Player Matchup

Skadi
Skadi
Silver I
 
Skadi
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver III
RoryMercury-Simp
Kali
Silver III
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 66L
1,309 MMR
Solo
Sol
Sol
Silver II
SlickSpitGaming
Sol
Silver II
Level 103
God Stats
5W - 3L
1,500 SR
Queue Stats
94W - 96L
1,367 MMR
Solo
Guan Yu
Guan Yu
Silver I
Vidalzyn
Guan Yu
Silver I
Level 101
God Stats
2W - 2L
1,631 SR
Queue Stats
50W - 47L
1,300 MMR
Solo
Bacchus
Bacchus
Gold IV
WilmerYT453
Bacchus
Gold IV
Level 56
God Stats
7W - 4L
1,429 SR
Queue Stats
105W - 106L
1,387 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,512 SR
1,373 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,472 SR
1,316 MMR
Apollo
Apollo
Bronze V
BertoMaster5
Apollo
Bronze V
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,188 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
ChrisChen-TLB
Gilgamesh
Gold III
Level 117
God Stats
3W - 2L
1,590 SR
Queue Stats
123W - 113L
1,356 MMR
Solo
Eset
Eset
Gold IV
IronRaptor 20
Eset
Gold IV
Level 96
God Stats
6W - 12L
1,445 SR
Queue Stats
132W - 127L
1,375 MMR
Solo
Athena
Athena
Gold V
MetalicaLOVG
Athena
Gold V
Level 158
God Stats
4W - 4L
1,333 SR
Queue Stats
545W - 568L
1,354 MMR
Solo
Arachne
Arachne
Gold V
TekGigaYT
Arachne
Gold V
Level 102
God Stats
6W - 8L
1,494 SR
Queue Stats
284W - 282L
1,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
9 / 1 / 2
12,067
603
20,518
12,924
6,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 5 / 5
11,115
556
13,178
23,020
11,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 3 / 5
10,835
542
15,326
14,150
6,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Vidalzyn
Guan Yu
15
1 / 2 / 5
9,686
484
6,944
16,126
15,455
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
WilmerYT453
Bacchus
13
4 / 1 / 10
9,570
479
7,327
12,739
18,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
BakasuraThe MorriganBellonaCliodhna

VS

Bans
NemesisAtlasMercuryChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
0 / 10 / 2
7,923
396
4,147
16,246
4,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
ChrisChen-TLB
Gilgamesh
17
1 / 3 / 7
10,820
541
15,471
17,205
11,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 6 / 3
9,278
464
10,228
11,620
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
15
4 / 2 / 5
10,622
531
7,806
20,077
21,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
TekGigaYT
Arachne
16
4 / 5 / 4
9,873
494
10,036
23,536
10,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
26
Kills
12
12
Deaths
26
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
9
1
2
10
L
Apollo
0
10
2
0.1
L
Gilgamesh
ChrisChen-TLB
Gilgamesh
1
3
7
1.5
L
3
6
3
0.75
L
Athena
4
2
5
3.25
W
6
5
5
1.7
W
6
3
5
2.83
L
Arachne
TekGigaYT
Arachne
4
5
4
1.2
W
Guan Yu
Vidalzyn
Guan Yu
1
2
5
1.75
W
Bacchus
WilmerYT453
Bacchus
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,293
Damage
47,688
78,959
Taken
88,684
59,425
Mitigated
53,734
24,448
Healing
22,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
20,518
9,787
0
5,593
12,924
6,762
5,648
2,764
10,160
0
123,843
L
Apollo
4,147
1,913
0
1,812
16,246
4,836
0
2,007
14,239
0
47,188
L
Gilgamesh
ChrisChen-TLB
Gilgamesh
15,471
5,253
0
5,561
17,205
11,739
0
3,703
13,203
0
99,687
L
10,228
1,308
1,181
2,051
11,620
5,026
0
4,840
6,780
67,102
0
L
Athena
7,806
1,435
514
4,373
20,077
21,761
45
7,007
13,070
37,775
0
W
13,178
5,215
0
4,807
23,020
11,724
26
4,171
18,849
0
104,964
W
15,326
4,494
0
4,665
14,150
6,603
2,210
5,455
8,695
81,666
0
L
Arachne
TekGigaYT
Arachne
10,036
6,865
0
7,473
23,536
10,372
0
5,096
18,440
0
71,579
W
Guan Yu
Vidalzyn
Guan Yu
6,944
1,104
1,565
5,425
16,126
15,455
354
2,139
13,987
0
70,249
W
Bacchus
WilmerYT453
Bacchus
7,327
1,076
170
2,223
12,739
18,881
0
3,505
9,234
26,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,273
Gold Earned
48,516
619
Minions Killed
490
0
Camps Cleared
0
1,873,112
Distance Traveled
1,974,236
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,067
603
186
9
0
382,454
5
L
Apollo
7,923
396
57
3
0
321,205
0
L
Gilgamesh
10,820
541
171
9
0
398,289
3
L
Eset
9,278
464
103
5
0
389,572
4
L
Athena
10,622
531
55
3
0
426,484
0
W
Kali
11,115
556
145
7
0
429,543
4
W
Sol
10,835
542
136
7
0
365,638
5
L
Arachne
9,873
494
104
5
0
438,686
1
W
Guan Yu
9,686
484
117
6
0
348,965
8
W
Bacchus
9,570
479
35
2
0
346,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role