Player Matchup

Baron Samedi
Baron Samedi
Ehunt08
Baron Samedi
Level 46
God Stats
31W - 11L
1,872 SR
Queue Stats
106W - 91L
1,766 Elo+
Solo
Kuzenbo
Kuzenbo
SolinvictaVl
Kuzenbo
Level 101
God Stats
40W - 56L
1,393 SR
Queue Stats
220W - 458L
1,203 Elo+
Party 2
Arachne
Arachne
SolinvictaXl
Arachne
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
243W - 498L
1,178 Elo+
Party 2
Team Averages
Level 77
1,589 SR
1,383 Elo+

VS

Team Averages
Level 44
1,349 SR
1,184 Elo+
Hun Batz
Hun Batz
Jahgoo
Hun Batz
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 64L
1,178 Elo+
Party 1
Ganesha
Ganesha
XoxoLadyDeath
Ganesha
Level 29
God Stats
6W - 11L
1,226 SR
Queue Stats
31W - 79L
1,171 Elo+
Party 1
Olorun
Olorun
godface9
Olorun
Level 7
God Stats
0W - 4L
1,320 SR
Queue Stats
0W - 4L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ehunt08
Baron Samedi
17
8 / 0 / 6
11,131
856
14,914
5,421
2,599
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
SolinvictaVl
Kuzenbo
13
2 / 2 / 12
9,141
703
8,224
16,723
12,930
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
SolinvictaXl
Arachne
14
4 / 3 / 10
9,783
753
7,354
12,431
4,752
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jahgoo
Hun Batz
11
2 / 7 / 1
8,034
618
8,917
12,407
5,450
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
13
3 / 2 / 2
8,994
692
7,360
13,142
13,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Olorun
godface9
Olorun
12
0 / 5 / 3
7,930
610
7,095
11,774
5,571
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
14
Kills
5
5
Deaths
14
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ehunt08
Baron Samedi
8
0
6
11
L
Hun Batz
Jahgoo
Hun Batz
2
7
1
0.36
W
Kuzenbo
SolinvictaVl
Kuzenbo
2
2
12
4
W
Arachne
SolinvictaXl
Arachne
4
3
10
3
L
Ganesha
3
2
2
2
L
Olorun
godface9
Olorun
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,492
Damage
23,372
34,575
Taken
37,323
20,281
Mitigated
24,845
10,047
Healing
4,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ehunt08
Baron Samedi
14,914
1,076
3,010
2,846
5,421
2,599
1,081
2,574
2,847
61,121
0
L
Hun Batz
Jahgoo
Hun Batz
8,917
2,069
0
497
12,407
5,450
0
7,908
4,499
0
26,093
W
Kuzenbo
SolinvictaVl
Kuzenbo
8,224
2,690
203
1,137
16,723
12,930
192
8,543
8,180
19,486
0
W
Arachne
SolinvictaXl
Arachne
7,354
5,835
802
2,049
12,431
4,752
1,078
4,333
8,098
0
21,020
L
Ganesha
7,360
664
11
1,515
13,142
13,824
0
6,444
6,698
24,688
0
L
Olorun
godface9
Olorun
7,095
5,001
281
2,538
11,774
5,571
0
8,998
2,776
25,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,055
Gold Earned
24,958
151
Minions Killed
137
8
Camps Cleared
2
765,173
Distance Traveled
632,868
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,131
856
116
9
5
246,728
1
L
Hun Batz
8,034
618
65
5
0
227,381
1
W
Kuzenbo
9,141
703
17
1
0
282,951
0
W
Arachne
9,783
753
18
1
3
235,494
0
L
Ganesha
8,994
692
5
0
0
223,261
1
L
Olorun
7,930
610
67
5
2
182,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role