Player Matchup

Hel
Hel
C0q3_08
Hel
Level 86
God Stats
1W - 3L
1,439 SR
Queue Stats
115W - 128L
1,420 Elo+
Solo
Shiva
Shiva
Fullbuster_santa
Shiva
Level 124
God Stats
15W - 6L
1,566 SR
Queue Stats
82W - 74L
1,460 Elo+
Party 1
Ares
Ares
Maxh7nsG
Ares
Level 100
God Stats
2W - 0L
1,688 SR
Queue Stats
69W - 93L
1,423 Elo+
Solo
Neith
Neith
Petychel
Neith
Level 87
God Stats
6W - 6L
1,465 SR
Queue Stats
308W - 360L
1,365 Elo+
Party 1
Bakasura
Bakasura
siage99
Bakasura
Level 89
God Stats
22W - 23L
1,455 SR
Queue Stats
457W - 521L
1,360 Elo+
Party 1
Team Averages
Level 97
1,523 SR
1,405 Elo+

VS

Team Averages
Level 101
1,503 SR
1,441 Elo+
Yemoja
Yemoja
DmNcJnKr
Yemoja
Level 82
God Stats
20W - 27L
1,508 SR
Queue Stats
470W - 575L
1,413 Elo+
Party 3
Ra
Ra
DoRaGoNsuRE1yA_
Ra
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 22L
1,418 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HouseStark__Jon
Cu Chulainn
Level 145
God Stats
9W - 23L
1,496 SR
Queue Stats
430W - 430L
1,505 Elo+
Party 2
Thanatos
Thanatos
Maz1_KeeN_
Thanatos
Level 149
God Stats
35W - 50L
1,447 SR
Queue Stats
397W - 381L
1,424 Elo+
Solo
Artemis
Artemis
Quimbold_Jones
Artemis
Level 69
God Stats
6W - 8L
1,564 SR
Queue Stats
478W - 515L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
18
3 / 4 / 8
11,498
479
14,698
16,277
8,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 6 / 6
9,342
389
7,090
20,031
18,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ares
15
3 / 1 / 12
10,693
446
10,798
17,640
25,707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
Petychel
Neith
18
3 / 2 / 12
11,647
485
13,555
14,653
8,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
siage99
Bakasura
20
10 / 2 / 3
13,332
556
20,794
21,473
13,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DmNcJnKr
Yemoja
13
0 / 3 / 6
9,694
404
4,174
14,391
15,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 4 / 2
10,632
443
10,644
15,551
7,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
HouseStark__Jon
Cu Chulainn
16
2 / 3 / 6
10,865
453
22,715
25,833
25,540
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Maz1_KeeN_
Thanatos
17
9 / 5 / 1
11,375
474
11,805
21,513
9,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 4 / 3
11,240
468
13,232
15,368
5,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
19
Kills
15
15
Deaths
19
41
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hel
3
4
8
1.75
L
Yemoja
DmNcJnKr
Yemoja
0
3
6
1
L
1
4
2
0.5
W
0
6
6
0.5
L
Cu Chulainn
HouseStark__Jon
Cu Chulainn
2
3
6
1.67
W
Ares
3
1
12
9
L
Thanatos
Maz1_KeeN_
Thanatos
9
5
1
1.9
W
Neith
Petychel
Neith
3
2
12
4.5
L
3
4
3
1.13
W
Bakasura
siage99
Bakasura
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,935
Damage
62,570
90,074
Taken
92,656
74,181
Mitigated
63,639
26,862
Healing
43,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
14,698
400
5,071
6,597
16,277
8,292
332
4,179
12,098
102,292
0
L
Yemoja
DmNcJnKr
Yemoja
4,174
1,220
9,187
2,590
14,391
15,420
0
5,255
8,870
26,070
0
L
10,644
902
1,845
3,380
15,551
7,667
0
6,089
9,407
99,017
0
W
7,090
1,091
720
4,311
20,031
18,462
309
2,955
17,076
0
46,239
L
Cu Chulainn
HouseStark__Jon
Cu Chulainn
22,715
2,297
0
3,604
25,833
25,540
0
6,864
17,130
8,058
87,034
W
Ares
10,798
503
178
850
17,640
25,707
0
5,431
12,209
36,142
0
L
Thanatos
Maz1_KeeN_
Thanatos
11,805
2,005
0
18,594
21,513
9,185
0
4,678
16,190
0
68,827
W
Neith
Petychel
Neith
13,555
4,102
0
5,762
14,653
8,571
1,865
2,443
12,210
0
115,742
L
13,232
5,236
0
3,924
15,368
5,827
1,080
2,610
12,598
0
79,123
W
Bakasura
siage99
Bakasura
20,794
11,406
0
3,373
21,473
13,149
2,386
2,921
18,552
0
136,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,512
Gold Earned
53,806
640
Minions Killed
564
0
Camps Cleared
0
2,198,386
Distance Traveled
2,204,533
9
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,498
479
162
7
0
452,087
0
L
Yemoja
9,694
404
46
2
0
417,939
7
L
Ra
10,632
443
158
7
0
468,144
9
W
Shiva
9,342
389
76
3
0
332,930
0
L
Cu Chulainn
10,865
453
142
6
0
409,442
7
W
Ares
10,693
446
36
2
0
495,221
2
L
Thanatos
11,375
474
93
4
0
495,509
0
W
Neith
11,647
485
159
7
0
413,746
7
L
Artemis
11,240
468
125
5
0
413,499
7
W
Bakasura
13,332
556
207
9
0
504,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role