Player Matchup

Discordia
Discordia
ADownBadChad
Discordia
Level 117
God Stats
0W - 2L
1,591 SR
Queue Stats
59W - 70L
1,486 Elo+
Party 1
Cernunnos
Cernunnos
JammyDoo
Cernunnos
Level 73
God Stats
2W - 1L
1,839 SR
Queue Stats
32W - 39L
1,435 Elo+
Solo
Chaac
Chaac
Jay_H112
Chaac
Level 125
God Stats
0W - 2L
1,167 SR
Queue Stats
88W - 83L
1,558 Elo+
Party 1
Team Averages
Level 105
1,533 SR
1,493 Elo+

VS

Team Averages
Level 123
1,440 SR
1,591 Elo+
Serqet
Serqet
CaughtCrash9000
Serqet
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 89L
1,687 Elo+
Party 2
Bacchus
Bacchus
ChokeOnTheRoot
Bacchus
Level 127
God Stats
1W - 2L
1,328 SR
Queue Stats
120W - 64L
1,646 Elo+
Party 2
Hades
Hades
CoastwardEmu05
Hades
Level 98
God Stats
6W - 8L
1,492 SR
Queue Stats
88W - 115L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ADownBadChad
Discordia
14
2 / 7 / 7
10,773
634
7,839
11,837
7,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
JammyDoo
Cernunnos
17
7 / 8 / 3
13,693
805
18,507
22,269
9,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chaac
Jay_H112
Chaac
14
2 / 7 / 6
10,879
640
22,673
23,339
25,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 11
12,758
750
13,596
21,366
22,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

18
7 / 5 / 9
13,160
774
19,599
24,326
18,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 2 / 10
14,025
825
15,801
18,308
10,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
11
Kills
22
22
Deaths
11
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Discordia
ADownBadChad
Discordia
2
7
7
0.79
W
5
4
11
2.63
W
7
5
9
2.3
W
10
2
10
7.5
L
Cernunnos
JammyDoo
Cernunnos
7
8
3
1.06
L
Chaac
Jay_H112
Chaac
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,019
Damage
48,996
57,445
Taken
64,000
41,581
Mitigated
51,691
6,961
Healing
18,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ADownBadChad
Discordia
7,839
772
0
362
11,837
7,413
117
7,653
4,005
24,576
0
W
13,596
3,758
0
2,624
21,366
22,031
86
2,792
18,037
0
25,234
W
19,599
3,651
0
6,590
24,326
18,764
922
3,138
20,752
55,515
0
W
15,801
1,935
1,391
7,720
18,308
10,896
1,136
2,649
15,506
61,334
0
L
Cernunnos
JammyDoo
Cernunnos
18,507
10,680
0
3,046
22,269
9,141
0
16,358
5,119
0
47,101
L
Chaac
Jay_H112
Chaac
22,673
6,789
0
3,553
23,339
25,027
0
11,489
10,922
0
45,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,345
Gold Earned
39,943
139
Minions Killed
190
2
Camps Cleared
10
702,277
Distance Traveled
869,020
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,773
634
35
2
2
207,300
4
W
Serqet
12,758
750
24
1
1
295,825
1
W
Bacchus
13,160
774
70
4
4
296,685
1
W
Hades
14,025
825
96
6
5
276,510
3
L
Cernunnos
13,693
805
64
4
0
246,271
4
L
Chaac
10,879
640
40
2
0
248,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role