Player Matchup

Zhong Kui
Zhong Kui
Chromatic-Rage
Zhong Kui
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 22L
1,307 Elo+
Party 1
Odin
Odin
Theplay11
Odin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,317 Elo+
Solo
Discordia
Discordia
flame_king_001
Discordia
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 60
1,500 SR
1,375 Elo+

VS

Team Averages
Level 69
1,391 SR
1,241 Elo+
Hades
Hades
Morten_moo
Hades
Level 6
God Stats
0W - 3L
1,309 SR
Queue Stats
1W - 6L
1,077 Elo+
Party 2
Cthulhu
Cthulhu
UC_Sentinel
Cthulhu
Level 82
God Stats
2W - 12L
1,400 SR
Queue Stats
13W - 34L
1,244 Elo+
Party 2
Danzaburou
Danzaburou
ZuReTh89
Danzaburou
Level 118
God Stats
184W - 224L
1,465 SR
Queue Stats
419W - 501L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chromatic-Rage
Zhong Kui
19
6 / 2 / 4
14,299
715
21,172
20,966
16,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
16
3 / 3 / 7
13,121
656
14,682
20,221
22,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
flame_king_001
Discordia
17
3 / 4 / 7
12,330
617
11,442
8,669
2,689
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
0 / 9 / 3
10,342
517
4,525
16,510
9,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
UC_Sentinel
Cthulhu
19
2 / 1 / 7
13,630
682
13,544
23,481
37,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
ZuReTh89
Danzaburou
16
7 / 2 / 1
13,018
651
18,050
15,476
8,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
12
Kills
9
9
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Chromatic-Rage
Zhong Kui
6
2
4
4
L
Hades
0
9
3
0.17
W
Odin
3
3
7
2.17
L
Cthulhu
UC_Sentinel
Cthulhu
2
1
7
5.5
L
Danzaburou
ZuReTh89
Danzaburou
7
2
1
3.75
W
Discordia
flame_king_001
Discordia
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,296
Damage
36,119
49,856
Taken
55,467
41,172
Mitigated
55,313
15,189
Healing
12,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Chromatic-Rage
Zhong Kui
21,172
3,414
228
11,563
20,966
16,212
660
8,701
11,955
80,992
0
L
Hades
4,525
787
58
1,246
16,510
9,735
0
8,251
8,259
10,018
0
W
Odin
14,682
4,341
0
2,209
20,221
22,271
1,250
7,149
12,822
0
41,823
L
Cthulhu
UC_Sentinel
Cthulhu
13,544
953
469
4,981
23,481
37,496
150
14,544
8,937
40,724
0
L
Danzaburou
ZuReTh89
Danzaburou
18,050
7,464
259
5,252
15,476
8,082
1,046
10,341
5,135
0
60,044
W
Discordia
flame_king_001
Discordia
11,442
422
162
1,027
8,669
2,689
454
2,422
6,085
34,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,750
Gold Earned
36,990
211
Minions Killed
165
10
Camps Cleared
6
1,050,820
Distance Traveled
834,081
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,299
715
133
7
4
330,302
6
L
Hades
10,342
517
17
1
0
216,516
0
W
Odin
13,121
656
50
3
4
354,648
1
L
Cthulhu
13,630
682
58
3
1
360,420
1
L
Danzaburou
13,018
651
90
5
5
257,145
1
W
Discordia
12,330
617
28
1
2
365,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role