Player Matchup

Eset
Eset
DoYouLIkePickles
Eset
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 141L
1,480 Elo+
Party 2
Heimdallr
Heimdallr
MattBalthazar
Heimdallr
Level 98
God Stats
15W - 8L
1,554 SR
Queue Stats
79W - 75L
1,486 Elo+
Party 2
Cerberus
Cerberus
ThePrettiestBoi
Cerberus
Level 13
God Stats
1W - 3L
1,283 SR
Queue Stats
2W - 5L
1,304 Elo+
Party 2
King Arthur
King Arthur
cueboy
King Arthur
Level 67
God Stats
29W - 17L
1,242 SR
Queue Stats
84W - 73L
1,495 Elo+
Party 2
Set
Set
ijazp
Set
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 73L
1,488 Elo+
Party 2
Team Averages
Level 75
1,416 SR
1,451 Elo+

VS

Team Averages
Level 87
1,716 SR
1,619 Elo+
Bakasura
Bakasura
OnyxCerberus29
Bakasura
Level 68
God Stats
2W - 1L
1,755 SR
Queue Stats
20W - 17L
1,399 Elo+
Solo
Ares
Ares
Pipochicho
Ares
Level 88
God Stats
9W - 2L
1,815 SR
Queue Stats
25W - 16L
1,645 Elo+
Party 1
Guan Yu
Guan Yu
TheNuQee
Guan Yu
Level 12
God Stats
13W - 2L
2,071 SR
Queue Stats
81W - 52L
1,815 Elo+
Party 1
Neith
Neith
Zape1389
Neith
Level 108
God Stats
2W - 2L
1,312 SR
Queue Stats
103W - 84L
1,595 Elo+
Party 1
Apollo
Apollo
íCΔRØ
Apollo
Level 159
God Stats
3W - 0L
1,626 SR
Queue Stats
98W - 73L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,739
455
7,810
8,790
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
MattBalthazar
Heimdallr
13
0 / 4 / 0
7,727
455
8,506
14,323
6,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
9
0 / 4 / 1
6,460
380
4,386
14,131
12,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
cueboy
King Arthur
15
1 / 1 / 0
9,077
534
12,553
9,905
9,598
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Set
ijazp
Set
14
2 / 2 / 1
8,359
492
3,760
14,439
9,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
1 / 2 / 0
8,010
471
4,431
15,445
7,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 5
8,471
498
6,819
10,714
9,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
TheNuQee
Guan Yu
16
0 / 0 / 1
9,495
559
3,964
17,892
20,234
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Zape1389
Neith
15
3 / 0 / 3
9,092
535
11,597
9,885
4,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
íCΔRØ
Apollo
16
7 / 1 / 1
9,779
575
14,615
15,861
6,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
13
13
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Heimdallr
MattBalthazar
Heimdallr
0
4
0
0
W
Bakasura
1
2
0
0.5
W
2
0
5
4.5
W
Guan Yu
TheNuQee
Guan Yu
0
0
1
0.5
L
Cerberus
0
4
1
0.13
W
Neith
Zape1389
Neith
3
0
3
4.5
L
King Arthur
cueboy
King Arthur
1
1
0
1
L
Set
ijazp
Set
2
2
1
1.25
W
Apollo
íCΔRØ
Apollo
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,015
Damage
41,426
61,588
Taken
69,797
41,658
Mitigated
48,464
16,960
Healing
23,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,810
177
403
1,085
8,790
3,232
0
1,605
7,150
63,475
0
L
Heimdallr
MattBalthazar
Heimdallr
8,506
4,719
0
5,804
14,323
6,529
895
382
13,941
0
62,274
W
Bakasura
4,431
3,603
0
4,257
15,445
7,306
0
1,585
13,860
0
60,835
W
6,819
344
0
1,875
10,714
9,699
299
3,622
7,092
29,016
0
W
Guan Yu
TheNuQee
Guan Yu
3,964
731
668
9,725
17,892
20,234
0
286
17,606
0
83,817
L
Cerberus
4,386
169
0
2,087
14,131
12,613
0
2,503
11,404
15,721
0
W
Neith
Zape1389
Neith
11,597
5,331
0
1,861
9,885
4,392
2,499
4,489
5,396
0
83,075
L
King Arthur
cueboy
King Arthur
12,553
1,787
0
730
9,905
9,598
0
0
9,806
0
90,595
L
Set
ijazp
Set
3,760
1,331
0
6,851
14,439
9,686
0
2,329
12,110
0
62,298
W
Apollo
íCΔRØ
Apollo
14,615
9,522
0
4,907
15,861
6,833
3,326
2,406
13,455
0
87,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,362
Gold Earned
44,847
518
Minions Killed
575
0
Camps Cleared
0
1,585,345
Distance Traveled
1,809,296
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,739
455
126
7
0
332,828
5
L
Heimdallr
7,727
455
102
6
0
273,233
1
W
Bakasura
8,010
471
122
7
0
386,392
4
W
Ares
8,471
498
28
2
0
349,615
1
W
Guan Yu
9,495
559
163
10
0
385,535
2
L
Cerberus
6,460
380
33
2
0
327,231
0
W
Neith
9,092
535
136
8
0
316,392
2
L
King Arthur
9,077
534
149
9
0
317,292
6
L
Set
8,359
492
108
6
0
334,761
3
W
Apollo
9,779
575
126
7
0
371,362
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role