Player Matchup

Merlin
Merlin
Platinum III
 
Merlin
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond V
CptCornhusk
Horus
Diamond V
Level 156
God Stats
129W - 105L
1,652 SR
Queue Stats
199W - 189L
2,120 MMR
Solo
Apollo
Apollo
Platinum II
KOFLASH35
Apollo
Platinum II
Level 107
God Stats
1W - 3L
1,760 SR
Queue Stats
190W - 182L
1,957 MMR
Solo
Amaterasu
Amaterasu
Platinum III
Stroyclim
Amaterasu
Platinum III
Level 158
God Stats
124W - 113L
1,591 SR
Queue Stats
267W - 270L
1,938 MMR
Solo
Serqet
Serqet
Platinum III
UwUStepBro
Serqet
Platinum III
Level 154
God Stats
2W - 2L
1,705 SR
Queue Stats
47W - 43L
1,864 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,641 SR
1,876 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,635 SR
1,791 MMR
Nox
Nox
Diamond V
 
Nox
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Diamond III
 
Raijin
Diamond III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
SiIentLegacy
Erlang Shen
Diamond IV
Level 159
God Stats
15W - 15L
1,564 SR
Queue Stats
624W - 624L
2,158 MMR
Party 2
Achilles
Achilles
Diamond IV
bondairy
Achilles
Diamond IV
Level 124
God Stats
11W - 1L
1,701 SR
Queue Stats
131W - 124L
2,060 MMR
Party 2
Ullr
Ullr
Gold IV
xoluis
Ullr
Gold IV
Level 128
God Stats
8W - 2L
1,911 SR
Queue Stats
55W - 33L
1,738 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 3 / 1
7,906
565
4,373
8,556
4,231
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 6 / 0
5,701
407
5,832
15,287
11,778
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
KOFLASH35
Apollo
12
2 / 4 / 1
7,136
510
5,617
12,874
5,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Stroyclim
Amaterasu
13
0 / 4 / 1
7,283
520
2,993
16,579
17,150
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
UwUStepBro
Serqet
12
1 / 3 / 1
7,161
512
3,695
13,212
5,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
BakasuraKing ArthurMercuryKaliAtlas

VS

Bans
Cu ChulainnCliodhnaNemesisJing WeiXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
5 / 1 / 8
8,251
589
6,359
6,899
3,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
 
Raijin
13
1 / 2 / 5
8,124
580
5,414
7,376
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
SiIentLegacy
Erlang Shen
14
5 / 1 / 10
8,691
621
9,748
12,977
6,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
bondairy
Achilles
15
3 / 0 / 6
9,015
644
15,908
12,526
12,468
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
xoluis
Ullr
14
6 / 1 / 3
8,640
617
9,080
9,376
3,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
5
Kills
20
20
Deaths
5
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
1
0.5
W
Nox
 
Nox
5
1
8
9
W
Raijin
 
Raijin
1
2
5
1.75
L
1
6
0
0.17
L
Apollo
KOFLASH35
Apollo
2
4
1
0.63
W
Erlang Shen
SiIentLegacy
Erlang Shen
5
1
10
10
L
Amaterasu
Stroyclim
Amaterasu
0
4
1
0.13
L
Serqet
UwUStepBro
Serqet
1
3
1
0.5
W
Achilles
bondairy
Achilles
3
0
6
6
W
Ullr
xoluis
Ullr
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,510
Damage
46,509
66,508
Taken
49,154
44,104
Mitigated
29,640
19,996
Healing
14,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,373
489
0
1,354
8,556
4,231
0
2,384
6,172
73,739
0
W
Nox
 
Nox
6,359
1,200
0
2,387
6,899
3,817
0
647
6,120
38,377
0
W
Raijin
 
Raijin
5,414
755
0
455
7,376
3,257
37
2,875
4,501
67,335
0
L
5,832
2,846
1,074
3,737
15,287
11,778
0
4,806
10,481
0
14,298
L
Apollo
KOFLASH35
Apollo
5,617
2,027
0
2,659
12,874
5,257
0
1,485
11,389
0
57,738
W
Erlang Shen
SiIentLegacy
Erlang Shen
9,748
5,531
0
4,904
12,977
6,827
0
1,169
11,808
0
71,551
L
Amaterasu
Stroyclim
Amaterasu
2,993
1,451
0
4,545
16,579
17,150
0
1,131
15,448
0
50,246
L
Serqet
UwUStepBro
Serqet
3,695
700
0
6,627
13,212
5,688
0
1,967
11,245
0
55,960
W
Achilles
bondairy
Achilles
15,908
5,361
0
4,530
12,526
12,468
0
0
12,007
0
63,551
W
Ullr
xoluis
Ullr
9,080
4,297
0
2,202
9,376
3,271
1,086
560
8,772
0
61,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,187
Gold Earned
42,721
454
Minions Killed
463
0
Camps Cleared
0
1,439,276
Distance Traveled
1,498,806
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,906
565
146
10
0
261,210
6
W
Nox
8,251
589
51
4
0
303,143
2
W
Raijin
8,124
580
126
9
0
263,298
4
L
Horus
5,701
407
7
1
0
292,079
2
L
Apollo
7,136
510
105
8
0
266,479
9
W
Erlang Shen
8,691
621
99
7
0
332,846
4
L
Amaterasu
7,283
520
92
7
0
309,712
1
L
Serqet
7,161
512
104
7
0
309,796
1
W
Achilles
9,015
644
100
7
0
316,034
3
W
Ullr
8,640
617
87
6
0
283,485
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role