Player Matchup

Izanami
Izanami
ELG23
Izanami
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
81W - 99L
1,500 Elo+
Solo
Xing Tian
Xing Tian
LowercaseTunic2
Xing Tian
Level 82
God Stats
4W - 1L
1,802 SR
Queue Stats
75W - 67L
1,545 Elo+
Party 2
Discordia
Discordia
MegalovaniaMan
Discordia
Level 75
God Stats
2W - 1L
1,312 SR
Queue Stats
168W - 159L
1,557 Elo+
Party 2
Team Averages
Level 82
1,538 SR
1,534 Elo+

VS

Team Averages
Level 78
1,483 SR
1,420 Elo+
Neith
Neith
Jackpot84
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 107L
1,299 Elo+
Party 1
Cthulhu
Cthulhu
Pathogenroot
Cthulhu
Level 123
God Stats
0W - 1L
1,768 SR
Queue Stats
18W - 18L
1,732 Elo+
Solo
Poseidon
Poseidon
zZ1Axel1Zz
Poseidon
Level 42
God Stats
15W - 18L
1,180 SR
Queue Stats
92W - 143L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ELG23
Izanami
17
4 / 2 / 7
12,093
711
15,163
14,124
6,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Xing Tian
LowercaseTunic2
Xing Tian
17
4 / 1 / 10
12,980
764
16,795
23,542
31,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Discordia
MegalovaniaMan
Discordia
19
7 / 0 / 8
12,725
749
19,203
12,551
6,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jackpot84
Neith
13
0 / 7 / 3
9,440
555
6,600
16,437
7,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Pathogenroot
Cthulhu
15
2 / 2 / 0
11,109
653
17,016
22,728
29,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
zZ1Axel1Zz
Poseidon
15
1 / 6 / 1
10,384
611
10,093
18,409
8,556
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
15
Kills
3
3
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
ELG23
Izanami
4
2
7
3.75
L
Neith
Jackpot84
Neith
0
7
3
0.21
W
Xing Tian
LowercaseTunic2
Xing Tian
4
1
10
9
W
Discordia
MegalovaniaMan
Discordia
7
0
8
11
L
Cthulhu
Pathogenroot
Cthulhu
2
2
0
1
L
Poseidon
zZ1Axel1Zz
Poseidon
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,161
Damage
33,709
50,217
Taken
57,574
44,546
Mitigated
45,256
15,313
Healing
2,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ELG23
Izanami
15,163
12,154
0
2,964
14,124
6,937
1,729
9,632
4,492
0
59,855
L
Neith
Jackpot84
Neith
6,600
3,388
0
1,035
16,437
7,679
0
11,022
5,415
0
20,332
W
Xing Tian
LowercaseTunic2
Xing Tian
16,795
2,018
0
7,681
23,542
31,258
81
8,674
14,868
44,695
0
W
Discordia
MegalovaniaMan
Discordia
19,203
1,539
510
4,158
12,551
6,351
792
9,451
3,100
56,169
0
L
Cthulhu
Pathogenroot
Cthulhu
17,016
2,827
154
1,143
22,728
29,021
0
11,752
10,976
43,032
0
L
Poseidon
zZ1Axel1Zz
Poseidon
10,093
417
0
666
18,409
8,556
0
13,587
4,822
49,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,798
Gold Earned
30,933
221
Minions Killed
185
11
Camps Cleared
4
938,212
Distance Traveled
901,233
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,093
711
90
5
4
269,499
1
L
Neith
9,440
555
44
3
1
260,574
3
W
Xing Tian
12,980
764
51
3
3
363,790
1
W
Discordia
12,725
749
80
5
4
304,923
1
L
Cthulhu
11,109
653
63
4
0
343,700
1
L
Poseidon
10,384
611
78
5
3
296,959
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role