Player Matchup

Merlin
Merlin
Batzys
Merlin
Level 144
God Stats
14W - 11L
1,496 SR
Queue Stats
145W - 159L
1,504 Elo+
Solo
Atlas
Atlas
Karl2097
Atlas
Level 83
God Stats
2W - 2L
1,335 SR
Queue Stats
5W - 5L
1,498 Elo+
Party 1
Bastet
Bastet
SolTheCakeman
Bastet
Level 105
God Stats
1W - 0L
1,761 SR
Queue Stats
5W - 5L
1,498 Elo+
Party 1
Team Averages
Level 111
1,531 SR
1,500 Elo+

VS

Team Averages
Level 69
1,495 SR
1,316 Elo+
Nu Wa
Nu Wa
P_WalkingDead
Nu Wa
Level 55
God Stats
1W - 2L
1,486 SR
Queue Stats
72W - 157L
1,241 Elo+
Party 2
Ravana
Ravana
ndub666
Ravana
Level 85
God Stats
0W - 2L
1,356 SR
Queue Stats
9W - 17L
1,474 Elo+
Solo
Artemis
Artemis
witch-of-blair
Artemis
Level 66
God Stats
14W - 11L
1,644 SR
Queue Stats
58W - 151L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Batzys
Merlin
14
1 / 2 / 9
9,706
693
15,325
9,153
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Karl2097
Atlas
15
5 / 0 / 8
10,168
726
6,328
10,234
10,290
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
9 / 0 / 6
10,636
760
17,142
11,536
4,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
8,231
588
5,709
15,556
4,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ravana
ndub666
Ravana
13
1 / 3 / 1
8,522
609
7,309
15,958
6,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
1 / 5 / 1
8,457
604
7,221
11,074
5,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
15
Kills
2
2
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
Batzys
Merlin
1
2
9
2.75
W
Atlas
Karl2097
Atlas
5
0
8
9
L
0
7
1
0.07
W
9
0
6
12
L
Ravana
ndub666
Ravana
1
3
1
0.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,795
Damage
20,239
30,923
Taken
42,588
18,950
Mitigated
16,136
4,920
Healing
6,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Batzys
Merlin
15,325
469
0
1,152
9,153
3,738
1,102
1,772
7,227
67,921
0
W
Atlas
Karl2097
Atlas
6,328
2,717
264
678
10,234
10,290
124
2,496
7,342
18,734
0
L
5,709
1,078
209
2,077
15,556
4,715
1,093
6,709
8,847
27,011
0
W
17,142
4,361
0
2,826
11,536
4,922
1,008
1,322
9,990
0
32,625
L
Ravana
ndub666
Ravana
7,309
2,073
0
3,110
15,958
6,216
0
9,695
6,263
0
22,597
L
7,221
1,793
64
1,090
11,074
5,205
304
5,479
5,595
0
16,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,510
Gold Earned
25,210
165
Minions Killed
126
9
Camps Cleared
3
729,049
Distance Traveled
669,246
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,706
693
116
8
5
204,707
3
W
Atlas
10,168
726
19
1
1
219,972
1
L
Nu Wa
8,231
588
56
4
1
189,836
1
W
Bastet
10,636
760
30
2
3
304,370
1
L
Ravana
8,522
609
40
3
0
269,830
4
L
Artemis
8,457
604
30
2
2
209,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role