Player Matchup

Yemoja
Yemoja
ABRAXASAMAEL
Yemoja
Level 109
God Stats
11W - 11L
1,573 SR
Queue Stats
957W - 957L
1,506 Elo+
Solo
Erlang Shen
Erlang Shen
BruhMcFrick
Erlang Shen
Level 142
God Stats
8W - 8L
1,513 SR
Queue Stats
207W - 162L
1,556 Elo+
Party 1
Serqet
Serqet
IcyHELLBENDERz
Serqet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 47L
1,518 Elo+
Party 1
Ah Puch
Ah Puch
TheNegotiator85
Ah Puch
Level 107
God Stats
118W - 164L
1,368 SR
Queue Stats
840W - 1,003L
1,460 Elo+
Solo
Ullr
Ullr
XxXYHAMPIEROXxX
Ullr
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 241L
1,529 Elo+
Solo
Team Averages
Level 121
1,491 SR
1,514 Elo+

VS

Team Averages
Level 98
1,455 SR
1,496 Elo+
Bellona
Bellona
 
Bellona
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Bearest
Atlas
Level 127
God Stats
14W - 13L
1,587 SR
Queue Stats
57W - 79L
1,457 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Boobtinez
Cu Chulainn
Level 127
God Stats
6W - 10L
1,292 SR
Queue Stats
367W - 390L
1,543 Elo+
Solo
Nu Wa
Nu Wa
HaydenRavenwing
Nu Wa
Level 89
God Stats
9W - 11L
1,396 SR
Queue Stats
193W - 253L
1,444 Elo+
Party 2
Hou Yi
Hou Yi
nizza386
Hou Yi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 228L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 0 / 3
6,531
816
3,731
7,189
6,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
BruhMcFrick
Erlang Shen
12
1 / 1 / 2
6,465
808
5,781
9,793
6,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 2
5,688
711
1,543
7,216
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 1
5,941
743
8,244
3,678
1,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 2
6,471
809
7,086
8,245
3,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 0 / 0
4,943
618
491
166
102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
Bearest
Atlas
12
0 / 1 / 2
6,074
759
7,375
8,473
6,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Boobtinez
Cu Chulainn
11
1 / 1 / 1
5,689
711
6,966
7,189
5,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 1 / 2
5,748
719
6,506
7,079
2,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
nizza386
Hou Yi
12
1 / 2 / 2
6,012
752
4,138
8,501
3,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
5
Kills
3
3
Deaths
5
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
W
Yemoja
1
0
3
2.5
L
Atlas
Bearest
Atlas
0
1
2
1
L
Cu Chulainn
Boobtinez
Cu Chulainn
1
1
1
1.5
W
Erlang Shen
BruhMcFrick
Erlang Shen
1
1
2
2
L
1
1
2
2
W
0
1
2
1
W
1
0
1
1.5
W
2
1
2
3
L
Hou Yi
nizza386
Hou Yi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,385
Damage
25,476
36,121
Taken
31,408
22,817
Mitigated
18,322
13,520
Healing
3,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
491
150
0
43
166
102
0
50
116
0
491
W
Yemoja
3,731
752
3,208
1,825
7,189
6,230
216
2,060
5,010
12,815
0
L
Atlas
Bearest
Atlas
7,375
3,109
664
859
8,473
6,080
0
3,510
4,813
17,304
0
L
Cu Chulainn
Boobtinez
Cu Chulainn
6,966
724
0
492
7,189
5,408
0
3,741
3,448
0
14,575
W
Erlang Shen
BruhMcFrick
Erlang Shen
5,781
2,764
968
3,612
9,793
6,868
0
3,076
6,633
0
17,089
L
6,506
2,686
0
0
7,079
2,815
0
2,787
4,292
17,777
0
W
1,543
140
175
938
7,216
4,531
276
4,073
3,000
0
3,759
W
8,244
38
0
902
3,678
1,631
0
1,175
2,503
29,037
0
W
7,086
1,789
0
1,892
8,245
3,557
596
3,497
4,667
0
25,058
L
Hou Yi
nizza386
Hou Yi
4,138
1,286
0
1,728
8,501
3,917
130
1,887
6,614
0
16,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,096
Gold Earned
28,466
154
Minions Killed
112
0
Camps Cleared
0
775,139
Distance Traveled
647,953
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,943
618
0
0
0
19,750
0
W
Yemoja
6,531
816
16
2
0
143,062
0
L
Atlas
6,074
759
31
4
0
162,592
0
L
Cu Chulainn
5,689
711
33
4
0
167,633
0
W
Erlang Shen
6,465
808
32
4
0
175,801
0
L
Nu Wa
5,748
719
18
2
0
153,093
2
W
Serqet
5,688
711
3
0
0
128,084
0
W
Ah Puch
5,941
743
60
8
0
165,226
2
W
Ullr
6,471
809
43
5
0
162,966
3
L
Hou Yi
6,012
752
30
4
0
144,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role