485 SR
Queue Stats
65W - 77L
1,424 Elo+
Solo
Poseidon
Poseidon
I_Baldan
Poseidon
Level 43
God Stats
10W - 25L
1,275 SR
Queue Stats
14W - 36L
1,239 Elo+
Solo
Medusa
Medusa
MISTERFOX111
Medusa
Level 157
God Stats
8W - 11L
1,437 SR
Queue Stats
1,412W - 1,461L
1,486 Elo+
Solo
Chang'e
Chang'e
Minniemauus
Chang'e
Level 98
God Stats
1W - 4L
1,315 SR
Queue Stats
67W - 75L
1,334 Elo+
Solo
Mercury
Mercury
VisionnHG
Mercury
Level 86
God Stats
6W - 7L
1,481 SR
Queue Stats
203W - 202L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 0 / 2
6,366
579
5,332
7,286
2,169
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Hachiman
 
Hachiman
11
1 / 0 / 0
5,870
534
2,823
5,173
3,134
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Buzz0Lightyear
Jormungandr
10
1 / 1 / 5
6,208
564
5,245
8,464
4,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cliodhna
Keegy-_-
Cliodhna
10
2 / 0 / 2
5,934
539
4,533
7,104
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
10
0 / 0 / 0
5,693
518
3,965
3,506
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,128
557
4,087
8,784
5,621
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
I_Baldan
Poseidon
9
0 / 0 / 0
5,223
475
1,117
5,004
2,278
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Medusa
10
1 / 3 / 0
5,426
493
5,408
8,676
2,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chang'e
Minniemauus
Chang'e
10
0 / 3 / 1
4,978
453
1,658
7,959
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
VisionnHG
Mercury
10
0 / 0 / 1
5,865
533
2,433
7,641
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
7
Kills
1
1
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
2
4
W
Hachiman
 
Hachiman
1
0
0
1
W
Jormungandr
Buzz0Lightyear
Jormungandr
1
1
5
3.5
L
0
1
0
0
L
Poseidon
I_Baldan
Poseidon
0
0
0
0
W
Cliodhna
Keegy-_-
Cliodhna
2
0
2
3
L
Medusa
1
3
0
0.33
L
Chang'e
Minniemauus
Chang'e
0
3
1
0.17
W
Tiamat
0
0
0
0
L
Mercury
VisionnHG
Mercury
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,898
Damage
14,703
31,533
Taken
38,064
13,948
Mitigated
16,762
13,702
Healing
10,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,332
3,459
348
4,135
7,286
2,169
557
0
6,854
0
54,888
W
Hachiman
 
Hachiman
2,823
1,924
0
1,984
5,173
3,134
0
0
5,173
0
33,353
W
Jormungandr
Buzz0Lightyear
Jormungandr
5,245
1,254
1,043
1,608
8,464
4,811
326
1,104
7,062
23,093
0
L
4,087
363
0
3,454
8,784
5,621
345
1,697
7,087
0
42,796
L
Poseidon
I_Baldan
Poseidon
1,117
146
0
0
5,004
2,278
0
1,870
3,134
29,666
0
W
Cliodhna
Keegy-_-
Cliodhna
4,533
562
0
3,488
7,104
2,438
186
510
6,540
0
35,993
L
Medusa
5,408
2,490
0
2,227
8,676
2,784
0
2,188
6,488
0
40,399
L
Chang'e
Minniemauus
Chang'e
1,658
171
864
2,520
7,959
3,329
0
2,351
5,608
15,022
0
W
Tiamat
3,965
385
0
1,096
3,506
1,396
959
809
2,697
38,221
0
L
Mercury
VisionnHG
Mercury
2,433
893
0
1,686
7,641
2,750
0
1,104
6,537
0
43,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,071
Gold Earned
27,620
295
Minions Killed
298
0
Camps Cleared
0
1,080,340
Distance Traveled
1,110,149
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,366
579
107
10
0
217,843
1
W
Hachiman
5,870
534
40
4
0
199,453
3
W
Jormungandr
6,208
564
34
3
0
217,339
2
L
Chaac
6,128
557
70
6
0
232,987
5
L
Poseidon
5,223
475
43
4
0
222,414
0
W
Cliodhna
5,934
539
68
6
0
234,341
3
L
Medusa
5,426
493
63
6
0
186,668
3
L
Chang'e
4,978
453
39
4
0
193,846
1
W
Tiamat
5,693
518
46
4
0
211,364
4
L
Mercury
5,865
533
83
8
0
274,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role